I made this concept the other day.
I plan on giving it that spiked maul hand from the Malvan event once I acquire one, now I just need a fitting build for it. Ideas for the AT are:
Bestial Fury
Antagonize
Bite
Pounce
Howl
Thrash
Massacre
Eviscerate
Wield Earth
Land Slide (It kinda looks like a football tackle)
Uppercut
Haymaker
Venomous Breath
Imaginary weapon selected for:
Bludgeon
Eruption
Decimate
Annihilate
Arc of Ruin
Skewer
Vicious Descent
Comments
(Unnamed Build) - Freeform
Super Stats
Level 6: Dexterity (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Glacier (Con: 10, End: 10, Dex: 8, Int: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Coordinated (Dex: 5, Int: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Impresario (Dex: 5, Rec: 5)
Powers
Level 1: Wield Earth
Level 1: Viper's Fangs (Rank 2, Rank 3)
Level 6: Unstoppable (Rank 2, Rank 3)
Level 8: Form of the Tempest
Level 11: Conviction (Rank 2, Rank 3)
Level 14: Molecular Self-Assembly
Level 17: Pounce (Furious Rush)
Level 20: Brimstone (Rank 2, Rank 3)
Level 23: Dragon's Claws (Rank 2, Rank 3)
Level 26: Resurgence (Rank 2)
Level 29: Retaliation (Rank 2, Rank 3)
Level 32: Imbue
Level 35: Rebirth
Level 38:
Adv. Points: 28/36
Travel Powers
Level 6:
Level 35:
Specializations
Dexterity: Gear Utilization (3/3)
Dexterity: Power Swell (2/2)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Dexterity Mastery (1/1)
Can use Brimstone for AoE (and some CC), and the claw attacks for single-target. Gears mostly for Dex and Con, w/ some Int for MSA.
- Be safe and have fun, champs - for science!
(Unnamed Build) - Freeform
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Hero (End: 6, Rec: 6, Other Stats: 8)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Physical Conditioning (Str: 5, Con: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Body and Mind (Str: 5, Int: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Relentless (Str: 5, Rec: 5)
Powers
Level 1: Bludgeon
Level 1: Eruption (Rank 2, Magma Burst)
Level 6: Defiance
Level 8: Enrage (Endorphin Rush)
Level 11: Arc of Ruin (No Quarter, Wildfire, Challenge!)
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Molecular Self-Assembly
Level 20: Annihilate (Rank 2, Scorching Blade, Challenge!)
Level 23: Pounce (Furious Rush)
Level 26: Resurgence (Rank 2)
Level 29: Howl (Rank 2, Make them Tremble, Challenge!)
Level 32: Masterful Dodge
Level 35: Antagonize (Rank 2)
Level 38: Unleashed Rage (Rank 2, Rank 3)
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (3/3)
Strength: Physical Peak (2/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
Gears mostly for Con and Str.
- Be safe and have fun, champs - for science!
Now i'd like to find a bestial build to suit the concept. Either a tank or DPS build would be fine, so long as it's teeth and claws only and no weapons like the infernal chain. (although invisible martial arts claws would be okay too)
(Unnamed Build) - Freeform
v2.2.3-24
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Devastator (Con: 10, End: 8, Str: 10, Rec: 10)
Level 6: Physical Conditioning (Str: 5, Con: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Bodybuilder (Str: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Relentless (Str: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Bestial Fury
Level 1: Shred (Rank 2, Penetrating Strikes)
Level 6: Supernatural Power
Level 8: Aspect of the Bestial
Level 11: Pestilence (Rank 2, Rank 3)
Level 14: Frenzy (Rank 2, Fear Sense)
Level 17: Thrash (Rank 2, Rank 3)
Level 20: Eviscerate (Rank 2, Messy)
Level 23: Pounce (Furious Rush)
Level 26: Resurgence (Rank 2)
Level 29: Antagonize (Rank 2)
Level 32: Aggressor (Rank 2)
Level 35: Unleashed Rage (Rank 2, Rank 3)
Level 38: Rebirth
Adv. Points: 32/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (2/3)
Strength: Overpower (1/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
Shred puts Shredded and bleeds, Thrash is ur main filler, while Evis taps refresh the two debuffs (and proc AotB). Frenzy and UR can be used for AoE. Gears mostly for Str and some Con + Rec/End.
- Be safe and have fun, champs - for science!
Would Will of The Tiger Cub be a good device addition or is it redundant?
Howl has some utility by applying Furious to allies in an area and Fear to enemies (and can KD w/ an adv), but I wouldn't really consider it a core ability for a Bestial build either.
Also, Will of the Tiger Cub's Shredded won't stack w/ the normal version, so I prob wouldn't bother w/ it.
- Be safe and have fun, champs - for science!
- Be safe and have fun, champs - for science!