@amenar Feedback: Class Feature: Steel Defense I notice when Guardian Fighters gain immunity the threat of the target is reset. Also, the debuff is removed after the immunity gain. This is not good. A huge problem happens on the battle of the blue dragon in Dragonglight Stronghold Event. The debuff should not be removed in…
So many bugs :neutral: 1 - Bull Charge was also a little high on the Burst damage spectrum, but it turned out to be primarily because of a bug: 2 - Great Weapon Fighter: Steel Grace: No longer shared with the Guardian Fighter. Renamed to Steel Resolve. Several bugs with this power have been fixed, which should make it work…
"Oathbound Paladin: Oath of Protection no longer impacts server performance. As a side effect of this change, it is now slightly easier to hit the cap from this passive power when receiving very small amounts of damage." Another hidden bug since mod 6? Can you explain more about this one.
In my opinion the Daily of OP Divine Protector could be on this way. I think it's the best change to balance the pve and pvp content. a) Reduction 50% of damage and Duration 10 secs b) Can choose one or two allies only to protect and this targets marked redirect 80% of the damage to yourself
@terramak In my opinion the Daily of OP Divine Protector could be on this way. I think it's the best change to balance the pve and pvp content. a) Reduction 50% of damage and Duration 10 secs b) Can choose one or two allies only to protect and this targets marked redirect 80% of the damage to yourself
In my opinion the Daily of OP Divine Protector could be on this way. I think it's the best change to balance the pve and pvp content. a) Reduction 50% of damage and Duration 10 secs b) Can choose one or two allies only to protect and this targets marked redirect 80% of the damage to yourself
Ty. Another thing @terramak Have you ever reached Gold on phase one of Prophecy of Madness? In my opionion this phase it is bugged. Check this please. thanx.
Resolved an issue wherein collections stated that the quest "Weapons of the Guild" would become available at "Stronghold Rank 8." Collections now states that "Guild Hall rank 16" is required. The amount of investment required to unlock the quest itself has not been increased, the terminology has been changed for…