This power looks funny as hell to use. The animation is great for those who want a smash rather than a swing or stab, and you can MOVE while you charge it.
Case in point, what if Skullcrusher can be on par with Annihilate and Skewer? Boost its base dmg for removing its aoe component. Make "Put em Down" a 2pt adv and +30% all dmg boost to Disoriented targets. Or keep the adv as is since Skewer has two 1pt adv. It could be a neat alternative to those who don't want a fire/bleed HW char.
Plus, HW already has a handful of AoEs anyway.(e.g. Arc of Ruin, Cleave, Eruption, Brimstone, Earth Splitter).
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I really want this power to be buffed, I'm fan of the animation as well (except when it gets funny when you dont face the target) but the dps is a joke
My super cool CC build and how to use it.
currently you are better with Cleave and Brimstone for AoE Dps
I wanted to use Skullcrusher on both tank and dps characters but the dps made me change my mind
Also add a proper no weapon Might version of Skullcrusher like wrestling's double axe handle attack.
Imaginary weapon still has the FX tinting the invisible weapon.
It's not really good AoE anyway
My super cool CC build and how to use it.
Annihilate doesn't really look great for axe/hammers. It also doesn't help when the weapon clips through the ground.
__________________________________________________________________
Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
- - - - - -
Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter
My super cool CC build and how to use it.
__________________________________________________________________
Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
- - - - - -
Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter
I remember Arona's comments about how low DPS the power still was
The power is Weak and a lot of people agree that it needs to be buffed
I think it's only fair for the DEVs to notice this
My super cool CC build and how to use it.
3 out of 4 of my HW characters are using Annihilate when 2 of them were suppose to use Skullcrusher for their HAMMER
So no, I won't forget it, Don't make me come back 2 weeks later and bump the thread
Another thing, it's DEVs' duty to balance powers and make them viable.
What did they do with Skullcrusher back then? Nothing. They ignored it. It's not good AoE neither good "single target" power and gets overshadowed by everything else in the set
This is not good balance for the HW powerframe
the power goes wasted despite having a pretty cool animation (IF ONLY we had more hammers for HW skins to take usage of it)
I keep thinking about the concept art which was posted years ago for HW
You see those 3 hammers? that's the stuff. I want to use the one with Cross for my Paladin along Skullcrush
We got the Guitar and the Mountain one so far, I hope DEVs will revisit them like they did with the Claw Weapon set
My super cool CC build and how to use it.
__________________________________________________________________
Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
- - - - - -
Feel free to visit my websites!^^:
DeviantART|FurAffinity|
Twitter