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Witch Build

Someone was asking for advice on a witch-like build tonight and I linked mine, which was inspired by a Flow answer. I thought I'd post it up and take any feedback I get.

(Unnamed Build) - Freeform

Super Stats
Level 6: Ego (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)

Talents
Level 1: The Invincible (Con: 10, End: 10, Int: 10, Ego: 8)
Level 6: Academics (Int: 5, Ego: 5)
Level 9: Healthy Mind (Con: 5, Int: 5)
Level 12: Ascetic (Con: 5, Ego: 5)
Level 15: Field Ops Training (Con: 3, Int: 3, Ego: 3, Rec: 2, End: 2)
Level 18: Amazing Stamina (Rec: 5, End: 5)
Level 21: Daredevil (Ego: 5, End: 5)

Powers
Level 1: Eldritch Bolts
Level 1: Eldritch Blast (Rank 2, Rank 3)
Level 6: Eldritch Shield
Level 8: Regeneration (Rank 2, Rank 3)
Level 11: Spellcaster
Level 14: Will-o'-the-Wisp (Guide, Cursed)
Level 17: Skarn's Bane (Rank 2, Tranced)
Level 20: Curse (Jinxed, Covet)
Level 23: Soul Beam (Rank 2, Rank 3)
Level 26: Conjuring
Level 29: Resurgence (Rank 2)
Level 32: Palliate (Absolve)
Level 35: Ego Surge (Nimble Mind)
Level 38: Rebirth
Adv. Points: 30/36

Travel Powers
Level 6:
Level 35:

Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)

The main rotation is Wisp > Curse > Skarn's for groups, and Wisp > Curse > Soul Beam for bosses. Actually, in my current build I replaced Eldritch Blast with Arcane Vitality for emergencies, and making escort missions a little easier. I never used the blast anyway. I gear for Ego and Con, Crit and a little End.

Comments

  • flowcytoflowcyto Posts: 12,859 Arc User
    Yea, the blast isn't really adding much here w/o its advs or something like Avenger Mastery. The build looks okay, though Soul Beam won't be stacking Spellcaster or procing Conjuring- same thing w/ Skarn's up until the end of its maintain. Conjuring can still work here since the EU can be rolled w/ the Wisp's advs, but maybe consider Concentration as the toggle. Also, if ur main stat is Ego, then Spellcaster doesn't scale w/ that anyways.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • hyperspherehypersphere Posts: 46 Arc User
    flowcyto said:

    Yea, the blast isn't really adding much here w/o its advs or something like Avenger Mastery. The build looks okay, though Soul Beam won't be stacking Spellcaster or procing Conjuring- same thing w/ Skarn's up until the end of its maintain. Conjuring can still work here since the EU can be rolled w/ the Wisp's advs, but maybe consider Concentration as the toggle. Also, if ur main stat is Ego, then Spellcaster doesn't scale w/ that anyways.

    I had Concentration in the first place, and it did fine. The main issue I had with it is that I had to fully maintain either Skarn's or Soul Beam in order to gain the stack, and sometimes that was difficult if I was moving around a lot. I changed to Spellcaster knowing that Wisp and Curse would keep it rolling (as they do with Conjuring), since I throw them every time they come off CD. The drawback, as you pointed out, is the Int SSS, which I had hoped to tune with gear.

    I'll take a closer look at it in the PH. I need to respec anyway because I decided to try Enchanter as my passive for awhile. But I tend to pull aggro very quickly and then keep it the entire fight with all the debuffs, and I'm feeling much squishier now. Going back to Regen or Invuln.

    Thanks for your feedback.
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