test content
What is the Arc Client?
Install Arc
Options

Archetype Changes Discussion Thread

124»

Comments

  • Options

    spinnytop said:

    kaizerin said:

    17 Reaper's Embrace OR Dragon's Bite
    ​​
    I'm not sure if I would ever choose DB over RE o.o
    On a decently built Blade AT, DB is the only way RE can even be used... Unless you plan on stacking 300 Rec, which in a case of being a DPS oriented AT / role, is totally dumb. Hitting like a wet noodle doesn't benefit anybody.

    I was ok with the changes to the AT dr, but.. making me choose between the skill that let's me use my 'finisher' and the actual finisher is like THE worst possible thing.

    I don't get it. #edit: I get it, we got relentless now. Oopsie.
    Yep relentless makes it workable energy wise in the end (testing very optimally), DB is the easier option by far

    Unfortunately loosing DB with RE option end up to not be very satisfying for me while testing.

    RE Choice: With scything blade not refreshing bleeds the RE choice looses much the well timed the ultimate punch and the blade relies too heavily on R. Caresses (instead of DB). I ended up just tossing SB out of the rotation due to lack of damage and not giving bleeds for energy. So I've lost flexibility and down to 2 button game-play

    DB Choice: Gives you an Unleashed with bleeds and you've lost your ultimate

    Overall they ended up being about the same DPS wise, Edge goes to DB for consistency, easy of use and that DB+R1+R2 seems to have the damage edge over RE+R1+no mercy. Needed those bleeds to pop backup and lost 20%.

    I'd nearly rather loose Ranged Attacks (ehhh pesky flying mobs problems), or S. Blade, the swallow tail cut is cool but only useful on higher end trash and Caress is an aoe and can deal with those. Heals a nice step forward, but squeezing in heal and EU feels a step back.
  • Options
    riveroceanriverocean Posts: 1,690 Arc User
    edited February 2017
    The Behemoth and Aggro management :o

    So the Behemoth is a solid tank. It's power progression is decent and it's stats are appropriate for the role. The issue it's had for sometime is it's poor aggro generation. With DR being fixed, the Behemoth is going to struggle even more with doing enough DPS to hold aggro.

    I'm not sure how to mechanically fix this issue. But I'd like to suggest buffing the AT's threat generation somehow. Hopefully smarter players than myself will have some ideas on how to do this.
    Questions About AT Play? Visit Silverwolfx11's Updated AT Guides!
  • Options
    kamokamikamokami Posts: 1,633 Arc User

    The Behemoth and Aggro management :o

    So the Behemoth is a solid tank. It's power progression is decent and it's stats are appropriate for the role. The issue it's had for sometime is it's poor aggro generation. With DR being fixed, the Behemoth is going to struggle even more with doing enough DPS to hold aggro.

    I'm not sure how to mechanically fix this issue. But I'd like to suggest buffing the AT's threat generation somehow. Hopefully smarter players than myself will have some ideas on how to do this.

    Hold aggro against who? If we're talking about high end FF DPS......well they can take a threat wipe. Threat management is not the sole responsibility of the Tank. DPS should do their part.

    No min-maxing DPS will not have any excuse for pulling aggro once they are FF. Taking a threat wipe for DPS is as integral to their function as a Tank having Challenge.
  • Options
    pantagruel01pantagruel01 Posts: 7,091 Arc User

    The Behemoth and Aggro management :o

    So the Behemoth is a solid tank. It's power progression is decent and it's stats are appropriate for the role. The issue it's had for sometime is it's poor aggro generation. With DR being fixed, the Behemoth is going to struggle even more with doing enough DPS to hold aggro.

    I'm not sure why that would be the case. It doesn't really have different tools for the purpose than a freeform, a FF might tank would just use Haymaker spam with the occasional Thunderclap for secondary challenge, and it works no differently for a Behemoth. The main weakness of the Behemoth compared to a freeform tank is in durability.

    Now, the Invincible is a problematic tank AT, but that's because PA toggles and tanking aren't really compatible.
  • Options
    rtmartma Posts: 1,198 Arc User
    @gradii Technically it's part of the Role Bonuses, Tank Role has Threat Generation + while DPS Roles have Threat Generation -

    Want to get to know me a bit better, Click me and take a read of My Dragon Profile Page, it's a bit dated but still relevant.

    I take this quote from a review that I agree with.

    "customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
  • Options
    embracemyswordembracemysword Posts: 308 Arc User
    edited February 2017

    Bug: Shuriken Throw still has Chained Kunai as an advantage



    I don't think archetypes should have diminishing returns. They are weak enough as it is.



    Suggestion: I think the Blade should still have Inexorable Tides and Cut Down should be the only option since Cut Down and Thunderbolt Lunge do the same thing.



    Sorry, it's not letting me color my text

    Sorry but, Cut down is way different than Thunderbolt lunge. The lunge has essence assault, which is a stun, while Cut down has a different advantage (i think a snare).

    Cheers!
    [SIGPIC][/SIGPIC]
  • Options
    gemini2099gemini2099 Posts: 118 Arc User
    Soldier AT is very good now. You can still pick a short range build or a long range build based on theme. Two thumbs up!
    Gemini - Lvl 4x - Soldier
    Omicron - Lvl 4x - Mind
    Emerald Myst - Lvl 2x - Claws/Fighting Hybrid
    Epsilon - Lvl 2x - Blade
    Asterius - Lvl 1x - Electric/Void Hybrid

  • Options
    riveroceanriverocean Posts: 1,690 Arc User

    Soldier AT is very good now. You can still pick a short range build or a long range build based on theme. Two thumbs up!

    I've got no complaints bout my soldier either.. he's performing quite well. :D

    Questions About AT Play? Visit Silverwolfx11's Updated AT Guides!
  • Options
    servantrulesservantrules Posts: 312 Arc User

    Soldier AT is very good now. You can still pick a short range build or a long range build based on theme. Two thumbs up!

    I've got no complaints bout my soldier either.. he's performing quite well. :D

    I agree with the sentiment. Soldier ATs appear to be performing much better now. Less of a liability/glass cannon than before.

    Ditto with the Unleashed. While not as overperforming damage-wise, they're much more self-reliant. That Lunge was a huge boon vs. targets that can't be knocked to close the gap.

    The Specialist, I'm still playing with. I'm not seeing a huge difference yet (though mine isn't maxed out yet, so we'll see).
  • Options
    spinnytopspinnytop Posts: 16,450 Arc User
    gradii said:

    If this is truly the case challenge needs to be built into tank role and a threat wipe should be part of the dps roles benefits.

    I disagree because I think removing player choice is generally a bad idea.
  • Options
    spinnytopspinnytop Posts: 16,450 Arc User
    naciiito said:

    spinnytop said:

    I've had behemoths main tank TA for me. It went fine

    I was talking about savage tho <-<</p>
    Savage could probably main tank with threat mods? o.o
This discussion has been closed.