Hello, I left a year and a half ago, and came back this month. Need some help updating my characters.
Generally, I'm aiming to retain the passive unless another one is better, example Way of the Warrior for the former Unleashed.
Would like to eventually have a toon with a passive from each powerset but now just aiming to update what I have.
I've been out of touch, so it is a pleasant surprise to see CO has so much update these past years.
Kindly help me with the following builds:
1) Archery DPS using Quarry
2) Heavy Weapon DPS with Unstoppable
3) Ice DPS with the new passive
4) Single Blade DPS with WotW
5) Darkness DPS minoring in healing (basically a freeform version of the void without pets)
6) Beastial DPS Tank with Regen
7) Might Tank with Defiance and UR
8) Laser Sword Tank with Invulnerability
9) Infernal DPS with Pestilence
10) Tech DPS
11) Dual Blades DPS
12) Munitions DPS
Hoping the tanks would do well against cosmic such as Gravitar or Frosticus, or the Monster Island Monsters.
(6) I've modified this build from another thread for a Regen bestial DPS Tank, would it work?
(Unnamed Build) - Freeform
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Devastator (Con: 10, End: 8, Str: 10, Rec: 10)
Level 6: Physical Conditioning (Str: 5, Con: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Bodybuilder (Str: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Relentless (Str: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Infernal Bolts
Level 1: Shred (Rank 2, Penetrating Strikes, Challenge!)
Level 6: Regeneration (Rank 2, Rank 3)
Level 8: Aspect of the Bestial
Level 11: Supernatural Power
Level 14: Pounce (Furious Rush, Nailed to the Ground)
Level 17: Lacerating Cyclone (Vortex Technique, Challenge!)
Level 20: Thrash (Rank 2, Rank 3, Challenge!)
Level 23: Resurgence (Rank 2)
Level 26: Eviscerate (Rank 2, Messy)
Level 29: Conviction (Rank 2, Rank 3)
Level 32: Antagonize (Rank 2)
Level 35: Ego Surge (Nimble Mind)
Level 38: Rebirth
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Bat Flight
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (2/3)
Strength: Overpower (1/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Strength Mastery (1/1)
(10) Would the new passive, quantum stabilizer, work well with a technology range dps?
Mainframe - Freeform
Super Stats
Level 6: Intelligence (Primary)
Level 10: Ego (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Impulse (End: 10, Int: 10, Ego: 10, Rec: 8)
Level 6: Negotiator (Int: 5, Rec: 5)
Level 9: Wordly (Ego: 5, Rec: 5)
Level 12: Amazing Stamina (Rec: 5, End: 5)
Level 15: Academics (Int: 5, Ego: 5)
Level 18: Investigator (Int: 5, End: 5)
Level 21: Daredevil (Ego: 5, End: 5)
Powers
Level 1: Wrist Bolter
Level 1: Concussor Beam (Rank 2, Rank 3)
Level 6: Overdrive
Level 8: Concentration
Level 11: Chest Laser (Rank 2, Melta Cannon)
Level 14: Quantum Stabilizer (Rank 2, Rank 3)
Level 17: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 20: Eye Beam (Rank 2, 20/20 Fission)
Level 23: Energy Shield (Phalanx Defense System)
Level 26: Masterful Dodge
Level 29: Ego Surge (Nimble Mind)
Level 32: Unbreakable (Rank 2)
Level 35: Lock N Load (Rank 2)
Level 38: Implosion Engine (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack (Rank 2)
Specializations
Intelligence: Preparation (2/2)
Intelligence: Enlightened (1/3)
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Tinkering (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Ruthless (2/2)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Intelligence Mastery (1/1)
(9) This is my outdated Infernal, could any improvements be made?
Pepper - Freeform
Super Stats
Level 6: Dexterity (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Glacier (Con: 10, End: 10, Dex: 8, Int: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Coordinated (Dex: 5, Int: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Negotiator (Int: 5, Rec: 5)
Powers
Level 1: Infernal Bolts
Level 1: Devour Essence (Rank 2, Phlebotomist)
Level 6: Pestilence (Rank 2, Rank 3)
Level 8: Aspect of the Infernal
Level 11: Supernatural Power
Level 14: Epidemic (Rank 2, Rank 3)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Ebon Void (Rank 2, Voracious Darkness)
Level 23: Masterful Dodge
Level 26: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 29: Defile (Rank 2, Plague Bearer)
Level 32: Ego Surge (Nimble Mind)
Level 35: Resurgence (Rank 2)
Level 38: Rebirth
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack (Rank 2)
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Dexterity Mastery (1/1)
(11) This is my Dual Blades, Took Fury of the Dragon because I didn't know what else to put in.
Rhapsody - Freeform
Super Stats
Level 6: Dexterity (Primary)
Level 10: Constitution (Secondary)
Level 15: Strength (Secondary)
Talents
Level 1: The Savage (Con: 10, Str: 10, Dex: 8, Rec: 10)
Level 6: Relentless (Str: 5, Rec: 5)
Level 9: Impresario (Dex: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Martial Focus (Str: 5, Dex: 5)
Level 18: Physical Conditioning (Str: 5, Con: 5)
Level 21: Acrobat (Dex: 5, Con: 5)
Powers
Level 1: Rain of Steel
Level 1: Way of the Warrior (Rank 2, Rank 3)
Level 6: Form of the Tempest
Level 8: Eye of the Storm (Rank 2, Blade Beyond the Veil)
Level 11: Strike Down (Nailed to the Ground)
Level 14: Steadfast
Level 17: Force Shield (Rank 2, Rank 3, Force Sheathe)
Level 20: Dragon's Wrath (Rank 2, Tiger's Courage)
Level 23: Intensity (Rank 2)
Level 26: Bountiful Chi Resurgence (Resurgent Reiki)
Level 29: Unbreakable (Rank 2)
Level 32: Conviction (Rank 2, Rank 3)
Level 35: Fury of the Dragon (Rank 2, Rank 3)
Level 38: Masterful Dodge
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack (Rank 2)
Specializations
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Dexterity Mastery (1/1)
(12) My Munitions, initially I wanted to retain the feel of the Soldier AT, in hindsight, it would have been better to drop SB, SR and SG.
Craft - Freeform
Super Stats
Level 6: Ego (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Glacier (Con: 10, End: 10, Dex: 8, Int: 10)
Level 6: Tireless (Rec: 8)
Level 9: Wordly (Ego: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Negotiator (Int: 5, Rec: 5)
Level 18: Amazing Stamina (Rec: 5, End: 5)
Level 21: Healthy Mind (Con: 5, Int: 5)
Powers
Level 1: Steady Shot
Level 1: Assault Rifle (Rank 2, Mow 'em Down)
Level 6: Concentration
Level 8: Targeting Computer (Rank 2, Rank 3)
Level 11: Killer Instinct
Level 14: Gatling Gun (Rank 2, Rank 3)
Level 17: Force Shield (Rank 2, Force Sheathe)
Level 20: Ego Surge (Nimble Mind)
Level 23: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 26: Submachinegun Burst (Rank 2, Aggression)
Level 29: Sniper Rifle (Rank 2, Rank 3)
Level 32: Smoke Grenade (Escape Artist)
Level 35: Lock N Load (Rank 2)
Level 38: Masterful Dodge
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack (Rank 2)
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (1/3)
Guardian: Locus (2/2)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Ego Mastery (1/1)
"Reason can get you to probability, but only commitment can get you to certainty." - Timothy Keller
Archived CO Wiki site0
Comments
Going through them all quickly (so I may miss stuff here or there)..
The Bestial Regen tank build is fine in of itself, though Regen as a passive doesn't scale up to high-end content as well as Invuln or Defiance. You may want to consider getting Energy Shield + Laser Knight for the block if tackling harder content.
QStabilizer can work just fine for Particle-based PA, though it won't be as ideal for dps as something like Targeting Comp. It does give more consistent defense and some knock resist, though. For that build, I'd prob drop Ego SS for Con SS for more health, or Rec SS to help w/ energy (though it'd be a bit squishy)- or stick CoAP in there for energy that way (you'll prob only be able to use 2 attack toggles at once w/o it). Recon Circuits also will work w/ a toggle-based playstyle. I'd also consider taking Resurgence over Unbreakable for a non-tank.
For Infernal DPS, I'd now consider getting Mepthitc as the EU, adding in IBlast, and alternating between R3 IBlast and R3 Defile (since spamming Defile alone is costly, imo, and its not guaranteed to put up poison). The Wisp is also good for its ability to debuff instantly and from 100ft; either way, you want one of either the Wisp, or Lash w/ adv, or Condemn w/ adv for Debilitating Poison (Defile no longer applies it). I also prob wouldn't take DE in a ranged build, and you have a decent array of healing and defenses as is.
The Unleashed will still prob out-dps any Dual Blades FF, but I guess you wanted a sturdier version of it. The build itself is alright, though if ur taking the more defensive route to contrast the AT, I'd consider using Str PSS for Juggernaut's Defense (STR/Dex/Con, still Dex and Con focused), and Ego Surge w/ NM as the AO. Also, Blade Tempest can put up Shredded now, so I'd prob include that.
Like before, the Soldier AT will likely out-dps any FF build using AR and non-pistol Muni. Anyways, the build is alright for a solider-like FF build, though I'd switch Int SS for Dex SS for some more crit, and keep it Ego-focused. Burst Shot can add dps w/ its debuff, provided ur not trying to stay at ~100ft (which you may, depending on the fight).
You seem to like the BCR/RR + MD combo. That's alright, but just keep in mind that BCR has a 10% final dmg penalty.
- Be safe and have fun, champs - for science!
Yes, you're right. MD and BCR/RR was in almost all my build. I've always been silver until this month when I went lifetime. Was only able to experiment with Freeform through the constraint of Freeform slots. Once I found that worked, I think I've put that in all my FF slots. Now that I'm lifetime, I'm open to trying out other stuff that's not MD+BCR. That also means I still do not have much experience with a lot of the powersets.
Ok, so Invul for the Bestial then plus a self activating shield.
I'll take TC then for the particle tech. Con instead of Ego, I can gear for Rec to around 70+. Ah, so RC activates for the chest slot while the hand and shoulder continues to fire? I didn't know that. Ok, will do that. And swap for Resurgence. Initially. I choose QS because I've never tried it before, guess I can put that on the planned Laser Sword build instead.
I think I may have seen you post an infernal build here somewhere, I didn't save the link so still have to look for it. Not familiar with all the new names mention, will attempt to build it though. So Dex/Con/Int is still ok?
Oh yes, I prefer sturdiness and self heals any time over AT DPS. A well build Freeform can solo much content most AT can't.
Ok, I'll go with Str as PSS for Dual blades. Why Ego Surge w/ NM for a melee build? Does the crit bonus outweight the added Ego which a melee doesn't use? Shred is for the bleed right?
So Ego/Con/Dex for munitions with focus on Ego. Burst Shot sound good against bosses. Usually stay at max range for mobs, then wait till the boss runs toward me. Ok, it's in.
By the way, I copied your fire build from elsewhere here. She feels like an AT in terms of damage output and is very survivable. I also saw your LS thread here somewhere, will have to look for it again.
Archived CO Wiki site
Pepper - Freeform
Super Stats
Level 6: Dexterity (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Glacier (Con: 10, End: 10, Dex: 8, Int: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Coordinated (Dex: 5, Int: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Negotiator (Int: 5, Rec: 5)
Powers
Level 1: Infernal Bolts
Level 1: Infernal Blast (Rank 2, Rank 3)
Level 6: Pestilence (Rank 2, Rank 3)
Level 8: Epidemic (Rank 2, Rank 3)
Level 11: Aspect of the Infernal
Level 14: Will-o'-the-Wisp
Level 17: Defile (Rank 2, Rank 3)
Level 20: Condemn (Rank 2, Corrupting Force)
Level 23: Mephitic
Level 26: Ebon Void (Rank 2, Voracious Darkness)
Level 29: Ego Surge (Nimble Mind)
Level 32: Conviction (Rank 2, Rank 3)
Level 35: Resurgence (Rank 2)
Level 38: Masterful Dodge
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack (Rank 2)
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (1/3)
Guardian: Locus (2/2)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Dexterity Mastery (1/1)
Archived CO Wiki site
(Unnamed Build) - Freeform
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Behemoth (Con: 10, End: 8, Str: 10, Rec: 10)
Level 6: Tireless (Rec: 8)
Level 9: Relentless (Str: 5, Rec: 5)
Level 12: Quick Recovery (Con: 5, Rec: 5)
Level 15: Negotiator (Int: 5, Rec: 5)
Level 18: Amazing Stamina (Rec: 5, End: 5)
Level 21: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Powers
Level 1: Clobber
Level 1: Defiance
Level 6: Mighty Leap (Nailed to the Ground)
Level 8: Enrage (Endorphin Rush, Giant Growth)
Level 11: Uppercut (Rank 2, Rank 3, Challenge!)
Level 14: Haymaker (Rank 2, Rank 3)
Level 17: Shockwave (Rank 2, Rank 3, Challenge!)
Level 20: Molecular Self-Assembly
Level 23: Unleashed Rage (Rank 2, Rank 3)
Level 26: Conviction (Rank 2, Rank 3)
Level 29: Masterful Dodge
Level 32: Miniaturization Drive (Reciprocating Gizmo)
Level 35: Nanobot Swarm (Rank 2, Rejuvinating Injectors)
Level 38: Resurgence (Rank 2)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Strength: Physical Peak (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Protector: Fortified Gear (3/3)
Protector: Bulwark (2/2)
Protector: Defensive Expertise (3/3)
Protector: Resolute (2/3)
Mastery: Protector Mastery (1/1)
Archived CO Wiki site
The Infernal SN build looks fine, though you dun really need both Wisp and Condemn w/ adv since they give the same debuff. DEX/Int/Con works fine, though ur main stats wills till be Int and Con there, and taking Dex Mastery means you can skip gearing for Severity rating once you have it.
The Might growth tank is alright, though I'd put Challenge on Haymaker if ur using that more than Uppercut. Other option is to swap Uppercut for Demolish w/ adv for its debuff (and a non-KB knock to use on trash)- though that means ya lose the Enrage-stacking combo w/ Uppercut. Could also consider Warden + Vindicator for the specs, though Warden + Protector is fine.
- Be safe and have fun, champs - for science!
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Agape - Freeform
Super Stats
Level 6: Dexterity (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Disciple (Dex: 10, Int: 8, Ego: 10, Rec: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Coordinated (Dex: 5, Int: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Negotiator (Int: 5, Rec: 5)
Powers
Level 1: Strafe (Aversion)
Level 1: Quarry (Rank 2, Rank 3)
Level 6: Concentration
Level 8: Hunter's Instinct
Level 11: Conviction (Rank 2, Rank 3)
Level 14: Force Shield (Rank 2, Force Sheathe)
Level 17: Ego Surge (Nimble Mind)
Level 20: Masterful Dodge
Level 23: Evasive Maneuvers (Sleight of Mind, Stim Pack)
Level 26: Storm of Arrows (Rank 2, Achilles' Heel)
Level 29: Torrent of Arrows (Rank 2, Relentless Recurve)
Level 32: Snap Shot (Rank 2, Finish Him)
Level 35: Straight Shot (Split the Arrow)
Level 38: Toxic Nanites
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack (Rank 2)
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Dexterity Mastery (1/1)
Archived CO Wiki site
Cosmos - Freeform
Super Stats
Level 6: Ego (Primary)
Level 10: Constitution (Secondary)
Level 15: Presence (Secondary)
Talents
Level 1: The Witch (Con: 10, Int: 8, Pre: 10, Rec: 10)
Level 6: Ascetic (Con: 5, Ego: 5)
Level 9: Shrug It Off (Con: 5, Pre: 5)
Level 12: Showmanship (Ego: 5, Pre: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Wordly (Ego: 5, Rec: 5)
Level 21: Lasting Impression (Pre: 5, Rec: 5)
Powers
Level 1: Shadow Bolt
Level 1: Shadow Embrace (Rank 2, Rank 3)
Level 6: Shadow Form (Rank 2, Rank 3)
Level 8: Lifedrain (Rank 2, Vampiric Sympathy, Accelerated Metabolism)
Level 11: Spirit Reverberation
Level 14: Ebon Void (Rank 2, Voracious Darkness)
Level 17: Concentration
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Ego Surge (Nimble Mind)
Level 26: Shadow Shroud (Terrifying Visage)
Level 29: Planar Fracture (Rank 2, Double Vortex)
Level 32: Rebirth
Level 35: Masterful Dodge
Level 38: Ebon Ruin (Nyctophobia, Paranormal Paranoia)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack (Rank 2)
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Guardian: Fortified Gear (1/3)
Guardian: Locus (2/2)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Ego Mastery (1/1)
I am uncertain whether to include Ebon Ruin or Shadow Blast. In game SB says it is a debuff where as ER is a DoT and possible summon. Wasn't Ebon Ruin a debuff? Also I'm not certain if I have a reliable way to apply fear for the EU.
Archived CO Wiki site
Autumn Splendor - Freeform
Super Stats
Level 6: Dexterity (Primary)
Level 10: Strength (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: The Blade (End: 8, Str: 10, Dex: 10, Rec: 10)
Level 6: Ascetic (Con: 5, Ego: 5)
Level 9: Shrug It Off (Con: 5, Pre: 5)
Level 12: Showmanship (Ego: 5, Pre: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Wordly (Ego: 5, Rec: 5)
Level 21: Lasting Impression (Pre: 5, Rec: 5)
Powers
Level 1: Reaper's Touch
Level 1: Reaper's Caress (Rank 2, Cleaving Strikes)
Level 6: Cut Down (Nailed to the Ground)
Level 8: Way of the Warrior (Rank 2, Rank 3)
Level 11: Dragon's Bite (Rank 2, Cull the Weak)
Level 14: Form of the Swordsman (Cut Where it Counts)
Level 17: Reaper's Embrace (Rank 2, Rank 3)
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Force Shield (Rank 2, Force Sheathe)
Level 26: Ego Surge (Nimble Mind)
Level 29: Masterful Dodge
Level 32: Steadfast
Level 35: Vorpal Blade (Rank 2, Rank 3)
Level 38: Rebirth
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack (Rank 2)
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Dexterity Mastery (1/1)
Archived CO Wiki site
Alethia - Freeform
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Devastator (Con: 10, End: 8, Str: 10, Rec: 10)
Level 6: Physical Conditioning (Str: 5, Con: 5)
Level 9: Bodybuilder (Str: 5, End: 5)
Level 12: Boundless Reserves (Con: 5, End: 5)
Level 15: Relentless (Str: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Bludgeon
Level 1: Cleave (Rank 2, Rank 3)
Level 6: Unstoppable (Rank 2, Rank 3)
Level 8: Decimate (Nailed to the Ground)
Level 11: Arc of Ruin (No Quarter, Wildfire)
Level 14: Enrage (Endorphin Rush)
Level 17: Thermal Reverberation
Level 20: Brimstone (Aftershock)
Level 23: Skewer (Rank 2, Rank 3, Follow Through)
Level 26: Conviction (Rank 2, Rank 3)
Level 29: Ego Surge (Nimble Mind)
Level 32: Unleashed Rage (Rank 2, Rank 3)
Level 35: Guard (Rank 2)
Level 38: Masterful Dodge
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2)
Level 35: Jet Pack
Specializations
Strength: Physical Peak (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Strength Mastery (1/1)
Archived CO Wiki site
Winter Frost - Freeform
Super Stats
Level 6: Dexterity (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Chiller (Con: 10, End: 10, Dex: 10, Rec: 8)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Accurate (Dex: 5, End: 5)
Level 12: Boundless Reserves (Con: 5, End: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Ice Shards
Level 1: Ice Blast (Hard Frost)
Level 6: Frost Breath (Frost Bite)
Level 8: Ice Form (Rank 2, Rank 3)
Level 11: Chilled Form
Level 14: Ice Burst (Rank 2, Freeze, Dirtbag)
Level 17: Icicle Spear (Rank 2, Rank 3)
Level 20: Icy Embrace
Level 23: Shatter (Rank 2, Rank 3)
Level 26: Avalanche (Rank 2, Rank 3)
Level 29: Force Shield (Rank 2, Force Sheathe)
Level 32: Ego Surge (Nimble Mind)
Level 35: Conviction (Rank 2, Rank 3)
Level 38: Masterful Dodge
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack (Rank 2)
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Mastery: Dexterity Mastery (1/1)
Archived CO Wiki site
Amber - Freeform
Super Stats
Level 6: Intelligence (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Cybernetic Warrior (Con: 10, End: 10, Int: 10, Rec: 8)
Level 6: Healthy Mind (Con: 5, Int: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Investigator (Int: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Negotiator (Int: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Laser Edge
Level 1: Lightspeed Strike (Rank 2, Particle Acceleration)
Level 6: Particle Accelerator
Level 8: Quantum Stabilizer (Rank 2, Rank 3)
Level 11: Unified Theory
Level 14: Lightspeed Dash (Download)
Level 17: Particle Wave (Illuminate, Bad Footing)
Level 20: Plasma Cutter (Rank 2, Download)
Level 23: Luminescent Slash (Rank 2, Rank 3)
Level 26: Energy Shield (Rank 2, Rank 3)
Level 29: Conviction (Rank 2, Rank 3)
Level 32: Ego Surge (Nimble Mind)
Level 35: Resurgence (Rank 2)
Level 38: Masterful Dodge
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Intelligence: Preparation (2/2)
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Warden: Fortified Gear (2/3)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Warden Mastery (1/1)
"Builds up 5x PBurn w/ the basic Lightspeed Strike combo, Ruptures w/ charged Plasma Cutter, and spams Lume Slash during the 6-sec Overheat duration (or spam Lightspeed Strike then if ur low on energy)."
Archived CO Wiki site
(Unnamed Build) - Freeform
Super Stats
Level 6: Dexterity (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents
Level 1: The Glacier (Con: 10, End: 10, Dex: 8, Int: 10)
Level 6: Covert Ops Training (Str: 3, Dex: 3, Con: 3, Int: 3)
Level 9: Healthy Mind (Con: 5, Int: 5)
Level 12: Acrobat (Dex: 5, Con: 5)
Level 15: Coordinated (Dex: 5, Int: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Negotiator (Int: 5, Rec: 5)
Powers
Level 1: Strafe
Level 1: Sonic Arrow (Rank 2, Deadly Dissonance)
Level 6: Quarry (Rank 2, Rank 3)
Level 8: Concentration
Level 11: Hunter's Instinct
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Storm of Arrows (Rank 2, Rank 3)
Level 20: Torrent of Arrows (Rank 2, Relentless Recurve)
Level 23: Resurgence (Rank 2)
Level 26: Explosive Arrow (Where's the Kaboom?)
Level 29: Ego Surge (Rank 2, Nimble Mind)
Level 32: Retaliation (Rank 2)
Level 35: Evasive Maneuvers (Sleight of Mind, Stim Pack)
Level 38: Rebirth
Adv. Points: 34/36
Travel Powers
Level 6:
Level 35:
Specializations
Dexterity: Gear Utilization (3/3)
Dexterity: Power Swell (2/2)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Dexterity Mastery (1/1)
Taps of Explosive Arrow w/ adv every 3-4 sec (for the delayed explosion) are optimal for single-target dps form the powerset (filler can be something else like Sonic Arrow, Straight Shot, Snap Shot, and/or Storm of Arrows- I personally like mixing Sonic and Storm cause they also AoE and Storm has more chances to proc the EU). Gears mostly for Int and Con, w/ Quarry giving some Ego. Other SS setups that could work here are EGO/Int/Con and INT/Dex/Con (or try and EGO/Dex/Con w/ Targeting Comp).
-
For Darkness dps, ERuin doesn't have a Paranormal dmg debuff anymore. Instead SBlast has a Dimensional dmg debuff. Like w/ Infernal and Defile, I'd alternate between SBlast and R3 ERuin charges for Darkness to make energy more manageable (and still get the 1pt Fear adv on ERuin).
-
The Single Blade FF looks alright, though it can prob exchange Rec SS for Con SS and get talents for Rec. Keep in mind that many basic combos are AoE classed now, so I'd prob get both Focused Strikes and Mass Destruction for builds using both an AoE and a single-target attack (ex. combo and Reaper's Embrace). Modified Gear only boosts Offense from items, so unless ur using certain gear sets w/ large Offense bonuses, its not gonna give much.
-
Here's a HW dps that uses Annihilate w/ adv on bosses for the best dps that way:
(Unnamed Build) - Freeform
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Devastator (Con: 10, End: 8, Str: 10, Rec: 10)
Level 6: Physical Conditioning (Str: 5, Con: 5)
Level 9: Bodybuilder (Str: 5, End: 5)
Level 12: Boundless Reserves (Con: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Relentless (Str: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Bludgeon
Level 1: Eruption (Rank 2, Magma Burst)
Level 6: Unstoppable (Rank 2, Rank 3)
Level 8: Enrage (Endorphin Rush)
Level 11: Thermal Reverberation
Level 14: Arc of Ruin (No Quarter, Wildfire)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Annihilate (Rank 2, Scorching Blade)
Level 23: Vicious Descent (Relentless, Work Up)
Level 26: Resurgence (Rank 2)
Level 29: Guard
Level 32: Ego Surge (Nimble Mind)
Level 35: Rebirth
Level 38:
Adv. Points: 30/36
Travel Powers
Level 6:
Level 35:
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (2/3)
Strength: Overpower (1/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
If trash KBs are an issue, you can always use Arc charges and Eruption until they build up 3x resistance. Arc can be tapped for its debuff otherwise, and Vicious Decent + Eruption can keep up Reckless. Last power can be w/e. Gears mostly for Str and Con.
-
I wouldn't really bother w/ Shatter for Ice, and just focus on building up 3x Chill and using Ice Spear for single targets (Avalanche and FBreath for AoE). Would also prob use Ego PSS over Dex just to help w/ energy more, since 6th Sense already boosts crit w/o needing Dex SS (no Dex Mastery means you'd gear for severity rating, though).
-
Finally, the LS build from me was one of the more basic ones. Should work pretty well w/ decent enough gear.
- Be safe and have fun, champs - for science!
For Archery, will give the other options a try though I'm leaning toward Dex/Int/Con as her gears already reflect the stat because I geared for Con as an AT and also because of Expose Weakness.
Ok, For Darkness, I took out shadow shroud, swapped MD for Resurgence and added SB.
Level 1: Shadow Bolt
Level 1: Shadow Embrace (Rank 2, Rank 3)
Level 6: Shadow Form (Rank 2, Rank 3)
Level 8: Lifedrain (Rank 2, Vampiric Sympathy)
Level 11: Spirit Reverberation
Level 14: Ebon Void (Rank 2, Voracious Darkness)
Level 17: Concentration
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Ego Surge (Nimble Mind)
Level 26: Resurgence (Rank 2)
Level 29: Planar Fracture (Rank 2, Double Vortex)
Level 32: Ebon Ruin (Rank 2, Rank 3, Nyctophobia)
Level 35: Shadow Blast
Level 38: Rebirth
Adv. Points: 36/36
I hear you, forgot to add in Con on the Single Blade. ok, so crits over minimal gears.
Will take Ego/Con/End for Ice then. How does this look?
Level 1: Ice Shards
Level 1: Ice Blast (Hard Frost, Frost Bite)
Level 6: Frost Breath (Rank 2, Frost Bite)
Level 8: Ice Form (Rank 2, Rank 3)
Level 11: Chilled Form
Level 14: Icy Embrace
Level 17: Icicle Spear (Rank 2, Rank 3)
Level 20: Avalanche (Rank 2, Rank 3)
Level 23: Force Shield (Rank 2, Rank 3, Force Sheathe)
Level 26: Ego Surge (Nimble Mind)
Level 29: Conviction (Rank 2, Rank 3)
Level 32: Unbreakable (Rank 2)
Level 35: Masterful Dodge
Level 38: Rebirth
For now, I like a toon with an easy learning curve, I'll experiment more as I try out more build and concepts in the future.
By the way, what do you usually do when changing the mods on gears, do you just overwrite the existing mods or take them out first? Or is it better to just get more basic gears? Because that's a lot of gears/mod for me to change. Initially I usually use Heroics or Mercenary with rank 5 mods, my later toons however use the basic green gears with rank 4 mods.
Archived CO Wiki site
Both builds look okay, though I'd prob rank up SBlast at least once for the Darkness one. Can drop r2 from Planar Fracture and/or the block for that.
- Be safe and have fun, champs - for science!
Archived CO Wiki site
Amber - Freeform
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: Mechanized (Str: 12, Int: 12)
Level 6: Martial Focus (Str: 5, Dex: 5)
Level 9: Acrobat (Dex: 5, Con: 5)
Level 12: Coordinated (Dex: 5, Int: 5)
Level 15: Bodybuilder (Str: 5, End: 5)
Level 18: Boundless Reserves (Con: 5, End: 5)
Level 21: Investigator (Int: 5, End: 5)
Powers
Level 1: Bludgeon
Level 1: Cleave (Rank 2, Defensive Stance, Challenge!)
Level 6: Decimate (Nailed to the Ground, Challenge!)
Level 8: Enrage (Endorphin Rush)
Level 11: Conviction (Rank 2, Rank 3)
Level 14: Molecular Self-Assembly
Level 17: Unleashed Rage (Rank 2, Rank 3)
Level 20: Masterful Dodge
Level 23: Ego Surge (Nimble Mind)
Level 26: Energy Shield (Laser Knight)
Level 29: Skewer (Rank 2, Rank 3, Follow Through)
Level 32: Bountiful Chi Resurgence (Resurgent Reiki)
Level 35: Resurgence (Rank 2, Rank 3)
Level 38: Defiance
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (2/3)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Modified Gear (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Warden Mastery (1/1)
I've modified the DPS into a tank prresented below. She has four heals and no penalty to damage. Would she be effective as a tank against Gravitar and the Monsters?
Amber - Freeform
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Devastator (Con: 10, End: 8, Str: 10, Rec: 10)
Level 6: Physical Conditioning (Str: 5, Con: 5)
Level 9: Body and Mind (Str: 5, Int: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Relentless (Str: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Bludgeon
Level 1: Eruption (Rank 2, Magma Burst)
Level 6: Enrage (Endorphin Rush)
Level 8: Arc of Ruin (No Quarter, Wildfire)
Level 11: Vicious Descent (Relentless, Work Up, Challenge!)
Level 14: Annihilate (Rank 2, Scorching Blade, Challenge!)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Ego Surge (Nimble Mind)
Level 23: Defiance
Level 26: Masterful Dodge
Level 29: Resurgence (Rank 2)
Level 32: Unleashed Rage (Rank 2, Rank 3)
Level 35: Energy Shield (Rank 2)
Level 38: Rebirth
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (2/3)
Strength: Overpower (1/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
Did not include an EU as was thinking that Defiant passive would supply energy when hit.
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Archived CO Wiki site
EUs are good, but here if you've got enough energy w/ Defiance and Enrage, then it'd mostly just be for if/when you aren't getting hit reliably (though that could signal to other problems).
- Be safe and have fun, champs - for science!
Looking at her powers, this toon has a lot of synergy. VD applies reckless and + offence (which goes into the Wardicator loop). AoR applies Disorient (100% on a full charge). Eruption refreshes Reckless and add a +15% damage against Disoriented target. When we get to Annihilate, the earlier powers have already set up bonuses for this ST attack, also 3 KB powers have been used so no more KB with Annihilate.
If ever, what debuff powers would you recommend for this? UR isn't necessary for this build and could be swapped out.
Archived CO Wiki site
And yea, 3/3 Juggernaut is better defensively here. I'd consider Overpower more for Str-stacking melee dps builds.
- Be safe and have fun, champs - for science!
Archived CO Wiki site
Mainframe - Freeform
Super Stats
Level 6: Intelligence (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Scourge (Con: 10, End: 8, Ego: 10, Rec: 10)
Level 6: Ascetic (Con: 5, Ego: 5)
Level 9: Academics (Int: 5, Ego: 5)
Level 12: Daredevil (Ego: 5, End: 5)
Level 15: Quick Recovery (Con: 5, Rec: 5)
Level 18: Negotiator (Int: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Wrist Bolter
Level 1: Concussor Beam (Rank 2, Rank 3)
Level 6: Concentration
Level 8: Chest Laser (Rank 2, Melta Cannon, Accelerated Metabolism)
Level 11: Overdrive
Level 14: Eye Beam (Rank 2, 20/20 Fission, Challenge!)
Level 17: Ego Surge (Nimble Mind)
Level 20: Lock N Load (Rank 2)
Level 23: Resurgence
Level 26: Reconstruction Circuits (Rank 2, Rank 3)
Level 29: Energy Shield (Rank 2, Rank 3)
Level 32: Implosion Engine (Rank 2, Rank 3)
Level 35: Masterful Dodge
Level 38: Invulnerability (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Intelligence: Preparation (2/2)
Intelligence: Enlightened (1/3)
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Tinkering (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Intelligence Mastery (1/1)
Archived CO Wiki site
Karis - Freeform
Super Stats
Level 6: Constitution (Primary)
Level 10: Dexterity (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Glacier (Con: 10, End: 10, Dex: 8, Int: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Coordinated (Dex: 5, Int: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Negotiator (Int: 5, Rec: 5)
Powers
Level 1: Boomerang Toss
Level 1: Ricochet Throw (Rank 2, Rank 3)
Level 6: Molecular Self-Assembly
Level 8: Lightning Reflexes (Rank 2, Rank 3)
Level 11: Form of the Tempest
Level 14: Thundering Kicks (Rank 2, Rank 3, Challenge!)
Level 17: Crashing Wave Kick (Subtlety of the Tides)
Level 20: Parry (Rank 2, The Elusive Monk)
Level 23: Conviction (Rank 2, Rank 3)
Level 26: Ego Surge (Nimble Mind)
Level 29: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 32: Particle Smash (Rank 2, Rank 3)
Level 35: Thunderbolt Lunge
Level 38: Masterful Dodge
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Constitution: Unyielding (2/2)
Constitution: Tough (3/3)
Constitution: Deflection (3/3)
Constitution: Armored (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Slaughter (2/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Mastery: Constitution Mastery (1/1)
Would this be better than the one above in terms of DPS while still maintaining the 100% dodge?
Karis - Freeform
Super Stats
Level 6: Constitution (Primary)
Level 10: Dexterity (Secondary)
Level 15: Strength (Secondary)
Talents
Level 1: The Predator (Str: 8, Con: 10, Dex: 10, Rec: 10)
Level 6: Martial Focus (Str: 5, Dex: 5)
Level 9: Physical Conditioning (Str: 5, Con: 5)
Level 12: Acrobat (Dex: 5, Con: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Relentless (Str: 5, Rec: 5)
Powers
Level 1: Vicious Strikes
Level 1: Thundering Kicks (Rank 2, Rank 3, Challenge!)
Level 6: Crashing Wave Kick (Subtlety of the Tides)
Level 8: Lightning Reflexes (Rank 2, Rank 3)
Level 11: Form of the Tempest
Level 14: Steadfast
Level 17: Parry (Rank 2, The Elusive Monk)
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Ego Surge (Nimble Mind)
Level 26: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 29: Ricochet Throw (Rank 2, Rank 3)
Level 32: Particle Smash (Rank 2, Light Everlasting)
Level 35: Thunderbolt Lunge
Level 38: Masterful Dodge
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Constitution: Unyielding (2/2)
Constitution: Tough (3/3)
Constitution: Deflection (3/3)
Constitution: Armored (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Slaughter (2/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Mastery: Constitution Mastery (1/1)
Would have liked to retain a range EB but couldn't figure out how.
Archived CO Wiki site
As for the PA build- it'll be a bit knock prone as is, and I kinda doubt ur ability to use 3 toggle attacks constantly w/o CoAP or Defiance. For PA tanks, I'd prob get Micro Muni w/ Challenge for AoE threat tagging, since its the only PA toggle w/ a 15ft sphere. For the other slots (obv still want Circuits for a healing option), keep in mind that although the other attacks tick rapidly, Hand Cannon and/or Shoulder Launcher cost significantly less energy overall (though their dps is back-ended). You could try mixing Shoulder Launcher w/ Concussor Beam (or Wrist Rockets), or Eye Beam_MiniGun + Hand Cannon, and keep Micro Muni for AoE (or if you somehow have a vast storage of energy to add to the other 2 slots). Defensively, you have 3 ADs as backup, so it'll prob be okay there.
- Be safe and have fun, champs - for science!
You are right about the cost, this build runs out of energy fast. I forgot about CoAP, thanks for mentioning that I can swap Implosion Engine out for that. I already have a Munitions PA Quarry DPS that uses Micro Munitions and Mini Gun (which I'll update next), so wanted to try something different here. Good point about the threat tagging. I thought I may just need to hit first from 100 feet, that would bring the rest of the mob running toward my toon and in line with the beam's challenge. But having to set up CoAP means a slight delay in which other players may attack first. Hm.. for alerts, this probably isn't essential and for end game content, most players know enough to let the tanks go first. I would like to maintain the beam flavor of this toon so may have to sacrifice the mob tagging aspect. Will have to think about this though, thanks for bringing this up.
Archived CO Wiki site
- Be safe and have fun, champs - for science!
By the way, I saw that there's steadfast and Relentless EU available for Martial Arts, will both work with Dual Swords, Single Blade, Fighting Claw and Unarmed? I've took Steadfast for all 3 of my Martial Arts type toon and am wondering if I should have taken Relentless for the Single and Dual Blades characters?
Archived CO Wiki site
- Be safe and have fun, champs - for science!
Archived CO Wiki site
Cherry Blossom - Freeform
Super Stats
Level 6: Ego (Primary)
Level 10: Constitution (Secondary)
Level 15: Dexterity (Secondary)
Talents
Level 1: Matter Manipulator (Con: 12, Ego: 12)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Ascetic (Con: 5, Ego: 5)
Level 12: Enduring (Con: 8)
Level 15: Shooter (Dex: 5, Ego: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Wordly (Ego: 5, Rec: 5)
Powers
Level 1: Kinetic Darts
Level 1: Ego Weaponry (Rank 2, Siphoning Strikes)
Level 6: Telekinetic Burst (Rank 2, Sudden Impact)
Level 8: Seraphim (Rank 2, Rank 3)
Level 11: Mental Discipline (Rank 2, Rank 3, Id Blades)
Level 14: Ego Reverberation
Level 17: Telekinetic Lance (Rank 2, Rank 3)
Level 20: Empathic Healing (Rank 2, Rank 3)
Level 23: Force Shield (Force Sheathe)
Level 26: Conviction (Rank 2, Rank 3)
Level 29: Masterful Dodge
Level 32: Ascension
Level 35: Defiance
Level 38:
Adv. Points: 32/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (2/3)
Ego: Sixth Sense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (2/3)
Vindicator: Focused Strikes (3/3)
Warden: Fortified Gear (2/3)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Mastery: Warden Mastery (1/1)
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Stellar - Freeform
Super Stats
Level 6: Intelligence (Primary)
Level 10: Constitution (Secondary)
Level 15: Endurance (Secondary)
Talents
Level 1: The Scourge (Con: 10, End: 8, Ego: 10, Rec: 10)
Level 6: Healthy Mind (Con: 5, Int: 5)
Level 9: Boundless Reserves (Con: 5, End: 5)
Level 12: Investigator (Int: 5, End: 5)
Level 15: Negotiator (Int: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Amazing Stamina (Rec: 5, End: 5)
Powers
Level 1: Force Bolts
Level 1: Dual Wrist Rocket Barrage (Rank 2, Rank 3)
Level 6: Mini Gun (Rank 2, U-238 Rounds, Accelerated Metabolism)
Level 8: Quarry (Rank 2, Rank 3)
Level 11: Overdrive
Level 14: Micro Munitions (Rank 2, Rank 3)
Level 17: Concentration
Level 20: Energy Shield (Rank 2, Phalanx Defense System)
Level 23: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 26: Ego Surge (Nimble Mind)
Level 29: Lock N Load (Rank 2)
Level 32: Sonic Device (Rank 2, Deafening Dissolution)
Level 35: Unbreakable
Level 38: Masterful Dodge
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Intelligence: Preparation (2/2)
Intelligence: Enlightened (1/3)
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Tinkering (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Ruthless (2/2)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Intelligence Mastery (1/1)
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AM was in the original build, I think that helped with firing off two full maintains from equilibrium, will have to test that again at PH. Resurgence sounds good, will give that a try.
I haven't made changes to the specs, they are from the original build. I think the tactician, tinkering, fortified gear, modified gear, best defense and aggressive stance all work with locus so that once locus erupts, the results feeds into the aggresive stance loop to increase all offense and defense, that+Phalanx+Quarry's Dodge bonus all contribute to making this toon surprisingly durable even without Con SS. Mass Destruction would be better than Rush of Battle too. I'll give you're recommendation a try and see how it goes.
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There's an extra power slot I'm not sure what to put in. I took Invul because I had my first run at the QWZ today on my munitions DPS and it was tough.
She's currently Dex/Con/Int, was wondering if Ego/Con/Dex or Dex/Con Ego would be a better option.
Pepper - Freeform
Super Stats
Level 6: Dexterity (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents
Level 1: The Glacier (Con: 10, End: 10, Dex: 8, Int: 10)
Level 6: Acrobat (Dex: 5, Con: 5)
Level 9: Coordinated (Dex: 5, Int: 5)
Level 12: Healthy Mind (Con: 5, Int: 5)
Level 15: Impresario (Dex: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Negotiator (Int: 5, Rec: 5)
Powers
Level 1: Infernal Bolts
Level 1: Infernal Blast (Rank 2, Rank 3)
Level 6: Pestilence (Rank 2, Rank 3)
Level 8: Epidemic (Rank 2, Rank 3)
Level 11: Aspect of the Infernal
Level 14: Mephitic
Level 17: Life Essence (Rank 2, Infernal Bond)
Level 20: Will-o'-the-Wisp
Level 23: Ebon Void (Rank 2, Voracious Darkness)
Level 26: Conviction (Rank 2, Rank 3)
Level 29: Ego Surge (Nimble Mind)
Level 32: Resurgence (Rank 2)
Level 35: Rebirth
Level 38: Invulnerability (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack (Rank 2)
Specializations
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Dexterity Mastery (1/1)
Archived CO Wiki site
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Quantum - Freeform
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Dexterity (Secondary)
Talents
Level 1: The Devastator (Con: 10, End: 8, Str: 10, Rec: 10)
Level 6: Martial Focus (Str: 5, Dex: 5)
Level 9: Physical Conditioning (Str: 5, Con: 5)
Level 12: Acrobat (Dex: 5, Con: 5)
Level 15: Relentless (Str: 5, Rec: 5)
Level 18: Impresario (Dex: 5, Rec: 5)
Level 21: Quick Recovery (Con: 5, Rec: 5)
Powers
Level 1: Righteous Fists
Level 1: Thundering Kicks (Rank 2, Rank 3, Challenge!)
Level 6: Lightning Reflexes (Rank 2, Rank 3)
Level 8: One Hundred Hands (Rank 2, Rank 3, Challenge!)
Level 11: Form of the Master (Storm's Eye Prana)
Level 14: Steadfast
Level 17: Bountiful Chi Resurgence (Resurgent Reiki)
Level 20: Conviction (Rank 2, Rank 3)
Level 23: Ego Surge (Nimble Mind)
Level 26: Resurgence (Rank 2)
Level 29: Mighty Leap
Level 32: Dragon Uppercut (Rank 2, Rank 3)
Level 35: Energy Shield (Laser Knight)
Level 38: Rebirth
Adv. Points: 36/36
Travel Powers
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Jet Pack
Specializations
Strength: Swole (2/3)
Strength: Physical Peak (3/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Brawler: No Escape (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (3/3)
Brawler: Setup (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Strength Mastery (1/1)
Archived CO Wiki site
Archived CO Wiki site
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Was hoping to retain a speedster build, will give your recommendations a try. Don't have invisible weapons yet, though I think I still have a Radion's Revenge somewhere, can use that as a debuff without taking a powerslot. Never though RR would come in handy before. Thanks!
Archived CO Wiki site
Also went through your theme tanks build, and wished afterwards I had read them before I retconned my tanks. Nevertheless, It was good to have gotten your feedback for my builds. They play much smoother overall.
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