Cleave is the bread and butter at-will. Not sure gear score is really all that relevant in an assessment of its usefulness. And really if you're underwhelmed with its damage potential, you might be more satisfied playing a DPS class and not the tank class? I don't know. I mean I've never had a problem with cleave. It does…
Yay! GF love! That brightened my day. I usually don't aggro everyone. I try to aggro the toughest enemy near the party. Or the boss if it's a boss. This changes on a case by case basis (as in, some fights require me not to be on the boss). But in more general terms, I try to get the attention of the hardest hitting thing.…
In 4.0 a Trickster Rogue is a high damage dealing striker, designed to be very effective against single targets. In this game's weird take on 4.0 rules, the TR is actually one of the few things they got pretty close to the base PnP game design. I feel weird defending them. I'm a guardian fighter. But still, if you all…
If I look at my smartphone and it tells me it is 1:30 pm EST, and I stand up in the office and ask my colleagues what time it is and I get 10 different answers all ranging between 1:25 pm and 1:35 pm, I think at the end of said experiment I'll have a valid enough data set to know what time it is.
As a free game, sure it's worth it. When you start spending money on it, the cost quickly gets to be far too high for the return on what you are spending. So be wary of that.
Taking the time needed to correct an egregious error that made it live, and maintain integrity, sends the wrong message? Interesting. In any event, Cryptic let indestructible zombies bug stay live in Champions for a year. So their ability to fix bugs has always been suspect. When you pay for a ticket to carnival, you…
But the stuff they are working on now is still zen fueled purchase items. And not bug fixes. It's the Cryptic protocol. As seen in their other two games. So the complaint is as valid now as it was in 2010.
You're flip flopping between extremes. Talking about a bug/exploit that makes her able to be one-shot. And suggesting if the encounter is tweaked she'll be too easy and it will be boring. The complaint is valid. The encounter could use some tweaking so that it is challenging, but not overwhelming, to a group. But it seems…
That's fine for "raid" content. But this is single group content. And actual MMO's don't really raise the stakes so high for single group content. And that's one of the oddities of this game. It's not an MMO. It's an OMG according to Mr. Emmert. And so the content itself has an inherent identity problem. Waaaaaay back in…
It's not rubbish. The improvement was great. But it's not worth a respec. Cleave is still pretty much the go to at will. Surge vs. Tide of Iron on single target is kind of a toss up with the improvement to surge. But again, not worth spending respec points. So keep on using what you've been using there.
I think a moniker like Morgan or Carnegie would be far more appropriate. The root of quite a few of the issues and complaints about this game come out way more on the side of laissez faire capitalism run amok than communism. Folks who want to show support for the worker class, er I mean the playerbase ... and folks who…
Paladin, Ranager and Warlock I see happening. Monk? They'd need to figure out psionics in their version of the 4.0 rules. And I don't see anyone really clamoring for Kalashtar as a playable race and Battleminds. So, Monk will probably take a lot longer than a Ranger or a Paladin.
Nah, you seem to have not fully experienced the Cryptic Quality Assurance model. Thisis standard operating procedure for them and their crack commando unit of bug fixers. This type of stuff happens all the time in STO and Champions. Bugs that were reported on test always make it live. And THEN prompt a mad dash to get them…