Ground breaking:
Mostly related to combat, When a person is knocked or sent falling a good distance, adding the "Kaboom" sound from falling, Air waves, and ground broken texture as if they hit the ground really hard from around 25-30+ feet. There could also be a similar graphic when you get knocked but never leave the ground, y'know, sliding the whole distance. leaving either fire marks from friction, or ground breaking graphics from sliding as if rippling the ground from resistance. though, maybe not on repels. maybe even add a few camera shakes related to them just to add some immersion.
I'll probably suggest another improvement related to immersion.
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Comments
yes... it most certainly would.