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FC.31.20160914.0328b.13 - New Rewards
Device Changes
- Bloodmoon devices are going under revision. Not all have been looked over yet.
- Reduced Radion's Revenge to 60 seconds (from 180). Radions Revenge now applies Burn Through instead of a generic particle resistance debuff.
- Changed Archer's memory to deal magic damage to match the fx.
- Reduced Revenancy's cooldown to 90 seconds (from 180)
- Reduced Supernatural Possession's Cooldown to 120 seconds (from 180)
- Reduced Hacked Orbital Cannon Codes to 60 seconds (from 180). Now applies Plasma Burn and affects targets in a small sphere.
- Coward's Lament can be used without a target now. No longer has a charge time. Increased activation time to 1 second (from 0.67). Reduced cooldown to 30 seconds (from 180).
- Eroded Shard is now clearly labeled as a toggle. Now applies repel resistance to repelled foes. If fully maintained, now blasts nearby targets. Reduced cooldown to 60 seconds (from 180)
Power ChangesNew Weapon selection: Symbols
- Currently owning Soul Beam or Crashing Incantation will let you pick different symbols in the tailor. This tech may be ported to a few other magic abilities.
Rewards
- Added Skull, Blood, Corrosive, Corrupt and Ghostly Flame auras to the Bloodmoon store.
- Added Floating Candle, Floating Orbs, Floating Translucent Orbs, Trailing Wisps, Sacred and Wil O The Wisp aura to the debugger.
- Added Sacred Crown to the GCR store.
- Added Sacred Lights and Spirit Crystals aura to the Drifter.
- Added Eye and Eye of Ra symbol weapons to the debugger.
Cosmics
- Qwyjibo's meteors have had an ongoing bug where they were dealing damage as if they were level 1. This issue has been addressed and they will be dealing heavier damage now. They have also received wireframe FX tells which should make it easier to avoid. They will now occur more frequently as Qwyjibo's health diminishes.
- Reduced the amount of resistance Negalodon's Remora's have.
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Comments
but FINALLY they have a better tell, THANK you
This is a big journey, so far if you're reading this, wish you a good day
Yeah...the damage needs some tweaking :P Why bother moving out of the way if blocking it reduces it to such a non factor. YUSH BLOOD AURA! THANK YOU KAISERIN
...Although it appears that the Blood Aura is actually the Corrupt Aura, since it has the bleeding effect texture and no Blood Aura in sight. Forgot to add it maybe or they are actually the same thing?
Also, if it's not much trouble, being able to change color to the Corrupt (or Blood?) aura might be cool
Plus creative people dont use the auras for what their names say :P A lot of people have been using the Slime aura as a substitute for blood for example.
Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods
The Floating Skulls Aura produces only one skull. The name suggests that more than one skull should appear.
New Weapon selection: Symbols
Currently owning Soul Beam or Crashing Incantation will let you pick different symbols in the tailor. This tech may be ported to a few other magic abilities."
Out of curiosity, is it possible to make it so that the circles like Circles of Arcane Power and Domination create something techy for builds that really could use the buffs it grants but not thematically magical?
[SIGPIC]http://imgur.com/9gptU4e[/SIGPIC]
Im really happy they are a Tailor Feature!
I was afraid it would be another exlusive GOLD power tinting feature