The powers I've picked are partly to do with theme though I could really do without most of them besides sparkstorm. Idk what the super useful powers for tanks are. please help my build any way you can.
http://aesica.net/co/herocreator.htm?v=24&n=Tank 1&d=11430jbMAPQB1B30R1E100EG00E50LJA00140LH800K503JK0JL8057G0015019K01JO03ON0111Cd3bhy3bDM
Comments
- Be safe and have fun, champs - for science!
(Unnamed Build) - Freeform
v2.2.3-24
Super Stats
Level 6: Constitution (Primary)
Level 10: Dexterity (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Chiller (Con: 10, End: 10, Dex: 10, Rec: 8)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Accurate (Dex: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Impresario (Dex: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Infernal Bolts
Level 1: Devour Essence (Rank 2, Rank 3, Challenge!)
Level 6: Supernatural Power
Level 8: Defiance
Level 11: Form of the Tempest
Level 14: Vicious Cyclone (Rank 2, Vortex Technique, Challenge!)
Level 17: Will-o'-the-Wisp (Guide, Ghost Fire, Challenge!)
Level 20: Resurgence (Rank 2)
Level 23: Pounce (Furious Rush)
Level 26: Energy Shield (Rank 2, Laser Knight)
Level 29: Masterful Dodge
Level 32: Imbue
Level 35: Circle of Primal Dominion (Rank 2, Rank 3)
Level 38:
Adv. Points: 28/36
Travel Powers
Level 6:
Level 35:
Specializations
Constitution: Unyielding (1/2)
Constitution: Fuel My Fire (3/3)
Constitution: Resilient (2/2)
Constitution: Adrenaline Rush (2/2)
Constitution: Armored (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Constitution Mastery (1/1)
Gears mostly for Con and some Dex. Last power can be w/e, and the AoE can be Venom Breath or Epidemic instead, if you so desire.
- Be safe and have fun, champs - for science!