So this is a problem I had long ago, but it's more of a psychological term and its affecting a sacred FF slot!
Ehem anyway here is the thing, I have a FF slot with a toon called Derek, he has a Full un-modded Justice set and its lvl 40, BUT it received a retcon after his leveling and then... nothing, he has no points spent and a couple of cool looking costumes.
The thing is... every time I log in and check him I'm like.. What I want this to be? I have enjoyed Tank role as a Behe and a FF, I have lived somewhat being a squishy DPS a time, I recently got myself a healer and a CCer... and what about making a hybrid thing that doesn't care about team content?
So every time I try to get something for him to work I end up scratching it till next time I log in with him, and everything repeats.
Some might say its a theme problem but is more than that, more like a feeling of "What if I screw this up?" of course you can always un-mod and retcon the thing but with having this on mind I still haven't figured out something for Derek.
I'm not actually looking for help I know I will eventually figure out something to get out of the paradox, I wanted you guys to see this situation I ended up with
Just another reptile lover, known in game as
@nacito
This is a big journey, so far if you're reading this, wish you a good day
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- Be safe and have fun, champs - for science!
I'm looking for something in the branch of unarmed, might, bestial and that kind of things
as I said... I will eventually come up with something
heck idk even wich role I want either
This is a big journey, so far if you're reading this, wish you a good day
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: Superhuman (Str: 12, Con: 12)
Level 6: Mighty (Str: 8)
Level 9: Enduring (Con: 8)
Level 12: Physical Conditioning (Str: 5, Con: 5)
Level 15: Relentless (Str: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Powers
Level 1: Bestial Fury
Level 1: Pounce
Level 6: Feint
Level 8: Iron Cyclone (Vortex Technique, Challenge!)
Level 11: Iron Lariat (Work Up)
Level 14: Iron Chain (Demolishion, Rampant)
Level 17: Aggressor (Rank 2, Rank 3)
Level 20: Haymaker (Rank 2, Rank 3, Challenge!)
Level 23: Resurgence (Rank 2)
Level 26: Unstoppable (Rank 2, Rank 3)
Level 29: Defiance
Level 32: Enrage (Endorphin Rush, Giant Growth)
Level 35: Conviction (Rank 2, Rank 3)
Level 38: Antagonize (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Superjump
Specializations
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Strength Mastery (1/1)
So im thinking in a high DPS that can off tank, but I feel like I need to get rid of some stuff or idk..
I need help with the mods tho... like what is the meta now with wardicator/CON loop? like 400 ish STR and 300 CON? or something?
EDIT: Added suggestions
This is a big journey, so far if you're reading this, wish you a good day
- Be safe and have fun, champs - for science!
This is a big journey, so far if you're reading this, wish you a good day
- Be safe and have fun, champs - for science!
This is a big journey, so far if you're reading this, wish you a good day
I would recommend dumping one or both of the chain single-target attacks. They just overlap. On the other hand, Iron Cyclone with Vortex Technique is one of my favorite powers in the game. It also stacks Enrage REALLY well.
I would also say dump Uppercut. You don't really need two melee single-target attacks.
Replace one of those with an energy unlock.
Swap Invulnerability for Defiance and don't rank it. That will leave you 4 advantage points that you can put into Conviction. Plus, Defiance feeds you energy, so that's good.
I would put Nailed to the Ground on Pounce. It comes in really handy.
For Mods, I would say just split STR and CON evenly. You might drop one into REC, but I doubt you will need it.
SIGNATURE:
Used to be coach on the forums. Still @coach in game.
Derek - Freeform
Super Stats
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Recovery (Secondary)
Talents
Level 1: Superhuman (Str: 12, Con: 12)
Level 6: Mighty (Str: 8)
Level 9: Enduring (Con: 8)
Level 12: Physical Conditioning (Str: 5, Con: 5)
Level 15: Relentless (Str: 5, Rec: 5)
Level 18: Quick Recovery (Con: 5, Rec: 5)
Level 21: Paramilitary Training (Str: 3, Con: 3, Rec: 3, End: 3)
Powers
Level 1: Bestial Fury
Level 1: Pounce
Level 6: Feint
Level 8: Iron Cyclone (Vortex Technique, Challenge!)
Level 11: Iron Lariat (Work Up)
Level 14: Iron Chain (Demolishion, Rampant)
Level 17: Aggressor (Rank 2, Rank 3)
Level 20: Haymaker (Rank 2, Rank 3, Challenge!)
Level 23: Resurgence (Rank 2)
Level 26: Unstoppable (Rank 2, Rank 3)
Level 29: Defiance
Level 32: Enrage (Endorphin Rush, Giant Growth)
Level 35: Conviction (Rank 2, Rank 3)
Level 38: Antagonize (Rank 2, Rank 3)
Adv. Points: 36/36
Travel Powers
Level 6: Acrobatics (Rank 2, Rank 3)
Level 35: Superjump
Specializations
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Strength Mastery (1/1)
So im thinking in a high DPS that can off tank, but I feel like I need to get rid of some stuff or idk..
I need help with the mods tho... like what is the meta now with wardicator/CON loop? like 400 ish STR and 300 CON? or something?
EDIT: Added suggestions
getting a stun because I always feel in need of one
This is a big journey, so far if you're reading this, wish you a good day