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In the Blink of an eye

raighnraighn Posts: 2,339 Arc User
I'm working on making a new speedster based character... going a route of Speed through Technology... and I'm not really sure how to progress on her build...

PowerHouse (Link to this build)

Name: Blink

Archetype: Freeform

Super Stats:
Level 6: Dexterity (Primary)
Level 10:
Level 15:

Talents:
Level 1:
Level 6:
Level 9:
Level 12:
Level 15:
Level 18:
Level 21:

Powers:
Level 1: Righteous Fists
Level 1: One Hundred Hands (Rank 2, Rank 3)
Level 6: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 8: Thunderbolt Lunge
Level 11: Parry (The Elusive Monk)
Level 14:
Level 17:
Level 20:
Level 23:
Level 26:
Level 29:
Level 32:
Level 35:
Level 38:

Travel Powers:
Level 6: Superspeed (Rank 2, Rank 3, Impact)
Level 35: Jet Pack

Specializations:
Dexterity: Combat Training (3/3)
Dexterity: Brush It Off (2/2)
Dexterity: Evasion (1/2)
Dexterity: Deadly Aim (2/3)
Dexterity: Quick Reflexes (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (3/3)
Vindicator: Modified Gear (2/2)
Mastery: Dexterity Mastery (1/1)

I want to go with a Dodge/Crit build using Dex as her PSS I'm actually having a bit of a toss up between NW, WotW, & LR for her passive... currently using NW since it seems to fit her theme best (despite not being a stealth character) due to it's charge time reduction making her attacks faster... I'm leaning towards LR though since I havn't used LR on any of my characters in a long time and the last one who used it is currently running WotW... plus atm with NW her build looks a lot like another one of my characters >.<.... I do NOT want to include Ghostly Strikes on her 100hands, I have no intention of making her into a dimensional MA build.

I'd like to keep her melee focused, but I am open to adding powers from other power sets that could fit the concept (such as electricity)​​
^-^ cute, cuddly, @Pandabutt ^-^
jniKqKJ.png

Comments

  • rhymere#3035 rhymere Posts: 486 Arc User
    Here is an attempt at what you were talking about, Flow can probably do better. 100 Hands for Cone AOE, LArc for single target. LR has way better dodge than NW and you will survive a lot better. It also has enhanced recharge rates, but also added Int SS for faster recharge rates and reduced power cost. Con SS for Health, Ego Surge/Nimble Mind. MSA energy unlock and you can juggle conviction, thunderbolt lunge, BCR, and MD to keep your energy up.

    http://powerhouse.nullware.com/powerhouse.html?v=11&amp;n=Possible Build&amp;d=1234OHGKLTP37M1D000D503D903DF00DD04A6007G00AJ00AI0512039Q03J503EI05J6002SwP3T3B1KVl

    Archetype: Freeform

    Super Stats:
    Level 6: Dexterity (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Intelligence (Secondary)

    Talents:
    Level 1: The Glacier
    Level 6: Coordinated
    Level 9: Acrobat
    Level 12: Impresario
    Level 15: Accurate
    Level 18: Negotiator
    Level 21: Quick Recovery

    Powers:
    Level 1: Righteous Fists
    Level 1: One Hundred Hands (Rank 2, Rank 3)
    Level 6: Lightning Reflexes (Rank 2, Rank 3)
    Level 8: Thunderbolt Lunge
    Level 11: Parry (The Elusive Monk)
    Level 14: Form of the Tempest
    Level 17: Molecular Self-Assembly
    Level 20: Masterful Dodge
    Level 23: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 26: Lightning Arc (Rank 2, Rank 3)
    Level 29: Unbreakable (Rank 2, Rank 3)
    Level 32: Conviction (Rank 2, Rank 3)
    Level 35: Ego Surge (Rank 2, Nimble Mind)
    Level 38: Imbue

    Travel Powers:
    Level 6: Superspeed (Rank 2, Rank 3, Impact)
    Level 35: Jet Pack (Rank 2)

    Specializations:
    Dexterity: Combat Training (3/3)
    Dexterity: Brush It Off (2/2)
    Dexterity: Evasion (1/2)
    Dexterity: Deadly Aim (2/3)
    Dexterity: Quick Reflexes (2/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Focused Strikes (2/3)
    Vindicator: Modified Gear (2/2)
    Vindicator: Mass Destruction (1/3)
    Mastery: Dexterity Mastery (1/1)
  • rhymere#3035 rhymere Posts: 486 Arc User
    edited November 2015
    For comparison here is the build Flow helped me make for my speedster:

    http://powerhouse.nullware.com/powerhouse.html?v=11&n=Racer&d=1238ObGQLPKV3S1D000D507DC07A600DL059G0417001A05DM001305DO03EI04K804QJ000mTO3T3B42ct

    Super Stats:
    Level 6: Dexterity (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Endurance (Secondary)

    Talents:
    Level 1: The Glacier
    Level 6: Covert Ops Training
    Level 9: Acrobat
    Level 12: Boundless Reserves
    Level 15: Accurate
    Level 18: Quick Recovery
    Level 21: Impresario

    Powers:
    Level 1: Righteous Fists
    Level 1: One Hundred Hands (Rank 2, Rank 3, Ghostly Strikes)
    Level 6: Night Warrior (Rank 2, Rank 3, Silent Running)
    Level 8: Form of the Tempest
    Level 11: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 14: Energy Shield (Laser Knight)
    Level 17: Ionic Reverberation
    Level 20: Ball Lightning (Rank 2, Triplicity)
    Level 23: Masterful Dodge
    Level 26: Sparkstorm (Rank 2, Electric Personality)
    Level 29: Dragon Uppercut (Rank 2, Rank 3)
    Level 32: Ego Surge (Nimble Mind)
    Level 35: Void Shift (Emerging Nightmares)
    Level 38: Rebirth

    Travel Powers:
    Level 6: Displacement Superspeed (Rank 2, Rank 3)
    Level 35: Electric Arc (Rank 2)

    Specializations:
    Dexterity: Combat Training (3/3)
    Dexterity: Gear Utilization (2/3)
    Dexterity: Deadly Aim (3/3)
    Dexterity: Expose Weakness (2/2)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Elusive (2/2)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: Offensive Expertise (2/2)
    Vindicator: Mass Destruction (3/3)
    Mastery: Dexterity Mastery (1/1)

    I've since replaced NW with LR and Energy Shield with Parry/Elusive Monk.
  • flowcytoflowcyto Posts: 12,858 Arc User
    When you mention charge time reduction, I assume ur planning on including charged MA moves, like DU or BCF?

    Here's another MA + Elec option, trying to take adv of Ionic Reverb:

    http://powerhouse.nullware.com/powerhouse.html?v=11&n=&d=1328OQGLPaK0000D000D503D903A60013051700DL051A05DK03DF00QG01EI04370500000d7t0nGQ3UbT

    Not sure what else would qualify for the 'technology' part of the theme for ur character. If ya want to sample from other powersets then that could change the backbone a good bit. A few SS setups could also work here, depending on ur priorities. Ya could even make a case for End PSS here to support something like 100Hands + Sparkstorm - just to try something different.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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