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Suggestion for Bloodmoon Bosses

dakrushmordakrushmor Posts: 592 Arc User
These Bosses in terrible state now - they became not difficult, they became boring. With both health & resistance bonus the fight now takes >10 times longer. Imagine player that has limited playtime, formerly after daywork they could blast 5-10 of these bosses, hoping for loot, and now this time is enough just for one boss. They never meant to be team content - these undead heroes are on par of our ones, and therefore gotta be soloable w/out sluggishness, so soloable Crypt mission, that is afterwards. Tacofanes, and Deathlords, yes, l would that stuff requires team, but these ones...
Anyway, l think Bosses should have been buffed another way - for instance Civilians, that being turned to zombies would heal or buff a boss for each casuality. And when certain # of citizens perished, Boss produces irresistible roomie, and mission is failed. So teammates would really come after spawning zombies, and offtank/AoE DPS/mezzer would be required. And not just kite away a Boss, and ignore Civilians. Which heroes we are if saving people's lives is not a top-priority?
Eclipse became unbeatable, and there's also one issue with Eclipse - she shows MALE undead hero-related replicas above her head, and has no voice. At least that was last year. l guess Eclipse should produce same replicas as Nimbus/Amazing Grace after all.

Comments

  • roughbearmattachroughbearmattach Posts: 4,784 Arc User
    The fights are much more in line with what they were pre-Alert, when they were absolutely designed as team content. You can't just go with a couple heroes and a vehicle and win in a few minutes. The fights now require an actual team, and are as difficult as the Nightmare Colossus.

    I do agree it would be great if the fight somehow also made saving civilians a priority.
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  • markhawkmanmarkhawkman Posts: 4,916 Arc User
    Realistically... saving people usually doesn't work....
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  • chaelkchaelk Posts: 7,732 Arc User
    so far the undead missions, I've done in spare time before and after work. The only which took about 10 minutes was the one near the jet, when people kept bunching together and all the zombies were causing problems.
    The rest have taken about 5mins.
    I soloed the crypt mission on Cactus.
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