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Release Notes 6/22/2017

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  • spordeliaspordelia Posts: 469 Arc User
    avianos said:

    Oh my god... those visuals are awful

    The default colour is wrong, it's more purple than pink

    So my earth mage character is stuck with those Jelly rocks until EARTH gets a revamp

    Not happy about it in the slightest

    at least the power doesn't cost Ultimate-levels of energy cost managment

    tilarta said:

    Telekinetic Maelstrom

    • Now deals Ego Damage instead of Crushing.
    • Adjusted the rock FX to have psionic material to fit the ego damage type.
    I knew that was horrible news even before I went ingame to see how it changed:

    I was using that power specifically because it pulled rocks from the ground, which suited the Earth Controller theme of this character.
    Now I've got to take it out because the damage type and material don't match the theme anymore.
    This character did not qualify for a respec token because of the changes, so I'm losing one of those as well.

    In case the power gets a review pass later, add a 0 point advantage that restores the old version.
    I feel ya.
    It is a cheap, visually much inferior version of its former self and really, just unnecessary (‘TK-charged rocks’ – for which the original was perfect for – would’ve fit the dmg type change just fine). “Draws telekinetic constructs and flings”… I can’t even begin... just, ugh.:(

    Tooltip should’ve been adjusted accordingly to jello or something like, pink potatoes that hit with carb damage. Fitting, considering how many people will be dropping this power like it’s a hot little potato. #PassTheSalt

    Maelstrom my old friend, we’ve been together since day one, but I’m afraid we must now part ways. You will be missed. Now, if y’all excuse me, I think I got something in my eye…

  • spordeliaspordelia Posts: 469 Arc User
    avianos said:

    Oh my god... those visuals are awful

    The default colour is wrong, it's more purple than pink

    So my earth mage character is stuck with those Jelly rocks until EARTH gets a revamp

    Not happy about it in the slightest

    at least the power doesn't cost Ultimate-levels of energy cost managment

    tilarta said:

    Telekinetic Maelstrom

    • Now deals Ego Damage instead of Crushing.
    • Adjusted the rock FX to have psionic material to fit the ego damage type.
    I knew that was horrible news even before I went ingame to see how it changed:

    I was using that power specifically because it pulled rocks from the ground, which suited the Earth Controller theme of this character.
    Now I've got to take it out because the damage type and material don't match the theme anymore.
    This character did not qualify for a respec token because of the changes, so I'm losing one of those as well.

    In case the power gets a review pass later, add a 0 point advantage that restores the old version.
    I feel ya.
    It is a cheap, visually much inferior version of its former self and really, just unnecessary (‘TK-charged rocks’ – for which the original was perfect for – would’ve fit the dmg type change just fine). “Draws telekinetic constructs and flings”… I can’t even begin... just, ugh.:(

    Tooltip should’ve been adjusted accordingly to jello or something like, pink potatoes that hit with carb damage. Fitting, considering how many people will be dropping this power like it’s a hot little potato. #PassTheSalt

    Maelstrom my old friend, we’ve been together since day one, but I’m afraid we must now part ways. You will be missed. Now, if y’all excuse me, I think I got something in my eye…
  • spordeliaspordelia Posts: 469 Arc User
    avianos said:

    Oh my god... those visuals are awful

    The default colour is wrong, it's more purple than pink

    So my earth mage character is stuck with those Jelly rocks until EARTH gets a revamp

    Not happy about it in the slightest

    at least the power doesn't cost Ultimate-levels of energy cost managment

    tilarta said:

    Telekinetic Maelstrom

    • Now deals Ego Damage instead of Crushing.
    • Adjusted the rock FX to have psionic material to fit the ego damage type.
    I knew that was horrible news even before I went ingame to see how it changed:

    I was using that power specifically because it pulled rocks from the ground, which suited the Earth Controller theme of this character.
    Now I've got to take it out because the damage type and material don't match the theme anymore.
    This character did not qualify for a respec token because of the changes, so I'm losing one of those as well.

    In case the power gets a review pass later, add a 0 point advantage that restores the old version.
    I feel ya.
    It is a cheap, visually much inferior version of its former self and really, just unnecessary (‘TK-charged rocks’ – for which the original was perfect for – would’ve fit the dmg type change just fine). “Draws telekinetic constructs and flings”… I can’t even begin... just, ugh.:(

    Tooltip should’ve been adjusted accordingly to jello or something like, pink potatoes that hit with carb damage. Fitting, considering how many people will be dropping this power like it’s a hot little potato. #PassTheSalt

    Maelstrom my old friend, we’ve been together since day one, but I’m afraid we must now part ways. You will be missed. Now, if y’all excuse me, I think I got something in my eye…

  • spordeliaspordelia Posts: 469 Arc User
    avianos said:

    Oh my god... those visuals are awful

    The default colour is wrong, it's more purple than pink

    So my earth mage character is stuck with those Jelly rocks until EARTH gets a revamp

    Not happy about it in the slightest

    at least the power doesn't cost Ultimate-levels of energy cost managment

    tilarta said:

    Telekinetic Maelstrom

    • Now deals Ego Damage instead of Crushing.
    • Adjusted the rock FX to have psionic material to fit the ego damage type.
    I knew that was horrible news even before I went ingame to see how it changed:

    I was using that power specifically because it pulled rocks from the ground, which suited the Earth Controller theme of this character.
    Now I've got to take it out because the damage type and material don't match the theme anymore.
    This character did not qualify for a respec token because of the changes, so I'm losing one of those as well.

    In case the power gets a review pass later, add a 0 point advantage that restores the old version.
    I feel ya.
    It is a cheap, visually much inferior version of its former self and really, just unnecessary (‘TK-charged rocks’ – for which the original was perfect for – would’ve fit the dmg type change just fine). “Draws telekinetic constructs and flings”… I can’t even begin... just, ugh.:(

    Tooltip should’ve been adjusted accordingly to jello or something like, pink potatoes that hit with carb damage. Fitting, considering how many people will be dropping this power like it’s a hot little potato. #PassTheSalt

    Maelstrom my old friend, we’ve been together since day one, but I’m afraid we must now part ways. You will be missed. Now, if y’all excuse me, I think I got something in my eye…

  • spordeliaspordelia Posts: 469 Arc User
    avianos said:

    Oh my god... those visuals are awful

    The default colour is wrong, it's more purple than pink

    So my earth mage character is stuck with those Jelly rocks until EARTH gets a revamp

    Not happy about it in the slightest

    at least the power doesn't cost Ultimate-levels of energy cost managment

    tilarta said:

    Telekinetic Maelstrom

    • Now deals Ego Damage instead of Crushing.
    • Adjusted the rock FX to have psionic material to fit the ego damage type.
    I knew that was horrible news even before I went ingame to see how it changed:

    I was using that power specifically because it pulled rocks from the ground, which suited the Earth Controller theme of this character.
    Now I've got to take it out because the damage type and material don't match the theme anymore.
    This character did not qualify for a respec token because of the changes, so I'm losing one of those as well.

    In case the power gets a review pass later, add a 0 point advantage that restores the old version.
    I feel ya.
    It is a cheap, visually much inferior version of its former self and really, just unnecessary (‘TK-charged rocks’ – for which the original was perfect for – would’ve fit the dmg type change just fine). “Draws telekinetic constructs and flings”… I can’t even begin... just, ugh.:(

    Tooltip should’ve been adjusted accordingly to jello or something like, pink potatoes that hit with carb damage. Fitting, considering how many people will be dropping this power like it’s a hot little potato. #PassTheSalt

    Maelstrom my old friend, we’ve been together since day one, but I’m afraid we must now part ways. You will be missed. Now, if y’all excuse me, I think I got something in my eye…

  • spordeliaspordelia Posts: 469 Arc User
    avianos said:

    Oh my god... those visuals are awful

    The default colour is wrong, it's more purple than pink

    So my earth mage character is stuck with those Jelly rocks until EARTH gets a revamp

    Not happy about it in the slightest

    at least the power doesn't cost Ultimate-levels of energy cost managment

    tilarta said:

    Telekinetic Maelstrom

    • Now deals Ego Damage instead of Crushing.
    • Adjusted the rock FX to have psionic material to fit the ego damage type.
    I knew that was horrible news even before I went ingame to see how it changed:

    I was using that power specifically because it pulled rocks from the ground, which suited the Earth Controller theme of this character.
    Now I've got to take it out because the damage type and material don't match the theme anymore.
    This character did not qualify for a respec token because of the changes, so I'm losing one of those as well.

    In case the power gets a review pass later, add a 0 point advantage that restores the old version.
    I feel ya.
    It is a cheap, visually much inferior version of its former self and really, just unnecessary (‘TK-charged rocks’ – for which the original was perfect for – would’ve fit the dmg type change just fine). “Draws telekinetic constructs and flings”… I can’t even begin... just, ugh.:(

    Tooltip should’ve been adjusted accordingly to jello or something like, pink potatoes that hit with carb damage. Fitting, considering how many people will be dropping this power like it’s a hot little potato. #PassTheSalt

    Maelstrom my old friend, we’ve been together since day one, but I’m afraid we must now part ways. You will be missed. Now, if y’all excuse me, I think I got something in my eye…

  • spordeliaspordelia Posts: 469 Arc User
    avianos said:

    Oh my god... those visuals are awful

    The default colour is wrong, it's more purple than pink

    So my earth mage character is stuck with those Jelly rocks until EARTH gets a revamp

    Not happy about it in the slightest

    at least the power doesn't cost Ultimate-levels of energy cost managment

    tilarta said:

    Telekinetic Maelstrom

    • Now deals Ego Damage instead of Crushing.
    • Adjusted the rock FX to have psionic material to fit the ego damage type.
    I knew that was horrible news even before I went ingame to see how it changed:

    I was using that power specifically because it pulled rocks from the ground, which suited the Earth Controller theme of this character.
    Now I've got to take it out because the damage type and material don't match the theme anymore.
    This character did not qualify for a respec token because of the changes, so I'm losing one of those as well.

    In case the power gets a review pass later, add a 0 point advantage that restores the old version.
    I feel ya.
    It is a cheap, visually much inferior version of its former self and really, just unnecessary (‘TK-charged rocks’ – for which the original was perfect for – would’ve fit the dmg type change just fine). “Draws telekinetic constructs and flings”… I can’t even begin... just, ugh.:(

    Tooltip should’ve been adjusted accordingly to jello or something like, pink potatoes that hit with carb damage. Fitting, considering how many people will be dropping this power like it’s a hot little potato. #PassTheSalt

    Maelstrom my old friend, we’ve been together since day one, but I’m afraid we must now part ways. You will be missed. Now, if y’all excuse me, I think I got something in my eye…

  • spordeliaspordelia Posts: 469 Arc User
    avianos said:

    Oh my god... those visuals are awful

    The default colour is wrong, it's more purple than pink

    So my earth mage character is stuck with those Jelly rocks until EARTH gets a revamp

    Not happy about it in the slightest

    at least the power doesn't cost Ultimate-levels of energy cost managment

    tilarta said:

    Telekinetic Maelstrom

    • Now deals Ego Damage instead of Crushing.
    • Adjusted the rock FX to have psionic material to fit the ego damage type.
    I knew that was horrible news even before I went ingame to see how it changed:

    I was using that power specifically because it pulled rocks from the ground, which suited the Earth Controller theme of this character.
    Now I've got to take it out because the damage type and material don't match the theme anymore.
    This character did not qualify for a respec token because of the changes, so I'm losing one of those as well.

    In case the power gets a review pass later, add a 0 point advantage that restores the old version.
    I feel ya.
    It is a cheap, visually much inferior version of its former self and really, just unnecessary (‘TK-charged rocks’ – for which the original was perfect for – would’ve fit the dmg type change just fine). “Draws telekinetic constructs and flings”… I can’t even begin... just, ugh.:(

    Tooltip should’ve been adjusted accordingly to jello or something like, pink potatoes that hit with carb damage. Fitting, considering how many people will be dropping this power like it’s a hot little potato. #PassTheSalt

    Maelstrom my old friend, we’ve been together since day one, but I’m afraid we must now part ways. You will be missed. Now, if y’all excuse me, I think I got something in my eye…

  • spordeliaspordelia Posts: 469 Arc User
    avianos said:

    Oh my god... those visuals are awful

    The default colour is wrong, it's more purple than pink

    So my earth mage character is stuck with those Jelly rocks until EARTH gets a revamp

    Not happy about it in the slightest

    at least the power doesn't cost Ultimate-levels of energy cost managment

    tilarta said:

    Telekinetic Maelstrom

    • Now deals Ego Damage instead of Crushing.
    • Adjusted the rock FX to have psionic material to fit the ego damage type.
    I knew that was horrible news even before I went ingame to see how it changed:

    I was using that power specifically because it pulled rocks from the ground, which suited the Earth Controller theme of this character.
    Now I've got to take it out because the damage type and material don't match the theme anymore.
    This character did not qualify for a respec token because of the changes, so I'm losing one of those as well.

    In case the power gets a review pass later, add a 0 point advantage that restores the old version.
    I feel ya.
    It is a cheap, visually much inferior version of its former self and really, just unnecessary (‘TK-charged rocks’ – for which the original was perfect for – would’ve fit the dmg type change just fine). “Draws telekinetic constructs and flings”… I can’t even begin... just, ugh.:(

    Tooltip should’ve been adjusted accordingly to jello or something like, pink potatoes that hit with carb damage. Fitting, considering how many people will be dropping this power like it’s a hot little potato. #PassTheSalt

    Maelstrom my old friend, we’ve been together since day one, but I’m afraid we must now part ways. You will be missed. Now, if y’all excuse me, I think I got something in my eye…

  • spordeliaspordelia Posts: 469 Arc User
    avianos said:

    Oh my god... those visuals are awful

    The default colour is wrong, it's more purple than pink

    So my earth mage character is stuck with those Jelly rocks until EARTH gets a revamp

    Not happy about it in the slightest

    at least the power doesn't cost Ultimate-levels of energy cost managment

    tilarta said:

    Telekinetic Maelstrom

    • Now deals Ego Damage instead of Crushing.
    • Adjusted the rock FX to have psionic material to fit the ego damage type.
    I knew that was horrible news even before I went ingame to see how it changed:

    I was using that power specifically because it pulled rocks from the ground, which suited the Earth Controller theme of this character.
    Now I've got to take it out because the damage type and material don't match the theme anymore.
    This character did not qualify for a respec token because of the changes, so I'm losing one of those as well.

    In case the power gets a review pass later, add a 0 point advantage that restores the old version.
    I feel ya.
    It is a cheap, visually much inferior version of its former self and really, just unnecessary (‘TK-charged rocks’ – for which the original was perfect for – would’ve fit the dmg type change just fine). “Draws telekinetic constructs and flings”… I can’t even begin... just, ugh.:(

    Tooltip should’ve been adjusted accordingly to jello or something like, pink potatoes that hit with carb damage. Fitting, considering how many people will be dropping this power like it’s a hot little potato. #PassTheSalt

    Maelstrom my old friend, we’ve been together since day one, but I’m afraid we must now part ways. You will be missed. Now, if y’all excuse me, I think I got something in my eye…

  • spordeliaspordelia Posts: 469 Arc User
    avianos said:

    Oh my god... those visuals are awful

    The default colour is wrong, it's more purple than pink

    So my earth mage character is stuck with those Jelly rocks until EARTH gets a revamp

    Not happy about it in the slightest

    at least the power doesn't cost Ultimate-levels of energy cost managment

    tilarta said:

    Telekinetic Maelstrom

    • Now deals Ego Damage instead of Crushing.
    • Adjusted the rock FX to have psionic material to fit the ego damage type.
    I knew that was horrible news even before I went ingame to see how it changed:

    I was using that power specifically because it pulled rocks from the ground, which suited the Earth Controller theme of this character.
    Now I've got to take it out because the damage type and material don't match the theme anymore.
    This character did not qualify for a respec token because of the changes, so I'm losing one of those as well.

    In case the power gets a review pass later, add a 0 point advantage that restores the old version.
    I feel ya.
    It is a cheap, visually much inferior version of its former self and really, just unnecessary (‘TK-charged rocks’ – for which the original was perfect for – would’ve fit the dmg type change just fine). “Draws telekinetic constructs and flings”… I can’t even begin... just, ugh.:(

    Tooltip should’ve been adjusted accordingly to jello or something like, pink potatoes that hit with carb damage. Fitting, considering how many people will be dropping this power like it’s a hot little potato. #PassTheSalt

    Maelstrom my old friend, we’ve been together since day one, but I’m afraid we must now part ways. You will be missed. Now, if y’all excuse me, I think I got something in my eye…

  • spordeliaspordelia Posts: 469 Arc User
    avianos said:

    Oh my god... those visuals are awful

    The default colour is wrong, it's more purple than pink

    So my earth mage character is stuck with those Jelly rocks until EARTH gets a revamp

    Not happy about it in the slightest

    at least the power doesn't cost Ultimate-levels of energy cost managment

    tilarta said:

    Telekinetic Maelstrom

    • Now deals Ego Damage instead of Crushing.
    • Adjusted the rock FX to have psionic material to fit the ego damage type.
    I knew that was horrible news even before I went ingame to see how it changed:

    I was using that power specifically because it pulled rocks from the ground, which suited the Earth Controller theme of this character.
    Now I've got to take it out because the damage type and material don't match the theme anymore.
    This character did not qualify for a respec token because of the changes, so I'm losing one of those as well.

    In case the power gets a review pass later, add a 0 point advantage that restores the old version.
    I feel ya.
    It is a cheap, visually much inferior version of its former self and really, just unnecessary (‘TK-charged rocks’ – for which the original was perfect for – would’ve fit the dmg type change just fine). “Draws telekinetic constructs and flings”… I can’t even begin... just, ugh.:(

    Tooltip should’ve been adjusted accordingly to jello or something like, pink potatoes that hit with carb damage. Fitting, considering how many people will be dropping this power like it’s a hot little potato. #PassTheSalt

    Maelstrom my old friend, we’ve been together since day one, but I’m afraid we must now part ways. You will be missed. Now, if y’all excuse me, I think I got something in my eye…

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