Hej guys/girls,
I created a new character (
Screenshot for visual reference) that I thought of being a "technopath" (
what?), but don't seem to find the fitting powersset(s)...
Already thought of using lasersword combined with electricity or telekinesis, but I couldn't manage to cram those two/three together.
Any ideas?
Thanks!
Comments
https://aesica.net/co/herocreator.htm?v=29&n=&d=14830oMQUPTa0000001000A105A603A700AA001B0KK503AC0CAE031903ON0115001E031L002WAL3SWh3UbT
Super Stats
Level 6: Intelligence (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Cybernetic Warrior (Con: 10, Int: 10, Rec: 8, End: 10)
Level 6: Healthy Mind (Con: 5, Int: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Investigator (Int: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Negotiator (Int: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Electric Bolt (advantages)
Level 1: Lightspeed Strike (Rank 2, Particle Acceleration)
Level 6: Quantum Stabilizer (Rank 2, Rank 3)
Level 8: Particle Accelerator (advantages)
Level 11: Unified Theory
Level 14: Storm Summoner (Magnetic, Particle Storm)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Particle Smash (Light Everlasting, Null Value)
Level 23: Luminescent Slash (Rank 2, Rank 3)
Level 26: Electric Shield (Rank 2, Rank 3)
Level 29: Resurgence (Rank 2)
Level 32: Lightning Strike (advantages)
Level 35: Electrical Siphon (Rank 2, Rank 3)
Level 38: Thundering Return (advantages)
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Intelligence: Preparation (2/2)
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Warden: Fortified Gear (3/3)
Warden: Slaughter (2/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Intelligence Mastery (1/1)
For single targets, it can put up debuffs w/ Lightspeed Strike, and charge Lume Slash when your energy is moderate-to-high. Gears mostly for Int, w/ some Con and End.
- Be safe and have fun, champs - for science!
That looks great, thanks!