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New power idea: Particle cannon

notyuunotyuu Posts: 1,121 Arc User
A gagetering power that has two functions
1: when used without a target, it operates like a maintain plasma beam, apply self snare to the user, 50ft range and hits every 0.1 seconds
2: when used with a target, it roots the user, still operates as a maintain has 100ft range and hits every 0.1 seconds

both modes will do at the absloute most about 250 damage a tick at rank 3 on a dps build

there would be a 1 point advantage which makes the non target beam not effect user speed, and the target beam only apply a snare

the animation would be like Gatling gun or tractor beam..but with a techy cannon... thing.
In all things, a calm heart must prevail.

Member of Paragon Dawn: Because some people like friendly helpful communities.

eOGi6Cv.png9rfvawn.pngr3iD4nS.png


Yeah some things are broken... no I don't use/abuse them.. where would be the fun in that?

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  • notyuunotyuu Posts: 1,121 Arc User
    gradii said:

    Why? plasma beam can do over 500 damage per tick at rank 3 on some dps builds.

    we're talking base damage, not crits.
    In all things, a calm heart must prevail.

    Member of Paragon Dawn: Because some people like friendly helpful communities.

    eOGi6Cv.png9rfvawn.pngr3iD4nS.png


    Yeah some things are broken... no I don't use/abuse them.. where would be the fun in that?
  • dakrushmordakrushmor Posts: 592 Arc User
    Well, any new hi-tech stuff would be appreciated, we didn't get any for looooong time. Especially tech-based heal maintain and energy weapon AoE maintain. l'm currently set with plazmabeam, it now works with Sniper OV Gloves, & channels through Knock. But others don't have same way to convert it to pseudo-maintain, and jam (when PB after block, or PBR after PB) really annoys me. Also no Active Offense, defense, heal or other stuff, except block for few seconds after channeling Plazma Beam.
    l can understand, that PB was changed towards PA builds. But they did fire/electric verisons of Sorcery powers, so why not have non-PA version of Plasma Beam as well, that would be maintain, and not toggle. Hopefully we'll see some hi-tech stuff coming closer to Nighthawk event or X-Mas.
  • dakrushmordakrushmor Posts: 592 Arc User
    edited October 2016
    Since Plasma Beam was changed towards PA builds & became a toggle, l think at least one technology AoE maintain, that wouldn't shoot bullets/arrows must appear, and l think (besides Particle Cannon) possibilities are next:

    1. Flamethrower
    2. Energy Gun Spray
    3. Thaumic Tempest

    Flamethrower l see as most realistic possibility. Maintain Cone AoE. There's consumable device, that deals laughable damage, but damage would ramp up if multiply 1.44 (like ranking), but still weaker than SMG burst firing at less than 2 targets with TC off. Self-rooting power should hit a bit harder. There's ready to use visual from Fire Breath (which is weak & no one uses it as well), Icon and Munition Heavy Gun costume (Modern Conventional Minigun 1 is flamethrower actually). And one from steelhead device maybe put to Collector store too. If you get out of vehicle, that fires FT, character anim will change, like he holds invisible minigun. This will likely work with Targeting Computer and Overdrive, but not likely with Teleios' Gadget, if it falls into munition category. Deals Fire damage.
    Energy Gun Spray/Energy SMG - like PBR, but hits with AoE, and cone too, but that l think wouldn't hit too hard if it's not self root. But this going to work with Teleios' Gadget for sure. Would deal Particle damage. Energy-based AoE maybe a bit problematic lore-wise, even NPC's like Teleioclones cannot launch AoE attacks repeatedly, lazorbeam they can spam is ST.
    Thaumic Tempest - is a possibility if mix a bit magic here, Lead Tempest reskin to fire eldrich bolts instead of bullet & deal Magic damage. Having truly techno-magical power would be nice, but nobody guarantees that it would happen. And we don't have such wide AoE's, as Lead Tempest has. Also no guarantee with working w Teleios' Gadget.

    Anyway, l heard from @DaZee, that power replacer skin return may be scheduled for some day, and lets see if that would be coupled with returning some visuals from there. Also there's 2 technology-related events ahead - Nighthawk one and Black Harlequinn one.
  • dakrushmordakrushmor Posts: 592 Arc User
    edited October 2016
    l still can't believe why those "sigil" and pyromancer's blade powers got another versions into another frameworks (despite almost no one used them), and Plasma Beam was changed to empower PA builds with no available non-PA version (despite it was a part of lot of non-PA builds). PA builds were powerful enough w/out that buff, now with exploiting another player's AoPM and tapspam chestbeam they can go way more than 10K DPS. Plasma Beam has advantage, that completely useless for PA toggle builds, and only useful for Laser Sword ones, now their other powers will jam each time they use anything (e.g. rupture) after PB.
    My Main character has Plasma Beam as only AoE, because theme is extremely high technology, so TC is mandatory, and bullet/arrow weapon may goto forest. And l dontvont already suffer jam each time l go to PBR from PB, and also each time use handmade macro, that looks at certain pixel of CO window (to define if ability #3 icon has a white border around it, just hope it's not against ToS). But @kaizerin forced me to do that! And it's really sad.
  • dakrushmordakrushmor Posts: 592 Arc User
    edited November 2016
    Made some digging through old database, and it seems this icon:
    image
    Pretty fits this power. Also it's notable that Particle Rifle & PBR don't have complicated icons drawn for them, but have some power replacer icon redirected. It seems these powers were added to the game to compensate loss of PR's, energy builder & ST, but unfortunately no AoE available yet (except Sonic Boom Generator, but that's charge up, not a maintain).
    Post edited by dakrushmor on
  • dakrushmordakrushmor Posts: 592 Arc User
    edited December 2016
    Some notes:
    notyuu said:


    both modes will do at the absloute most about 250 damage a tick at rank 3 on a dps build

    Don't think there will be new AoEs with that high damage. Just see what is done with Sorcery - all are equalized about to SMG-Burst damage levels. Maybe it's new standard for AoEs, because tanks are often unable to hold AoE threat. Don't think there're any outside Energy Projector set already. Conflagration, Avalanche, Lightning Storm are likely only remaining super-strong splashes in game, and getting to be nerfed at their time.
    notyuu said:


    hits every 0.1 seconds

    This is not going to happen for sure, because of server strain.
    notyuu said:


    maintain has 100ft range... the target beam only apply a snare

    100' range, 5' (l believe) cylinder radius, no root, huge damage. Power seems to be superior to Gatling Gun in all terms, and it thus it outshades that, so it's not going to have all aforementioned properties.

    Besides that of course l would like to see beamgun, just see at Chest Laser visual. That's same as Eidolon's Concussor, but l have complain that its visual matches Single Target attack better, while it's 100' range. If you aim someone in proximity, the 100' away one gets hit for no apparent reason. Visual should protrude past target. Also sound - it stops playing at mid-maintain, and plays fully if you tap Chest Laser just for a second. Hand Cannon a beam is Chest Beam copypaste, and it also doesn't play impact anim/visual entirely.

    That Chest Laser crackles look amazing, and such shiny stuff - just for another knockoff chest power... How about emanating this beam from hand or gun, but no, no way, there's only chest... l can add "for now", but why? Now is now.

    EDIT: there's the formula that would make a beam protrude past target (l believe):
    long h=hyp(Xt-Xp,Yt-Yp,Zt-Zp); if(h!=0){ Xd=Xp+R*(Xt-Xp)/h; Yd=Yp+R*(Yt-Yp)/h; Zd=Zp+R*(Zt-Zp)/h; };
    Xp - player X coord, Xt - target X coord, Xd - end destination point of ray, R - power max range.
    Post edited by dakrushmor on
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