Becomes are super nice to play with, but by god are they so weak. Becomes like Black Talon, which looks badass and really fun to play, but his damage output is so low, even a level 24 would outdo a level 40 Black Talon(Just tested the Black Talon's damage output at Level 40, the SMG shot barely reaches 200 damage whereas a normal SMG shot would hit for 600 at least).
Or, for example, Become Doomlord. This one is legit hard hitting, a perfect example of what a become should be. But there's definitely room for more attacks, like a normal lifedrain or Summon Undead.
All I want is Becomes to get a buff and be a bit stronger than they are now. They are very underwhelming and not worth it.
0
Comments
I may add that Becomes are worthless for Endgame since they drag you down (you are free to prove me wrong) they are more useful for casual alert stuff
i like having certain abilities in certain slots, and i absolutely CANNOT work with the default layouts on any become device (which is why i didn't get any of the hunter or werewolf perks from last year's bloodmoon)
[at]riviania Member since Aug 2009
The reason: The become has Devour essence, self healing for AT with low survability for Cybermind when there is no healer in PUG
Become Doomlord and Celestial are trully the Top Tier becomes the game have got over the years... and they both behind a Lockbox paywall (vouncher still requires lockboxes so...)
My other complain about Becomes beyond the powers is the costumes
I wish we had the ability to costumize fully the Becomes' costumes for our themes and not lock our characters behind premade models...
My super cool CC build and how to use it.
By the Gods, was i wrong...
Not only did Black Talon hit about as hard as a tetraplegic granny, but to top it all, the device was actually glitched (understand "glitched" in the way that it was supposed to be a temporary device, yet could actually be used indefinitely). Naturally, you-know-who was extra-prompt at fixing this...
So now i have a bound-to-character and totally useless 15 minutes temporary device to turn into an armored idiot that has been stupidly sitting in my inventory for circa one year... XD
Honestly the easiest perk for BITE! is prob the best anyways, beat up 100 werewolves(can be done without transforming) and get a costume unlock that's a silver bullet emblem.
-=-=-=-=-=-=-=-
My characters
Silverspar on PRIMUS
Get the Forums Enhancement Extension!
O O O P S
I complety forgot that
Don't sass me Boi z(U.U)z
Becomes should have similar stats and function as a normal build. At level 40, they can be as powerful as a regular character with r5s and heroics. With the limited number of powers, inability to customize, and inability to ever be more powerful, that seems fine for a device that has similar cost to a premium AT.
[at]riviania Member since Aug 2009
What if you could use special MODs for Becomes like you can do for Vehicles (which ARE becomes in the first place)
Just curious though, how do the loyal side kicks stack up in powers/usefulness compared to Becomes?
-=-=-=-=-=-=-=-
My characters
Silverspar on PRIMUS
Get the Forums Enhancement Extension!
-=-=-=-=-=-=-=-
My characters
Silverspar on PRIMUS
Get the Forums Enhancement Extension!
> Eh, I wouldn't mind if the Becomes were just discontinued. They are less useful than vehicles and cost real money. They are kind of a sucker sale. I'd vote for making them purchasable with Q. There is no way in the world that they are going to see a review and upgrade in the near future.
>
> Just curious though, how do the loyal side kicks stack up in powers/usefulness compared to Becomes?
I don't know about others but I find the sidekicks more useful as they can draw fire and attack independently. Really helps to get one that either works with your powerset or covers gaps in it.
The Becomes really just need to be brought in line with ATs with stats and spec effects at a reasonable level or with abilities that can't otherwise be had in AT like ultimates for whatever AT they mimic (given their stats it wouldn't nearly be as effective as a freeform using those powers after all)
And for equality towards everyone, those powers (and costume pieces) should become available for FFs so people can become a Become they want to become.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Hmm I just looked at a become Frank and it actually does give decent attribute stats, but the offense/defense etc.. stink. Also it only has 8 powers iirc, 1 tp, a block, a passive, and 5 attacks.
-=-=-=-=-=-=-=-
My characters
Seems accurate. Also in most cases they don't have as many powers as an AT, so an AT that forgot to take all their powers too. Personally I've never seen much tactical value in becomes beyond the Werewolf become, since you can switch to that, hold block, and regen health ( oh and the Doomlord for the rez, of course ). They always just seemed more like "just for fun" items... which is why I never bought any besides the werewolf one since they're pretty expensive for what they provide. I guess the idea is "You push a button and have access to X more powers, on the same character" but I've never been able to figure out a situation in which the provided powers would actually handle a situation better than my AT would ( other than the becomes that can rez, since most of my toons can't rez ).
So if you wanna sell these things to someone like me you need to inject a whole lot more tactical value into them, cause right now I wouldn't even buy these things for 50 zen.
My super cool CC build and how to use it.
Silverspar on PRIMUS
Get the Forums Enhancement Extension!
-=-=-=-=-=-=-=-
My characters
SIGNATURE:
Used to be coach on the forums. Still @coach in game.
Epic Stronghold
Block timing explained
I would prefer though that all the abilities/powers from Become Devices were ported over to useable versions for players and placed within appropriate power sets, as it would be a shame to loose some of them forever.
I think also some of their costume pieces are quite nice, so I'd like to see those be made available to players.
Maybe have some sort of future store in game where we can trade in maybe, two of the same "BECOME DEVICE" and unlock all of their powers and costume pieces, Account WIDE of course.
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
__________________________
If Becomes were buffed in power and price, they would be a rippoff in a different way. And they probably would still be worse than an AT since those do have some degree of customization. Becomes would need one hell of a mega buff to justify a higher price point.
Are there really that many costume bit and powers to justify a $23 price tag? Especially since it sounds like it would only be for that Become and not all of them. People flipped their **** over $10 sets. I don't see that going over well.
[at]riviania Member since Aug 2009
Ideally we'd just trade in one Become Device for all its powers and costumes, however, with that I have a horrible feeling that if that was implemented it would be something shitty like per character or something equally lame and '**** flip' inducing.
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
__________________________
So no, purple gear is not blue+ gear, and what your representation is basically, false.
Silverspar on PRIMUS
Get the Forums Enhancement Extension!
Orange is better than purple. Even orange rocks are better than purple ones.
Oh man my head is spinning.
I mean using the logic of "orange is better than purple" would be provably false since heirloom gear isn't even good enough to match purple, if you are really being serious about builds.
I mean really, more power to you, that you are going to try and believe that the set gear is pushing anyone over the edge (watching people still struggle with Kiga, Qwyji, and Teleiosaurus speaks otherwise) but the differences are minute, at best and non-existent without said sets together.
Silverspar on PRIMUS
Get the Forums Enhancement Extension!
-=-=-=-=-=-=-=-
My characters
Maybe it's not better by much, but it's quantifiably better. It just is. The gear has more stuff. More bonuses. More good stuff. That's better. Your argument is basically "Nine isn't bigger than 8 because it's not bigger by much. Now 10, that's bigger." You gotta understand how silly that is.
-=-=-=-=-=-=-=-
My characters
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
oh and the Ghost reward piece now can come with dual stat mods in.
----------
why not to be able to buy powers and costumes.
Get the power armour one instead of buying the AT.
get the savage one instead of buying the at.
problem is you would have loose powers NOT an at, so unless you have FF slots, they aren't much use.
Get the Forums Enhancement Extension!
I think that, other than RP, becomes' only use is to get some quick travel power change and/or switch from melee to ranged (or vice versa) in a moment. If they could be affected by gear they'd be much better. But still, for the use they have their price is preposterous. I wouldn't give them much use outside of alerts (even though they've been around for much longer than alerts), yet there's always someone who brings them to Events.
Well, I guess they're probably not very good at holding aggro, so maybe it's not such a bad idea.
-=-=-=-=-=-=-=-
My characters