I even manually claimed it, but it disappear suddenly after one week, after it was placed to reclaim promo store, like two days after after i claimed it. support do no help, its just gone after one week, noone know that this gonna happen. bad bussines
vanity pet? yeah i notice there is Imp following me around, probably vanity pet i summoned before but i dont have him neither at inventory or vanity pet tab. If this can decreasing my stats on pvp maps, then it finally explain everything. but how can i get rid of it? there is not even option to unsummon on other pets, so i…
i was on preview now and i figure out that combined rating is pretty nasty stat. it isnt redistributed, but the number is given to all stats, at least power, crit which i observe. companion bolster? at pvp? really? are there any cap like at pve?
as was already said, we are second day of new module launch and peak number of players already fall significantly. as far as i remember, that was never case before. everytime new module launched, it has at least one or two weeks increased numbers and number second day is bigger then the one at launch day because logging…
maybe, BUT refining nerf is very big, you can only refine 100 000 rad per day per account and its very big isuue in progression in my opinion. and still backlog is very big and growing? whats wrong with the game then? another resonator exploit or what? so refining nerf is worthless and they should revert it back so atleast…
zax backlog is increasing - again. their AD system rework fail - again. offer 100000 rad refine into ad per account fails, because players creating many alts accounts. there are only two solutions to this mess. 1. apply ban filter on everyone who runs more than one account. 2. rework system again
nice point micky :-) i understand what first post means. with AD refinement cap at 100 000 per day per account, its hard to find reason to play. hard to find motivation to catch up your guildies. i hope we will see Cryptic change it next mod
so you are saying its not worth playing CODG and RC unless there is double gems for manys? interesting. My gameplay is suited for my old laggy notebook and stubborn playstyle (not willing to change my favourite builds around new meta). Currently daily Ravenloft zone od HR, GF, DC (all 16k), two random ques, campaigning OP…
it depends. if the goal is helping each other, whats the point of force 5 players that solo que for random que to play MSP for example? If they are supposed to help nonrandom que, they should be transferred into elol or etos like 90% of time? if yes, its not that bad. only asterdahl can tell and i hope he will for his own…
my two cents - Cryptic obviously want push this new system through our throats no matter what and of course they are not stupid and they will make sure it will work. Maybe not at the start of mod12b but adjust things later. So we can expect big nerfs of hardest content to be able to pugging, which are not doable now. some…
so we get customizable que next week if i remember correctly? what will happen? premades start to use customizable que or not? my bet is regular que will be the same as always, almost noone seeks challenge, they want farm kills and get some reward from pvp. i want to be wrong, but i doubt that
aliance equipment phased out? what will happen with aliance equipment stored at my bank? i hope it dont disappear suddenly. i saved it for double ad event .... can we get one please? soon @asterdahl
trying pvp again after a year and only see its worse and worse. there is no different between regular que and solo que. strong guilds looks like syncing themselves in solo que and are on the same team as partial premade. all matches lopsided. even if i am their alliance member i am ported against him. and the end i need…
point is, that pvp in this game is used and probably meant to be just spare some time there (or waste if you want) many premades are just queing there in between waiting for dungeon or raids party are created (their own words). So basically pve players just spend some time in pvp in between waiting for pve instances and…
this dev blog is joke in the terms of pvp. pvp is horribly unplayable for years already and you do nothing dear cryptic, you let many players just quit or play only pve. i am sure it affect your revenue in a hard way. so let your fairy tales for someone else
so where it is? we are already waiting for years here for working pvp again, grinding pve and hoping one day .... :D according to steam numbers, playerbase growing again after a years, so PVE is working a bit, can we turn focus on PVP rework? i dont even bother anymore with solo que cheap bandaid event, which is probably…
i stopped posting since i turn myself into pve grind zombie, but this is ..... Man can dream , mimicking should be a hero if he push this (for some time) he should already figure it out, that we cant wait to pvp mode, to start with changing pvp ...