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Sorcery Build, I could use some feedback

layenelayene Posts: 63 Arc User
So, I'm pretty new to end game builds. I recently acquired a DUC and am working towards my last piece of Justice gear. So, I thought it was time to revisit my build but I'm not sure where to go from here. I read that the DUC is almost useless on top of Detect Vulnerability from the Intelligence tree. I thought about switching out Intelligence for Ego but before I spend all my G's and Q's respeccing and swapping out mods, I figured it would be smart to consult the experts.

I mostly play solo but I would like to be more effective in Cosmics and Rampages.


The Warden - Freeform

Link to this build: http://aesica.net/co/herocreator.htm?v=20&n=The Warden&d=14370nTPM7430730S0M000MB03M20mMK03MG017G007F00ML03Ma0KGH03EP00FI04Mf03OA010mc53bhy3bDM

Super Stats
Level 6: Intelligence (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)

Talents
Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Negotiator (Int: 5, Rec: 5)
Level 9: Quick Recovery (Con: 5, Rec: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Tireless (Rec: 8)
Level 18: Brilliant (Int: 8)
Level 21: Enduring (Con: 8)

Powers
Level 1: Eldritch Bolts
Level 1: Aura of Primal Majesty (Rank 2, Rank 3)
Level 6: Pillar of Poz (Dilemma, Mystical)
Level 8: Soul Beam (Rank 2, Rank 3)
Level 11: Eldritch Shield (Rank 2)
Level 14: Molecular Self-Assembly
Level 17: Concentration
Level 20: Star Barrage (Rank 2, Rank 3)
Level 23: Hex of Suffering (Rune of Lethargy, Rune of Terror)
Level 26: Mind Drain (Rank 2, Rank 3)
Level 29: Masterful Dodge
Level 32: Ego Surge (Nimble Mind)
Level 35: Crashing Incantation (Rank 2, Rank 3)
Level 38: Regeneration (Rank 2) <- Supposed to be Resurgence
Adv. Points: 36/36

Travel Powers
Level 6: Teleportation (Rank 2, Rank 3)
Level 35: Electric Arc

Specializations
Intelligence: Enlightened (3/3)
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Tinkering (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Tenacious (2/2)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Vindicator Mastery (1/1)

Comments

  • theravenforcetheravenforce Posts: 7,153 Arc User
    Just a few notes from my perspective:

    - Conjuring Energy Unlock (instead of Molecular Self Assembly) would be a much better energy unlock for you. As you can apply curses via Star Barrage, Hex of Suffering and Pillar of Poz. (This is provided you stick with INTELLIGENCE as your main super stat)

    - Regeneration is a slotted passive, unless you are planning to run a dual build (in which case, rank up Regen to Rank 3 or go for a different passive) you should probably remove it in favour of Resurgence or something thematic.

    - Pillar of Poz and Mind Drain are your only heals...might be an idea to collect a burst heal ability like Resurgence or Conviction. Also be aware that in some instances there are no targets close enough (immediately) to heal use as healing sources for Mind Drain...so a non enemy based maintained heal might be useful to pick up in it's place.

    - I'd suggest going with Intelligence Mastery instead of Vindicator Mastery unless you are gearing a tiny bit for STR to make the mastery pay off?

    - Be sure that you have an enchantment in the build to apply to self. I'm not 100% sure you do...to get the most out of Soul Beam.
  • flowcytoflowcyto Posts: 12,859 Arc User
    I assume Regen is for Cosmics, so you don't interfere w/ Support using AoPM? You could go for mroe of a dps focus in group using ranged role + a fitting offensive passive- but its up to you.

    Anyways, ya prob don't need to SS Rec here; you could change the PSS to Ego if using a DUC, but keep Int SS'd. I may also just go for Conviction over Mind Drain if using MSA- if ur using the latter mostly as a self-heal. Would also get Focused Strikes for Soul Beam (vs. Mod Gear), and prob get Find the Mark over Tenacious in Guardian. Not that you may be keeping it, but you'd also typically want Expertise in Int PSS over Tinkering.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • layenelayene Posts: 63 Arc User
    Thanks for the advice.

    - I was curious about using Conjuring so maybe I'll try that on PTS and see how that goes.

    - That was a mistake. It's supposed to be Resurgence. Oops.

    - Thanks. I have been thinking about switching to a different heal, I just really like how Mind Drain looks and I like being able to heal up and attack at the same time. But I do have Resurgence (not Regen) so that is usually my burst heal. I'll have to play with some other heals on PTS

    - I don't know how effective the Vindicator Mastery actually is but the tooltip says that with the strength I get from AOPM, I have about 9.6% extra ranged damage. Does this factor into diminishing returns?

    - Is the Mystical Adv in Pillar of Poz an enchantment?
  • layenelayene Posts: 63 Arc User
    flowcyto said:

    I assume Regen is for Cosmics, so you don't interfere w/ Support using AoPM? You could go for mroe of a dps focus in group using ranged role + a fitting offensive passive- but its up to you.

    Anyways, ya prob don't need to SS Rec here; you could change the PSS to Ego if using a DUC, but keep Int SS'd. I may also just go for Conviction over Mind Drain if using MSA- if ur using the latter mostly as a self-heal. Would also get Focused Strikes for Soul Beam (vs. Mod Gear), and prob get Find the Mark over Tenacious in Guardian. Not that you may be keeping it, but you'd also typically want Expertise in Int PSS over Tinkering.

    Thanks for the advice. I hadn't considered that AOPM would interfere in Cosmics, but the Regen was supposed to be Resurgence but I entered it wrong in the planner. Perhaps I'll take Conviction instead of mind drain and opt for a second passive like Enchanter instead of a second active defense.

    I agree with dropping Rec as a SSS and I was thinking (if I stick with Int as my PSS) of going with Pre to boost AOPM and help with my self heals. Or if I switch my PSS to Ego should I drop AOPM altogether and go with Enchanter?
  • flowcytoflowcyto Posts: 12,859 Arc User
    You could go w/ Ranged role and Enchanter, sure. Then switch to EGO/Int/Con or DEX/Int/Con and have more of a dps focus when using the DUC. Int PSS is good for AoPM (and in general), but ur right that Detect Vuln doesn't stack w/ DUC. Ofc, up to you what you want to focus on, though.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • avianosavianos Posts: 6,200 Arc User
    1.EGO primary is better for DPS. Critical Severy+range damage+critical chance+cost discount specs
    2.Conjuring is superior to magic build than Molecular Self-Assembly, you trigger it all the time by using Eldtritch Blast's HEX refresh
    3. Spellcaster is better than Concetration/Chilled Form. It counts as Enchatment and it will always buff your Soulbeam

    here is my own build for reference, had been doing endgame cosmics and TA with it

    Quinn Dixiet

    Super Stats
    Level 6: Ego (Primary)
    Level 10: Intelligence (Secondary)
    Level 15: Constitution (Secondary)

    Talents
    Level 1: The Automaton (Con: 10, End: 8, Int: 10, Ego: 10)
    Level 6: Ascetic (Con: 5, Ego: 5)
    Level 9: Boundless Reserves (Con: 5, End: 5)
    Level 12: Daredevil (Ego: 5, End: 5)
    Level 15: Investigator (Int: 5, End: 5)
    Level 18: Healthy Mind (Con: 5, Int: 5)
    Level 21: Academics (Int: 5, Ego: 5)

    Powers
    Level 1: Eldritch Bolts
    Level 1: Eldritch Blast (Chant, Bad Luck)
    Level 6: Eldritch Shield (Rank 2)
    Level 8: Spellcaster
    Level 11: Shadow Form (Rank 2, Rank 3)
    Level 14: Pillar of Poz (Rank 2, Rank 3)
    Level 17: Star Barrage (Rank 2, Rank 3)
    Level 20: Soul Beam (Rank 2, Rank 3)
    Level 23: Hex of Suffering
    Level 26: Conjuring
    Level 29: Ego Surge (Nimble Mind)
    Level 32: Crashing Incantation (Rank 2, Rank 3)
    Level 35: Telekinetic Maelstrom (Inner Peace)
    Level 38: Warlock's Blades (Rank 2, Rank 3)
    Adv. Points: 36/36

    Travel Powers
    Level 6: Mystic Flight (Rank 2, Rank 3)
    Level 35: Athletics

    Specializations
    Ego: Force of Will (2/2)
    Ego: Insight (3/3)
    Ego: Follow Through (3/3)
    Ego: Sixth Sense (2/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: The Rush of Battle (2/3)
    Vindicator: Focused Strikes (3/3)
    Guardian: Fortified Gear (3/3)
    Guardian: Ruthless (2/2)
    Guardian: Find the Mark (2/3)
    Guardian: The Best Defense (3/3)
    Mastery: Ego Mastery (1/1)​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • flowcytoflowcyto Posts: 12,859 Arc User
    My only issues w/ Spellcaster are that it can be tougher to stack for a ranged dps build, and it forces an Int focus on gearing. Otherwise, its a fine toggle here if you can work w/ those stipulations.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • layenelayene Posts: 63 Arc User
    Thanks for all the advice. I tested several builds in the PTS and finally realized that a full DPS build is actually more effective than the jack of all trades build I had been clutching to for dear life. Spellcaster seems to build stacks faster than Concentration did and with my current gear it provides the same bonus. If I have time to spam Pillar of Poz a few times before charging in I can start the battle with full stacks.

    Thanks avianos for showing me your build. I was wondering what use the chant adv in Eldritch Blast serves in the build? I tend to keep Hex of Suffering up for the DoT and between that and Pillar of Poz I can easily keep up stacks of Spellcaster. Does Eldritch Blast have a use I'm not considering?
  • flowcytoflowcyto Posts: 12,859 Arc User
    edited April 2017
    Eld Blast is pretty good for long-range debuffing/buffing, but for pure dps it imo isn't really worthwhile unless perhaps ur using an Avenger Mastery build w/ high crit%.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • avianosavianos Posts: 6,200 Arc User
    edited April 2017
    layene wrote: »
    Thanks avianos for showing me your build. I was wondering what use the chant adv in Eldritch Blast serves in the build? I tend to keep Hex of Suffering up for the DoT and between that and Pillar of Poz I can easily keep up stacks of Spellcaster. Does Eldritch Blast have a use I'm not considering?
    Outside for theme, debuff ADV and the Chant ADV which refresh Hexed, Not really you can skip it as Flowcyto said

    I tend to use it as opening attack to apply JINXED debuff (Bad Luck adv) and a really small tap during fights to refresh Hexed really fast (which Triggers both Conjuring EU and Spellcaster Form) so if the target is hexed and you are more than 50 feet away to apply Hex of Suffering, you can just refresh it with Eldtrich Blast. Usually after two maintains of Soulbeam

    It gives you a nice advantage if you are really low in energy, a single tap is enough to get you back at full

    The blast is definatly not worth being used for DPS, only Utility

    You can indeed keep both Conjuring and Spellcaster going with Pillar of Poz


    ANOTHER THING, Pillar of Poz Healing is kinda sucky in DPS, except if you are geared with Bonus Healing gear and cores​​
    Post edited by avianos on
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • riveroceanriverocean Posts: 1,690 Arc User
    You might want to try Life Essence w/advantage for a much stronger heal I think, over mind drain.
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