So, I think most single blade DPS builds focus around bleed combo's. Is there a way to make a DPS build focused around Dragon's bite that does comparable damage? After getting 1-shot-killed by Jack Fool so many times, it just seems like there must be a way.......
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https://aesica.net/co/herocreator.htm?v=30&n=&d=11230kbGA9PK000000D000D105DA00BA03DM00D50KK503DO0HDJ00ON01DF038O012Q0000002jN742iK0tid400000000&e=
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Predator (Str: 10, Dex: 10, Con: 8, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Physical Conditioning (Str: 5, Con: 5)
Level 15: Martial Focus (Str: 5, Dex: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Impresario (Dex: 5, Rec: 5)
Powers
Level 1: Reaper's Touch
Level 1: Reaper's Caress (Rank 2, Cleaving Strikes)
Level 6: Form of the Swordsman
Level 8: Way of the Warrior (Rank 2, Rank 3)
Level 11: Steadfast
Level 14: Scything Blade (Swallowtail Cut, Messy)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Dragon's Bite (Rank 2, Dragon Rush)
Level 23: Cut Down
Level 26: Resurgence (Rank 2)
Level 29: Deflect (Rank 2, Rank 3)
Level 32: Lock N Load (Rank 2)
Level 35: Fiery Embrace
Level 38:
Adv. Points: 29/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Brawler: The Glory of Battle (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (2/3)
Brawler: Flanking (3/3)
Mastery: Strength Mastery (1/1)
For bosses, once you have 5x bleed (and Shredded) w/ Reaper's Caress, charged DB spam will automatically refresh the bleeds, and then you can also tap Scything to refresh Shredded (and use Scything for pbAoE). The last few powers can be w/e. Gears mostly for Dex.
- Be safe and have fun, champs - for science!
My super cool CC build and how to use it.
- Be safe and have fun, champs - for science!
My super cool CC build and how to use it.
(Unnamed Build) - Freeform (Melee Damage)
Link to this build: http://aesica.net/co/herocreator.htm?v=30&n=&d=11230kbGA9PK061070D000D104DJ08D505DO03C800CA03EL00DU03DF03K503ON00DX03EP0W2jN742iK0tid400000000&e=
v3.11:30
Super Stats
Level 6: Strength (Primary)
Level 10: Dexterity (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Predator (Str: 10, Dex: 10, Con: 8, Rec: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Physical Conditioning (Str: 5, Con: 5)
Level 15: Martial Focus (Str: 5, Dex: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Impresario (Dex: 5, Rec: 5)
Powers
Level 1: Reaper's Touch
Level 1: Reaper's Caress (Cleaving Strikes)
Level 6: Cut Down (Nailed to the Ground)
Level 8: Scything Blade (Rank 2, Swallowtail Cut)
Level 11: Dragon's Bite (Rank 2, Rank 3)
Level 14: Form of the Tiger
Level 17: Way of the Warrior (Rank 2, Rank 3)
Level 20: Steadfast
Level 23: Reaper's Embrace (Rank 2, Rank 3)
Level 26: Deflect (Rank 2, Rank 3)
Level 29: Conviction (Rank 2, Rank 3)
Level 32: Resurgence
Level 35: Vorpal Blade (Rank 2, Rank 3)
Level 38: Dragon Kick (Dragon Rush)
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2)
Level 35: Teleportation
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (1/3)
Strength: Overpower (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Brawler: The Glory of Battle (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (2/3)
Brawler: Flanking (3/3)
Mastery: Strength Mastery (1/1)
Devices
It is nice to be able to build up energy and FotTiger at anytime w/ Dragon Kick (though Scything can also do that) and have Rush + a stun. I'd prob get Reaper's Caress to r2 if using it often, though.
I'm a bit confused at adding Reaper's Embrace, though, as it kinda conflicts w/ making the build centered around DB (as DB use doesn't build bleed stacks on its own). I guess its just there as an execute?
- Be safe and have fun, champs - for science!
Reaper's embrace is just there for when vorpal comes back off of cooldown. Hit you AO, then pop your bleeds, and hit vorpal. You can even pop another full stack again, pretty quickly, for a big burst if needed (nice at dino).
Dragon's claw would be another rush move option to consider. But, then you would end up spamming that and only tapping dragon's bite for the bleed refresh.
- Be safe and have fun, champs - for science!