You are not weird. What you prefer is what was called a "demo version" in the 80ties and 90ties. Nowadays all you get is empty promisses, day0 patches, 90 pages of EULAs, half-done products with a marketing budget that exceeds smaller companies whole development budget and greedy speculators that come up with "new" ideas…
It was in your backpack. I stole it and used it on those greedy accounting clerks at Perfect World, who came up with the idea to create a cashcow to milk and name it "Neverwinter".
/sign This is an easy mode pay2play game for the 5-minute-quick-action Facebook/iPhone generation. Having it feature "d&d" and "Neverwinter" in the title will make Gary Gygax crawl out of his grave and flee to mars.