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How does everyone get 10k+ health?

Once again, I find myself needing to apologize for my own ignorance, and the failure of my google-fu to find an answer (what is with google and this game? It can't find anything of substance).

I'm a newbie playing a level 25 Unleashed, and I can't help but notice a lot of people walking around with 10k+ health. Initially, I assumed it was the result of freeform builds, but when I've asked about it, I've been told that people achieve this not through builds, but primarily through items that give lots of +hp or +Con.

This kind of throws me for a loop, because I've never seen an item that offered more than +20 Con or +250 hp (and then only when it came at the expense of something I needed, like more Dex or Str).

Now, obviously, as I get closer to level 40 I'll find better and better gear. But given the way that equipment has scaled so far, I find it hard to believe that when I hit 40 I'll be getting drops that give me enough +Con and +HP to get me the +4000 or so I'll likely need to hit that magic 10k.

So, I guess what I'm asking is, what gear are people finding to get such absurd amounts of health, and how do I get it (once I hit 40, of course)?

Comments

  • edited February 2016
    This content has been removed.
  • Ok, 7.5k is probably close enough, given that I have access to the Wardicator loop to boost my defense. But I'm still not seeing how I would be able to get there. I've already got a couple of green items I can't use until 40, and it's barely better than what I have now.
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    If you slot Growth mods, use a Health primary defense, and use Onslaught secondary defense, you wind up in the 7-7.5k range without Con. The people with 10k or more almost certainly have Con as a superstat (likely secondary).
  • xcelsior41xcelsior41 Posts: 1,056 Arc User

    If you slot Growth mods, use a Health primary defense, and use Onslaught secondary defense, you wind up in the 7-7.5k range without Con. The people with 10k or more almost certainly have Con as a superstat (likely secondary).

    Two of my characters have 10-13K health without Onslaught, and one's a hybrid(but has a legion piece, the other has all heroics). Growth helps immensely though
    Buffing everything to stupid high levels and nerfing everything to piss poor levels yields the same results, but not the same community reactions.

    42 40s, LTSer.
  • stergasterga Posts: 2,353 Arc User
    Heroic health primary defense gear gives over 600 hp. Purple 40 secondary defense and utility gear can give 338 HP. A rank 5 con mod is around 800 HP. Talent for Con. That should get you to around 7k HP on an Unleashed without needing to invest too much outside your super stats. If you want more, it's a matter of better gear and / or more con / growth mods.

    Justice Gear actually has less HP (~550) on it's defense piece than heroics, but you get four mod slots instead of three. Onslaught secondary defense gloves give the same HP as Justice primary defense.

    In general, I'm willing to bet many people just use Con as a secondary stat and probably pair it with strength primary super stat. Juggernaut encourages Con stacking out the wazoo because it gives amazing defense; better than any of the other primary super stat defense options. Ego Surge with nimble mind also encourages Con stacking since you get oodles of crit chance based on how much Con you have.
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  • sammiefightersammiefighter Posts: 92 Arc User
    Think every one has all the non-spec, non-role sources, but yes lots of gear options. Someone poked around it you can speck outside your superstats, so add a con mod to your ATs today :)
  • chaelkchaelk Posts: 7,746 Arc User
    I have only 1 with 10k hps, all the rest have about 7k.​​
    Stuffing up Freeform builds since Mid 2011
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  • roughbearmattachroughbearmattach Posts: 4,785 Arc User
    Aura of Primal Majesty is another route.

    My main toon is Int primary, Ego/Pres secondary super stats, but uses Aura of Primal Majesty (AoPM). The Int spec tree also provides more health because of a spec that raises the bonus provided by all non-superstats, and Int mastery raises all non-superstats--both of these include Con (not a SS for me).

    Combined with several Con mods, he has 11K health in hybrid mode, and about 10K in support role.


    It is also possible to raise health with Endurance primary spec tree.


    Finally, the Vigilante utility piece (secondary), Bolstering Eyepiece, also gives +300 health.
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  • draogndraogn Posts: 1,269 Arc User
    You can increase your health by spending points in the Recovery's specialization, I believe you can increase your health with the protector spec.
  • beezeezebeezeeze Posts: 937 Arc User
    I was able to gain over 10k hp on a character using night warrior in the ranged damage role by SSS con(int,con,ego) + leigons gear + r7 or better mods.

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