before you start punishing the leavers you really do need to level the battleground. solo queue vs solo queue pre-made vs pre-made gearscore entry levels personally, i think everyone should leave if they random and come up against a pre-made. there's only one way to send a message to the devs it seems
i have 2 lvl 60 gwfs - would that make my opinion more valid than yours ? The problem really isn't with the player. the class, as it stands (and to a certain extent on the test server too) is broken. The countless threads on this here forum attesting to that aren't just there because people don't understand the gwf…
It's been a while since i did this boss but i remember the pain. probably the best example in the game of why the gwf sucks for solo/pve. If i remember correctly: If the hound gets you or your companion with it's cone, it spawns adds. so get rid of your cleric before the fight the basic idea is - eat the big spiky attack…
With the current state of the game: a gwf is painful leveling until you get a cleric. even after that, it's not really much fun to solo content. Helms deep..err 'helms hold' i meant (lvl 30-ish) is pretty much the only area i can truly say was enjoyable. GF is a lot better all round although slightly dull post patch, gwf…
wouldn't running the class feature (the name escapes me atm) that gives 5 seconds of immunity after a daily be a better option than using a HAMSTER poor daily ?
I cant' deny that, as the game stands, at this very time: there are various optimal TEAM stats for pve and pvp. when you get down to individual builds, there are typically one or two (at most) builds that work. After the 'balance patch' - who knows? It's not pvp as we know it - 5v5 is too small to make anything other than…
only the first two are facts btw. replace the word difficult with either the words 'nice change of pace' or even 'challenging yet rewarding' and your glass suddenly becomes half full again :)
It's a known bug bozar, it tends to happen if you get dazed while going into unstoppable. girlinabush - The major cause for GWFs' complaining isn't pvp.
i like your usage of the word 'limited'. very creative giving tr's so much range and mobility is just a mistake. add in unlimited stealth and it's just broken in pvp
# If this were the case then they would let you equip any dagger in either hand. As it stands, only one dagger with weapon enchants can be equipped in the offhand. i'm calling exploit/bug on this one