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New Cosmetic Advantages

maatmonsmaatmons Posts: 346 Arc User1
There are already some 0-point cosmetic advantages. Changing the appearance of an existing power is a great way to increase variety in the game without making entirely new powers. There are many more options that could be implemented, and access to these advantages could be sold in the zen store.

Scintillating Mind Blade Pack: This would add a cosmetic advantage to ego form, id mastery, mental discipline. The same powers that house the current id blades cosmetic advantage. Currently, your ego blade is sheathed in an almost flame-like aura. This advantage would change it to something more like crackling electricity.

Dark Energy Pack: This would add advantages to the powers from the electricity, fire, and force frameworks to make the effects black instead of colored. Think dark speed.

Flight Pose Pack: This would add cosmetic advantages to the various flight powers. One would make it so you fly with your right arm stretched out in front of you. Another would do the same for the left arm. If you have both, you put both arms out. These would only apply when you're at stage three. Go ahead and add the option to keep your hands clenched in fists while flying too.

Energy Weapons Pack: This would add cosmetic advantages to the powers in the munitions framework to make the powers shoot beams of energy instead of bullets. For some of the weapon models you can pick, this would fit a lot better.

Pugilism Pack: Adds a cosmetic advantage to powers that normally have a kicking animation to have a punching animation instead. Obviously, many attacks from the unarmed framework should get the option, but don't forget parry! Also thunderbolt lunge. I don't know what the current animation on that is supposed to be, but the option to change the animation to a proper punch would be good.

Taekwondo Pack: Adds a cosmetic advantage to powers that normally have a punching animation to have a kicking animation instead. Many powers from the might and unarmed frameworks would benefit. And thunderbolt lunge again. What is even up with the current animation on that? A flying side kick would be good.

For combos and such that already include punches and kicks, both the options from the pugilism pack and the taekwondo pack would be available. If you select both, you wind up with everything that was originally a punch turning into a kick and everything that was originally a kick turning into a punch. So its all flipped.

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