Gaming is a business, and with internet being closer to the masses than ever before - the target audience aren't geeks anymore, but your average-normal-Joes. Joe plays consoles, and likes stuff like CS and GoW, Joe has money, Joe is 80% of the populace... .. what I'm saying is - geeks are <font…
I agree companions need more love and tactics would be a fun addition - but a social thing like dungeons where you go with *real people* is a place where they don't belong.