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Fire DPS Build review, please

corunncorunn Posts: 81 Arc User
(Unnamed Build) - Freeform
v2.3.2-28

Super Stats
Level 6: Ego (Primary)
Level 10: Recovery (Secondary)
Level 15: Dexterity (Secondary)

Talents
Level 1: The Impulse (Int: 10, Ego: 10, Rec: 8, End: 10)
Level 6: Indomintable (Ego: 8)
Level 9: Tireless (Rec: 8)
Level 12: Worldly (Ego: 5, Rec: 5)
Level 15: Shooter (Dex: 5, Ego: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)

Powers
Level 1: Throw Fire (Burning Desire)
Level 1: Fireball (Rank 2, Unstable Accelerant)
Level 6: Thermal Reverberation
Level 8: Fiery Form (Rank 2, Rank 3)
Level 11: Concentration
Level 14: Invulnerability (Rank 2, Rank 3)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Incinerate (Rank 2, Rank 3, Burninator)
Level 23: Flashfire (Rank 2, Fan the Flames)
Level 26: Resurgence (Rank 2)
Level 29: Telekinetic Shield (Rank 2, Rank 3, Telekinetic Reinforcement)
Level 32: Lock N Load
Level 35: Masterful Dodge
Level 38: Fire Snake (Trail Blazer)
Adv. Points: 36/36

Travel Powers
Level 6: Flight
Level 35: Mach Speed

Specializations
Ego: Mental Endurance (3/3)
Ego: Aggression (2/2)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (3/3)
Guardian: The Best Defense (2/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Ego Mastery (1/1)


Two passives depending on circumstances, primary attack to be incinerate with some conflag when necessary. Hoping to be pretty strong DPS. What changes should I make?

Thanks.

Comments

  • flowcytoflowcyto Posts: 12,742 Arc User
    I prob would shift the point in the end builder to a travel power, and may use a diff Fire AoE than Fireball. You mentioned using Conflag, but I don't see it in there, and TReverb will scale more w/ End than Rec (Fiery Will scales w/ Rec, though you're not opting for that here). I'd prob also get Insight instead of Mental Endurance; Force of Will is also good for Guardicator builds, though '+offense from gear' options can be okay depending on if your gear adds a large offense bonus.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • corunncorunn Posts: 81 Arc User
    Not sure why I forgot conflagration. I guess Fireball's not important anymore 'cause incinerate applies UA. I'll swap out fireball when I can get incinerate then (That word is REALLY hard to spell!) and stick conflag back in. (and of course make your other changes, too :) ) Thanks so much.
  • yeah, just keep in mind that incinerate's UA is only applied as long as the power is being maintained...so any burning effects you have need to be applied BEFORE you start channeling it​​
    #LegalizeAwoo
  • pwestolemynamepwestolemyname Posts: 978 Arc User
    Why do you have 2 slotted passives? Why do you have Invulnerability at all, if this is a DPS build? I would dump that, replace it with Conflag, and keep Fireball.
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  • flowcytoflowcyto Posts: 12,742 Arc User
    under the build export, Corunn mentioned that he planned on swapping between the passives. Fair enough if he thinks he can get good mileage from it.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • pwestolemynamepwestolemyname Posts: 978 Arc User
    flowcyto said:

    under the build export, Corunn mentioned that he planned on swapping between the passives. Fair enough if he thinks he can get good mileage from it.

    True. I do that on my Fire. But without any Con, it seems sort of pointless.
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    Used to be coach on the forums. Still @coach in game.
  • flowcytoflowcyto Posts: 12,742 Arc User
    edited December 2017
    Yea, well assuming he's not trying to tank and just be more defensive, its okay. Obv dpsing w/ a defense passive is never ideal, but if a player needs more leeway to stay alive sometimes then its one way to go about it.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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