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HW Tank (Mariner)

So, I've been going through and systematically updating my characters to make them more viable, and I've arrived now at Mariner, my heavy weapons tank. What I'd like to do with him, is have a straightforward, fairly durable tank, who can deal with he likes of Gravitar. I don't foresee myself going into Cosmic tanking with him, though suggestions on that would be appreciated.

Oh, and he uses a trident weapon, so I'd dearly love to use Skewer for the build.

Thanks in advance guys, I appreciate it :)

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    flowcytoflowcyto Posts: 12,742 Arc User
    Skewer would prob work better w/ FotTiger than Enrage, so you'd prop want a Dex-based build w/ it. Fortunately, many of HW's attacks are charged and can work w/ FotTiger too.

    Here's one example using Skewer:

    (Unnamed Build) - Freeform
    v2.4.2-29

    Super Stats
    Level 6: Constitution (Primary)
    Level 10: Dexterity (Secondary)
    Level 15: Endurance (Secondary)

    Talents
    Level 1: The Chiller (Dex: 10, Con: 10, Rec: 8, End: 10)
    Level 6: Acrobat (Dex: 5, Con: 5)
    Level 9: Boundless Reserves (Con: 5, End: 5)
    Level 12: Accurate (Dex: 5, End: 5)
    Level 15: Quick Recovery (Con: 5, Rec: 5)
    Level 18: Impresario (Dex: 5, Rec: 5)
    Level 21: Amazing Stamina (Rec: 5, End: 5)

    Powers
    Level 1: Bludgeon (advantages)
    Level 1: Eruption (Rank 2, Magma Burst)
    Level 6: Decimate (Challenge!)
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Form of the Tiger (advantages)
    Level 14: Thermal Reverberation
    Level 17: Conviction (Rank 2, Rank 3)
    Level 20: Brimstone (Rank 2, Aftershock, Challenge!)
    Level 23: Skewer (Rank 2, Follow Through, Challenge!)
    Level 26: Resurgence (Rank 2)
    Level 29: Guard (Rank 2, Rank 3)
    Level 32: Masterful Dodge (advantages)
    Level 35: Imbue (Rank 2)
    Level 38: Circle of Primal Dominion (Rank 2, Rank 3)
    Adv. Points: 34/36

    Travel Powers
    Level 6:
    Level 35:

    Specializations
    Constitution: Unyielding (1/2)
    Constitution: Fuel My Fire (3/3)
    Constitution: Resilient (2/2)
    Constitution: Adrenaline Rush (2/2)
    Constitution: Armored (2/2)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (2/3)
    Vindicator: Mass Destruction (3/3)
    Mastery: Constitution Mastery (1/1)

    If you wanted to get Skewer to R3 and use its 1-pt special adv, then I may move the Challenge adv to Eruption (since you couldn't get it on Skewer then). You can charge Brimstone at anytime to proc FotTiger and TReverb, and it can be ur main AoE too. Eruption can put up or refresh CFlames as well. Last few powers can be w/e; I added CoPD to help w/ defenses, knock resist, and threat gen (if you can hunker down in it). Gears mostly for Con, w/ some Dex and End/Rec.

    You can also still make an Enrage Str-based build, if you want, but you'd have to weave in other attacks to proc it.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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