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What is the Arc Client?
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  • Yep, count me among the others here who like what's happening with these designs overall, but their version of Drizzt just doesn't do it for me. Oddly enough I barely noticed the hair - I think the face shape/design overall doesn't come close to exuding the "HAMSTER" vibe that many other Drizzt concepts have. Otherwise,…
  • Glyphs - I was shocked at what a difference they could make, I finally dropped some AD on them and made some kills on my 1.9 ilvl HR (sad, I know). More so than any other game I've played, the sheer difference gear makes is STUPIDLY huge. It was mentioned a few pages back, but it should never be the case that a…
  • ^This. I think it was bad design call to put BiS behind some fairly high walls in the stronghold system, and am hoping for a small-guild workaround. I'm thinking they can allow folks to convert their guild marks into "bag of 1,000 guild marks" or some other currency that would allow them to buy the guild gear from a new…
  • Hitting the 61-70 leveling stretch with ilvl 1700 was hell. My Archery HR was always a bit fragile, but the sheer number of trash one-shots was enough to make me walk away from the game for a week. She's finally up to just a tad under 2K ilvl, so life is a bit better... but still not that great. I can fairly easily solo…
  • I second this idea as well. My guild roster is at the cap, but the core active members are perhaps 5 or 6 at most, with usually 3 of us on at any given time together. It would be a shame to essentially have to give up early on in the Strongholds process because we just can't get enough bodies together for an encounter.
  • Never have/never will quit a pvp match... but I also play Storm/Archery HR in PvP, which says a great deal about how stubborn I am. I'm still not that great, but I'm getting better at learning my build's limits, as well as the limits of others. That being said, I am loath to be too harsh on the leavers. I would never do…
  • A roughly 12 hour delay (at least) when we were told "up to 6 hours" is not cool, as most of us no doubt feel. However, I just want to put this out there - I think this game is a pretty amazing product overall. Can't think of another game that has this much story depth, opportunity to try new things, event items I actually…
  • I agree with Swift and Thorned standing in the way of a proper class tweak. However, I feel like Swiftness is one of the only things that allow HRs to survive (and if done right, prevail) getting jumped by TRs trolling your team's node. If you're losing such a significant proportion of HP from the TR's opening shots, I…
  • I'm not the most experienced/best PvPer myself, but a couple things I might contribute: Powers: You're pretty much all set here. Everything you listed are staples of HR PvP, and have been for some time. Fox in particular helps us survive a bit better, although broken TR dps can still take us down quite a bit. But hey, an…
  • So glad to see the other stubborn archers out there! Cordon is a godsend - I regularly tap out all 3 charges in fairly quick succession, and the melee equivalent gets a ton of use in both PvP and PvE for me. Thanks to being threatened by ranged mobs inside of Cordon-rooted packs, I got back into using Split the Sky to work…