Update: There is definitely a bug here. I dropped the quest and picked it up again, and now it is working correctly. Basically what happened is that I somehow ended up in a state where I had:* Visited all charging locations, North South East and West. All were checked off on my quest tracker * 3/4 Charged Lesser Wind Runes…
Anecdotally, the blue dog dropped for me after collecting about 250-300 bones. By the time I got it, I had already bought 4 white (common) dogs, numerous enchantment grab-bags, and had collected enough Savage enhancements to assemble one Rank 7, and two Rank 6. On the flip side, I know people who had the blue dog drop two…
The XP rate doesn't matter anymore. It's the reason leveling so so fast in this game. It's sort of like the developers admitting, "we know people are just going to plow through this content, but we have to make you go through this theme park first because... well, that's tradition. That's just how it's done. And we always…
Actually, your response suggests it's a terrible system. You perceive crafting as "not part of the game", something that detracts from the game experience. That would be antithesis of good game design. It's true that other games make crafting a tiresome, brainless grind, while others make it a brainless, non-engaging…
Does not compute. There are almost always 3-5 trolls/RP-griefers at the Moonstone Mask on Mindflayer. It's what they do for fun while waiting for queues, though some have taken it to new levels of stalkerish behavior. At the end of the day this is a Cryptic game, and there is something about Cryptic games that draws some…
Blocking is definitely borked. I was wondering why my GF has been struggling so much--I thought it was a consequence of leveling and fighting tougher enemies. After some testing, I found that a MINMUM of a strong "one-onethousand" count after releasing shift was needed before trying to re-shield. In some cases,…
I think free respecs will be in order if/when they sort this mess out. I've spent over $20 just on respecs, trying to figure out something that I could live with. I'm at 60 now, and my GF struggles with a lot of vanilla PvE content. Hits like a wet noodle, generates little threat, guard meter breaks within seconds of…
Doesn't matter "how you always do it". That's now how auctions are intended to work. You set a price lower than what you were willing to accept, with the assumption that it would always work out for you. You assumed wrong and got burned. Own it.
The problem is the language you're using. You keep describing it as being "black", but what you're trying to describe is the fact that the sun is slightly darker than the light bloom surrounding it. The sky/bloom appears white, while the sun is a pale orange-yellow. It's not that the sun is missing or anything, it's just a…
No need to fear that it might happen, this is exactly what will happen. It happened in CoH, and now history is just repeating itself. Unfortunately player-designed content systems are a magnet for unscrupulous players. It will shake out like this: roleplayers will get continual use out of the system since they will mostly…
I had a hilarious episode in the fallen tower area when two groups of orcs respawned on me while I paused to clear room in my inventory. I wasn't in a position to fight them all so I tried to run. As it turns out, retreat is not an option in this game. In the process of attempting to run away, I ended up with the attention…
We're not getting anywhere. Stabbing someone with a dagger is not open heart surgery. Not even close. Your analogy with the sliced fruit is similarly bizarre and abstract. However, I don't think you will understand why they are different because you are imagining reality through the filter of video game and movie combat.…
Please stop. Okay, I am totally on board with the idea that games play fast and loose with reality--in fact, most games and movies pretty much dismiss reality altogether. I am also on board with the idea that you can't just nerf things because in real life they are impractical. I am totally OK with rogues continuing to…
No, it won't. Regarding the topic at hand, the idea of wielding daggers for insane carnage is a modern RPG construct. A dagger is either a last-resort weapon, or something you use you assault an unsuspecting--and preferably unarmored--opponent. You don't walk into a sword fight with a dagger. The idea of a dagger-wielder…
You're arguing that the poverty of character customization in this game is a tactical advantage? If more of those classes were present at launch, the "years down the road" could be spent building more world and story content, cosmetic goodies and character services. The reality is that the scope of the game was limited to…