This is it for this weeks fixes, there will be a treasure chest full off good fixes next week I wish we realistically had time to get tested and into a build. More bug fixes, power fixes and other adjustments for next week and on the Preview shard as early as Friday.
Classes and Balance
- Trickster Rogues can now dodge using any random daggers instead of only a select few.
Content and Environment
- PvP Victory daily quest now properly awards a Seal of Triumph when completed.
Items and Economy
- Bahamut's Champion Pack: Now has items for Oathbound Paladins.
- Delzoun Treasure Chest: Now has items for Oathbound Paladins and work correctly for Guardian Fighters.
- Doohickey of Gond now properly displays for female characters.
- Ring of the Dragonslayer: This item now properly has stats again.
- Vault of Piety: Scourge Warlock and Oathbound Paladin weapons now have Weapon Enchantment slots.
- XP Boosters may now stack with Invocation granted XP bonuses.
Stability and Graphics
- Resolved a crash that could occur when sharing a Foundry Quest with a party member.
- Resolved a game server crash related to invocation resetting at 3am PST that could occur.
Comments
really? Really? Omg yes thank you
Excellent, thank you! I trust that this fix will also affect weapons already purchased, correct?
Any news on the foundry '[Admin] Map Transfer Failed.' error that's plaguing most foundries?
Thanks for the Seal of Triumph fix!
The Lostmauth 3 piece bug is really gamebreaking. =/ Instakill bosses etc.
Common Cause still isn't properly spawning entrypoints to the minidungeons like Ghost Stories or Mithral Mine, etc
My CW will play a 'level up' animation every time I use a daily
Champions Blasting Horn [green] on the belt (or in inventory) never actually activates.. Unusable basically.
NW-DC9R4J5EH - 'The Black Pearl' - Spelljammer! Phlo Riders and Space Orcs
Thanks for all the fish.
23th.Hope this will help us, can't wait to see how it works.
My Gwf class have been waiting more than enough seriously,
thanks for the help.
Hope they will do something about it, at the moment it's useless, impossible to predict if it will proc or not
YOU FINALLY FIXED IT!!! thanks so much *activates doohickey*
I am quite disappointed though that this took you a YEAR to fix. I understand it was at the bottom of the list until the event came along again, but still. How much time did it take to fix this?
anyways, if you need me, I'm in game, finally activating my doohickey and admiring how it flies around my head.
I seriously wonder how long it will take for me to get annoyed by its sound. xD
[EDIT] OMG its so cool! I can see it in the character selection screen! It is flying right in front of the camera!
Well he did say "as early as Friday"
I wonder if that meant as early as the Friday AFTER the new patch releases?
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Well, one would hope that the bugs being fixed on 4/23 are the ones already known and documented, and hopefully they won't break other stuff in the process.
But I was really hoping to see it hit the test servers by now, just so we have an idea of what they're trying to fix, and we can quickly make sure it actually is fixed. Maybe this afternoon?
Here's to hoping! *raises his glass* :cool:
Yup, it's gonna be afternoon alright. 7 May afternoon
Is the patch being delayed?
What's the list of the patches/fixes/etc?
Dying to know! :cool:
IKR. I'm dying to know if I should continue playing Paladin as my new main or get back to GWF, or alternate between...
Pandas like bamboo, right?
*pokes*
There is no way this can end badly, right?
*pokes*
*pokes*
Tick, tock. :cool: