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Reviving Old Build- Infernal Tank - Help/Review/Improve

So, I've been away for a year... Off playing other games, enjoying my habit of watching movies in the theater.. etc.. I've recently returned to ARC games, I've been with City of Heroes/Villains since shortly after launch, AND I was one of the Beta Testers for Champions... I've been playing since launch.. but I never got good at player builds.. I do rely heavily on others to help create builds that are effective and fun. ANYWAY, I've been reviewing some of my old, old builds, And would like to see if anything needs to be changed to remain effective.

Here's my Infernal Tank

Super Stats
Level 6: Constitution (Primary)
Level 10: Dexterity (Secondary)
Level 15: Endurance (Secondary)

Talents
Level 1: The Chiller (Con: 10, End: 10, Dex: 10, Rec: 8)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Impresario (Dex: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)

Powers
Level 1: Infernal Bolts
Level 1: Devour Essence (Rank 2, Rank 3, Challenge!)
Level 6: Supernatural Power
Level 8: Defiance
Level 11: Form of the Tempest
Level 14: Epidemic (Rank 2, Rank 3)
Level 17: Pounce (Furious Rush)
Level 20: Life Essence (Rank 2, Infernal Bond, Challenge!)
Level 23: Masterful Dodge
Level 26: Resurgence (Rank 2)
Level 29: Energy Shield (Rank 2, Laser Knight)
Level 32: Circle of Primal Dominion (Rank 2, Rank 3)
Level 35: Ego Surge (Nimble Mind)
Level 38: Bionic Shielding (Rank 2, Overloaded Circuits)
Adv. Points: 33/36

Travel Powers
Level 6:
Level 35:

Specializations
Constitution: Unyielding (1/2)
Constitution: Fuel My Fire (3/3)
Constitution: Resilient (2/2)
Constitution: Adrenaline Rush (2/2)
Constitution: Armored (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Constitution Mastery (1/1)
FORMERLY KNOWN AS NOT0FTHISWOR1D\\My Lightning Toon

Comments

  • flowcytoflowcyto Posts: 12,742 Arc User
    It looks pretty decent overall for a DE/Infernal tank. Ego Surge w/ NM was nerfed to only really jive well w/ TK builds, so I'd prob get LnL, Imbue, or Ice Sheath instead. I may also replace Bionic Shielding w/ Conviction.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • amazingprotonamazingproton Posts: 146 Arc User
    Thanks Flowcyto, I've noticed you've commented a lot of builds to requests here. I greatly appreciate your skill in identifying power comparisons, power combinations, and what works well overall... I'll see to changing the bionic shielding, It was never one of my favorite powers.... henchmen force you to use it up quickly every use... and it never heals as much as it feels like it should.

    Not sure what LnL is, or how it works with the build. Ice Sheathe is a decent defense, as I do have a couple Ice characters in the past using it.
    FORMERLY KNOWN AS NOT0FTHISWOR1D\\My Lightning Toon
  • flowcytoflowcyto Posts: 12,742 Arc User
    Happy to help

    fyi, LnL = Lock N Load, the Active Offense in Munitions. Its one of the three dps Active Offenses I generally suggest.

    Bionic Shielding is fine for a self-heal, though its better for a Support unit to use it on you instead since they have much more bonus heal on it.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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