I've been wanting to create a toon with fire and telepathy powers, but fire and tp don't mix well together. But with the latest changes to the fire powerset making fire healers possible, I figured why not make a fire/tp toon focusing on support since its damage wouldn't be fantastic anyways? I’m not really sure if this is a good idea, but here goes.
(Unnamed Build) - Freeformv2.3.2-28
Super StatsLevel 6:
Presence (Primary)Level 10:
Recovery (Secondary)Level 15:
Constitution (Secondary)TalentsLevel 1:
The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)Level 6:
Quick Recovery (Con: 5, Rec: 5)Level 9:
Shrug It Off (Con: 5, Pre: 5)Level 12:
Lasting Impression (Pre: 5, Rec: 5)Level 15:
Boundless Reserves (Con: 5, End: 5)Level 18:
Prodigy (Pre: 5, End: 5)Level 21:
Amazing Stamina (Rec: 5, End: 5)PowersLevel 1:
Psi LashLevel 1:
Mental LeechLevel 6:
Ego Sleep (Plagued by Nightmares)Level 8:
Ego Blast (Rank 2, Rank 3, Rude Awakening)Level 11:
Aura of Primal Majesty (Rank 2, Rank 3)Level 14:
Warmth (Rank 2, Rank 3)Level 17:
Absorb Heat (Rank 2, Rank 3)Level 20:
FlashfireLevel 23:
Heat Wave (Rank 2, Feed the Flames)Level 26:
Masterful DodgeLevel 29:
Conviction (Rank 2, Rank 3)Level 32:
Mental Storm (Rank 2, Rank 3)Level 35:
Force Shield (Force Sheathe)Level 38:
Rise From the Ashes (Rank 2)Adv. Points:
36/36Travel PowersLevel 6:
Flight (Rank 2, Rank 3)Level 35:
TeleportationSpecializationsPresence:
Repurpose (3/3)Presence:
Selfless Ally (2/2)Presence:
Moment of Glory (3/3)Presence:
Force of Will (2/2)Sentinel:
Torment (1/2)Sentinel:
Caregiver (1/3)Sentinel:
Sentinel Aura (3/3)Sentinel:
Moment of Need (3/3)Sentinel:
Genesis (2/2)Sentry:
Fortified Gear (2/3)Sentry:
Precise (3/3)Sentry:
Sentry Aura (3/3)Sentry:
Fortify (2/2)Mastery:
Sentinel Mastery (1/1)I'm not really good at building, so what can be improved?
Comments
(Unnamed Build) - Freeform
v2.3.2-28
Super Stats
Level 6: Presence (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Hero (Str: 8, Dex: 8, Con: 8, Int: 8, Ego: 8, Pre: 8, Rec: 6, End: 6)
Level 6: Shrug It Off (Con: 5, Pre: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Prodigy (Pre: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Lasting Impression (Pre: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Throw Fire
Level 1: Thermal Reverberation
Level 6: Fire Shield (Rank 2, Rank 3)
Level 8: Aura of Primal Majesty (Rank 2, Rank 3)
Level 11: Compassion
Level 14: Pyre (Rank 2, Burning Sun)
Level 17: Empathic Healing (Rank 2, Rank 3)
Level 20: Flashfire
Level 23: Incinerate (Rank 2, Rank 3, Burninator)
Level 26: Mental Storm
Level 29: Ego Sleep (Plagued by Nightmares)
Level 32: Rise From the Ashes (Rank 2, Spreading Flames)
Level 35: Rebirth
Level 38: Absorb Heat (Rank 2, Rank 3)
Adv. Points: 32/36
Travel Powers
Level 6:
Level 35:
Specializations
Presence: Repurpose (3/3)
Presence: Selfless Ally (2/2)
Presence: Moment of Glory (2/3)
Presence: Force of Will (1/2)
Presence: Vulnerability (2/2)
Sentinel: Caregiver (3/3)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (2/3)
Sentinel: Wither (2/2)
Overseer: Administer (3/3)
Overseer: Ruthless (2/2)
Overseer: Impact (2/2)
Overseer: Trapped (3/3)
Mastery: Sentinel Mastery (1/1)
(not an early lvling build, ofc)
A few ways to mix these two sets, and this is just one example. Prefers to play closer up for Pyre's healing rune, Absorb Heat, and Empathic (or Warmth). Can single-target dps w/ Incinerate when you don't need to heal (though that could be a diff attack, if desired). Alternating between Sleep and MStorm can roll spec debuffs. Gears mostly for Pres, w/ some Con. Could also consider changing the slotted passive if other supports keep bringing AoPM.
- Be safe and have fun, champs - for science!