1. nemesis gear dropping is level zero
2. queue-
*team of 5- will get left sitting waiting... for 20mins before my team decided to reteam
*team of 5 may get in but have 1 person left out or sent to a random alert- I got sent to day at the mall and another person from queue added to team
*people teamed but not in 5 may get 1 or more people NOT added in.
*people are getting in- being booted, then replaced with someone else.
*get less than 5 people- empty room for their
*2 people in team- 1 gets in, we get 4/5 breakout and have to bang on the spare door from the outside.
*2 people in team- both get in, one gets booted while in cell, no replacement- still get their nemesis
*2 people come in- 1 gets 10 second timer and booted, 3 more pop in slowly after start scene, one gets booted- we get the nemesis of one of the remaining 3 people twice.
*Two people in team- both get in. someone else gets booted but manages to gt back.
*two people turning up in one cell- both get booted - squirrel is mine, other is Zen
Good news
the random npc replacements for no nemesis is working.
Stuffing up Freeform builds since Mid 2011
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Also, the bug where the shadow crystal doesn't stop killing you.... appears to be fixed.
There was a weird bug where we had a flaming guard with no HP walking around and attacking people....
Another oddity was one of the cells that had alien warriors in it..... there were two types of warriors, and they were fighting each other....
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My characters
The 2nd one has always happened and is intended for flavor.
Epic Stronghold
Block timing explained
The moment you can Haymaker your Nemesis from one side of the central pit to the other is the moment he loses any threat as a menace to make him worth of being called your Nemesis.
Epic Stronghold
Block timing explained
get booted to desktop,
get back in get 10 second warning and booted, to rec center
despite nemcon not being finished.
This i after oru 5th person got booted while still in the cell.
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