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  • As I said, I feel it's both and it's why the game has such a major flaw. Class balancing needs to be done in the context of current content and that's why they both need to be changed. Dungeon design is a mess and class balancing suffers for it mechanically. You can put bandaids on it and buff dps but it won't change the…
  • Complaining is feedback.
  • Of course I agree that both fighter classes are pretty bad, but my concern is that when balancing classes, you have to keep in mind the content it is being balanced for. It needs to be done cohesively and should never be done out of context, and keeping in mind that the chances of current dungeons ever being reworked is…
  • Never said other MMOs are vastly better, I think most of them are bad these days but this one has been a real stinker for me. I've done at level mad dragon and grey wolf. Grey wolf isn't hard, you can literally run around in circles kiting the adds while people kill boss, I did that on my CW, DC, and GF while leveling.…
  • Perhaps I missed it but what are your thoughts on best in slot gear? I'm currently using your build with fatebender for the 15% increased encounter damage but it has no crit, just recovery. Iirc I think it was weaver that had the 450 crit 2set and an interesting 4set that did two different things depending on when you hit…