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What is the Arc Client?
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  • Noticed changes from the latest patch: - Entangling Force: damage reduced by ~30% (525 -> 375 Magnitude) - Lightning Bolt: now replaced the Sudden Storm's name, at-will is again called Storm Pillar - Empowering Flames: Replaced by Frigid Winds (with is base effect) - Frigid Winds: Replaced by feat Iced Lightning (Storm…
  • It is hard for me to understand why many people voted for changing ratio from 500:1 to 1000:1. ("Ratings have been rebalanced per player feedback and performance."). Yes, it would make the gap between players with top equipment and players with general equipment smaller (can be good for some players who want items to…
  • I read the blog as well, looks like they delayed its posting so that they could mention recently added Fireball in it)) And this is the reason why I suggested to move first feat to Thau tree and replace it with Arcane Mastery crit severity feat in Arcanist tree, and replace second feat with identical straight damage…
  • From the latest Patch Notes: With this change, an additional change is needed for Eye of the Storm class feature to remain competitive with other features. It should now provide 20 000 Crit Chance rating to remain the same 20% crit chance bonus as it was. Also, I hope that at least some of my earlier suggestions would be…
  • <font color=cyan> And a small summary of all of my suggestions. If they are implemented: * Both PPs still have access to all utility Encounter Powers (Shield protection, Repel push, Ray of Enfeeblement debuffs) * Both PPs have access to combo of Icy Terrain + Steal Time (asked for in previous posts) and to 2 thematical ST…
  • I saw several mistakes in my previous post, sorry for that, can't edit to fix them) <font color=cyan> 3) Passive Bonus Changes 3.1 Class Features 3.1.1 Arcanist * Change Storm Spell to proc on all attacks, but reduce the chance to 10-15% (equivalent of current version with 33-50% crit chance) and, if needed for balance,…
  • I don't know whether it was posted earlier so sorry if it is a repeated bug report. <font color=red>Icy Terrain: Root effect doesn't get x2.5 duration bonus against mobs (or is that intentional?)</font></font> <font color=cyan> I also have several suggestions that should make both PPs more thematic, balanced between each…