So I GM'd quite a bit of a tabletop superhero game before I discovered Champions Online, and I was super (heh) excited about this game. However, I found very quickly as I was playing with the character creator, that I wouldn't be able to recreate one of my favorite characters from that tabletop because there isn't a stretching or elasticity power in this game. Is this even something that people would be interested in, or is it just me? Also, what kinds of powers/abilities would that translate into in terms of gameplay? Any ideas?
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Silverspar on PRIMUS
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As far as it being a viable combat skill, though, I think that it's at least as useful as any of the other unarmed melee classes, like the Fist or the Master.
However, the fact is its still a VERY long shot because of the aforementioned animation issues.
Sadly, as the wolf said, the game engine simply can't handle it.
- David Brin, "Those Eyes"
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If you have access to the "invisible weapons" unlock for dual blades, Sword Cyclone.. then you have your spinning stretchy arms attack.
I had a build like that on test for a bit..and it was a blast. Even with the hit to Giant Growth due to CDR fixes.. it's still viable.
But if a set were built if they focused on effects centered around the hands.. instead of full skeletal changes.. it might work.
*It also helps if you build your costume to "look" like you have elongated limbs and a very thin body. ... here's my old Rubber Maid costume..
- Armadillo Roll
- Various Roi'nesh attacks.
In fact some of the Roi Your costumes are stored in your screenshot file folder. They are meant to be shared.. but it's an option the game doesn't take much advantage of.
My super cool CC build and how to use it.
With the use of some liberal visual effects and perhaps some creative application of material options and colors on a morphable weapon geometry of some sort, however, I think it could be done.
STO actually makes use of these exact stretch animations for a changling boss battle. The effect actually doesn't look half bad:
https://youtu.be/XDo2c6ztZdg?t=58s
In short to get animation time Champions needs to see more money coming in, so in basic order for new power sets, for now, you kind of have to think in terms and limitations of what we have going on now. Saying unused files in the game means they are ready is very, very misconstrued logic. They might be unused because they have not been set up to animate with everything the player does, and they further might be unused by players because NPCs use them, which is a whole other ball game in itself.
Silverspar on PRIMUS
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