I'm looking to make a combat droid character, similar to HK47 from the Knights of the Old Republic games. So mainly munitions with some PA passives, built for DPS
Specializations Ego: Force of Will(2/2) Ego: Insight(3/3) Ego: Follow Through(3/3) Ego: Sixth Sense(2/3) Guardian: Fortified Gear(3/3) Guardian: Ruthless(2/2) Guardian: Find the Mark(2/3) Guardian: The Best Defense(3/3) Vindicator: Aggressive Stance(2/2) Vindicator: Merciless(3/3) Vindicator: Focused Strikes(3/3) Vindicator: Mass Destruction(2/3) Mastery: Ego Mastery(1/1)
Last few powers can be changed, if desired. Best played w/in 50ft for optimal dps, though AR can dps from upto 100ft, and SR can work beyond that. Gears mostly for Ego, w/ some Con and Rec.
Comments
(Unnamed Build) - Freeform
v2.3.2-28
Super Stats
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Scourge (Con: 10, Ego: 10, Rec: 10, End: 8)
Level 6: Ascetic (Con: 5, Ego: 5)
Level 9: Quick Recovery (Con: 5, Rec: 5)
Level 12: Worldly (Ego: 5, Rec: 5)
Level 15: Boundless Reserves (Con: 5, End: 5)
Level 18: Daredevil (Ego: 5, End: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Gunslinger
Level 1: Submachinegun Burst (Rank 2, Wall of Bullets)
Level 6: Concentration
Level 8: Targeting Computer (Rank 2, Rank 3)
Level 11: Killer Instinct
Level 14: Frag Grenade (Rank 2, Cuts and Scrapes)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Assault Rifle (Rank 2, Rank 3)
Level 23: Resurgence (Rank 2)
Level 26: Energy Shield (Rank 2)
Level 29: Sniper Rifle (Rank 2, Rank 3)
Level 32: Mini Mines (Stim Pack)
Level 35: Lock N Load (Rank 2)
Level 38: Rebirth
Adv. Points: 33/36
Travel Powers
Level 6:
Level 35:
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Ego Mastery (1/1)
Last few powers can be changed, if desired. Best played w/in 50ft for optimal dps, though AR can dps from upto 100ft, and SR can work beyond that. Gears mostly for Ego, w/ some Con and Rec.
- Be safe and have fun, champs - for science!