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ICE Sigils - More Elemental Sigils

avianosavianos Posts: 6,178 Arc User
edited September 2016 in Suggestions Box
Since Sigils are currently getting "some" love and we will get new elemental-themed sigils in the future (Fire and Electric)

The Elementalist in me wants more variations

ICE SIGILS
- Summons 5 Ice Elemental Sigils
- Deal COLD Damage
- Apply CHILL
- Chance to create Ice Objects
- The sigils can be exploded by Shatter to deal additional damage

thanks to CHILL Movement slowdown, this would be the Offensive counterpart of Sigils of Ebon Weakness

In generals, despite ICE powerframe got recently "revamped" and we got a new AT, it still lacking on some aspects​​
POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
Post edited by avianos on

Comments

  • rtmartma Posts: 1,198 Arc User
    Don't forget other elemental sigils, think they could apply or a chance to apply the associated Debuffs.
    Fire - Clinging Flames.
    Ice - Chill/Ice Cage
    Electric - Negative Ions
    Earth - Stagger
    Wind - Repel/Disorient
    Force - Knock
    Poison - Deadly Poison
    Darkness - Fear
    Light - Illumination
    Psionic - Paralyse/Stun/Slow
    Life - Burst heal to you and teammates that sigils explode on.
    Death - Life Drain to you that sigils proxy siphon.
    Magic - Hexed/Jinxed
    Nanites(Tech) - Bleeds via DoT AoE Cloud

    Hows that?
    Want to get to know me a bit better, Click me and take a read of My Dragon Profile Page, it's a bit dated but still relevant.

    I take this quote from a review that I agree with.

    "customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
  • nacito#6758 nacito Posts: 984 Arc User
    expoded?
    Just another reptile lover, known in game as @nacito
    4hszgc1knoyo.png

    This is a big journey, so far if you're reading this, wish you a good day
  • rtmartma Posts: 1,198 Arc User
    edited September 2016
    naciiito said:

    expoded?

    Nvm I just re-read. -.=.-
    Post edited by rtma on
    Want to get to know me a bit better, Click me and take a read of My Dragon Profile Page, it's a bit dated but still relevant.

    I take this quote from a review that I agree with.

    "customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
  • avianosavianos Posts: 6,178 Arc User
    rtma wrote: »
    Don't forget other elemental sigils, think they could apply or a chance to apply the associated Debuffs.
    Fire - Clinging Flames.
    Ice - Chill/Ice Cage
    Electric - Negative Ions
    Earth - Stagger
    Wind - Repel/Disorient
    Force - Knock
    Poison - Deadly Poison
    Darkness - Fear
    Light - Illumination
    Psionic - Paralyse/Stun/Slow
    Life - Burst heal to you and teammates that sigils explode on.
    Death - Life Drain to you that sigils proxy siphon.
    Magic - Hexed/Jinxed
    Nanites(Tech) - Bleeds via DoT AoE Cloud

    Hows that?

    That's pretty awesome!
    naciiito wrote: »
    expoded?

    OOPS! Fixed​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • rtmartma Posts: 1,198 Arc User
    edited September 2016
    avianos said:



    rtma wrote: »

    Don't forget other elemental sigils, think they could apply or a chance to apply the associated Debuffs.

    Fire - Clinging Flames.

    Ice - Chill/Ice Cage

    Electric - Negative Ions

    Earth - Stagger

    Wind - Repel/Disorient

    Force - Knock

    Poison - Deadly Poison

    Darkness - Fear

    Light - Illumination

    Psionic - Paralyse/Stun/Slow

    Life - Burst heal to you and teammates that sigils explode on.

    Death - Life Drain to you that sigils proxy siphon.

    Magic - Hexed/Jinxed

    Nanites(Tech) - Bleeds via DoT AoE Cloud



    Hows that?


    That's pretty awesome!

    I'm glad to hear that, Gonna give credit to Dragon family of mine for inspiration. :3

    Suppose you can give Earth Stagger/Slow, and Psionic Paralyse/Stun/Confuse/Placate/Sleep/Disorient


    Post edited by rtma on
    Want to get to know me a bit better, Click me and take a read of My Dragon Profile Page, it's a bit dated but still relevant.

    I take this quote from a review that I agree with.

    "customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
  • corniviccornivic Posts: 199 Arc User
    rtma said:

    Don't forget other elemental sigils, think they could apply or a chance to apply the associated Debuffs.
    Fire - Clinging Flames.
    Ice - Chill/Ice Cage
    Electric - Negative Ions
    Earth - Stagger
    Wind - Repel/Disorient
    Force - Knock
    Poison - Deadly Poison
    Darkness - Fear
    Light - Illumination
    Psionic - Paralyse/Stun/Slow
    Life - Burst heal to you and teammates that sigils explode on.
    Death - Life Drain to you that sigils proxy siphon.
    Magic - Hexed/Jinxed
    Nanites(Tech) - Bleeds via DoT AoE Cloud

    Hows that?

    This would be awesome. Can we have all of them out as once..... I don't think so, unless you want to be The Sigil
  • thebuckeyethebuckeye Posts: 814 Arc User
    With the word ice in all caps, it sounds more like a Gadget power... you know ICE-Intrusion Countermeasures Electronics...possibly a Gadgeteering Block replacer...with an advantage to reflect incoming damage back at the target...
  • theravenforcetheravenforce Posts: 7,139 Arc User
    edited October 2016
    I've always sort of wanted there to be an ice version of Ebon Sigils, because they actually snare/slow enemies, just like "Chill" does and makes them weaker, just like being in very cold temperatures would do.

    Perhaps an "ice skin" for ebon sigils at least if they can't make an offensive ice version?
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