I hope that they will make some efforts to add something like this features before Module 3. The game needs something more for endgamers than just VT or CN.
I agree with you 100% It would be nice also to have a competitive PvE like a dungeon or raid where guilds have to challenge. For example 4 guilds (4 party of different guilds) start at the same time a dungeon and they compete against each other for the victory. The winning team will have purple drop for each party member…
It could be easy to fix this problem with small changes: 1. make trash mobs drop some special item ( purple enchants/profession resources-assets ) with a very slight possibility. Even if you have the chance to skip trash nobody will do it. 2. like in Spellplague you have to add some other task during dungeon
No, I'm not happy. My classe (cleric) received unnecessary nerfs and healing is more and more difficult, frequently game crashes without a reason and I still find the same issue (exploit in dungeons like Spider or Karrundax). I really hope you can fix something seriously and not only make unnecessary nerfs.
This evening we did Malaborg's Castle and we had some problems: 1. sometimes when you die adds don't reset and so you have to die to see them disapear 2. if adds don't reset when you wait in campfire you are going to receive the visit of Vallindra that will kill you again 3. we got only blue drops :(
Are we still playing the beta?!? Because I thought that we shouldnt see such a nerf after investing so much in something. We could also have invested real money so you should respect your customer and try to make softer changes. Stalwart set is at the moment best in slot for GF and it is only a T1 set. Maybe you just need…
I think this could be a good idea only if you make some other update: 1. Fix dungeon exploit. It is crazy that you can finish some of them in 10 minutes 2. Make trash drops more interesting (AD , couple of zen, tymora bags) 3. Make pvp items usable just for it 4. Chest in dungeon should drop also epic enchant and runes or…
My top 20: 1. Fix the frequent crashing/patching 2. More unique dungeon boss design (not only kill-the-adds) 3. Add a very low chance to drop something of value in dungeon/skirmishes lvl 60 (i.e. coalescent wards, keys, respec tokens, mounts, mount training, companions, dyes) 4. Vote kick system 5. Pvp rankings, rankings…