I agree with all your points but this one resonated with me the most. I have seen so many production teams drive away communities from games with great potential based on assumptive projections from a "good month" without factoring in how harshly their monetization efforts negatively affected gameplay. Thanks for reading…
There's two sides to this argument. Yes, it would be a good idea (in my opinion) for the developers to add some priority to adding a two-step verification for player-to-player trades. Most current-generation games offer this feature, and it makes it difficult (though not impossible) for scammers to bait and switch. At the…
This is a tricky issue, but making every single drop non-tradable would severely hinder the game economy. Also, with the new class restrictions, how do you know if the person needs it or not? Maybe they can use it on their companions? Maybe they have a friend or guildie who can use it? One thing you could try is to party…