I do agree...it's the only class that must hurt itself to deal damage. And to be honest, the damage is way too much. 25% hp, 40% hp...plus i kind of recall the devs saying that the bloodletter rework was supposed to take away the self-damage, and just decrease the cooldown. Btw, it's unbalanced. You take away the self…
Nope. You wrote "if they make it longer than the time it takes to get to 100%". But they never said that the time to grind milestone = time to get to 100%. Blessings give people the chance to grind each milestone for the whole time of the entire campaign, plus the racial unlock. No need for any refund. Even if they make it…
You'll always have players who do not care about learning and listening. But you also have many players who look for informations. This section used to have guides and builds posted by experienced and dedicated PvPers. I don't see them anymore. In the past some guides were posted. I think i posted a guide for beginners…
From what i tested so far, doing both solo dom and some 1v1s, going full glass cannon DPS on barbarian (let's say almost 50k arp, 70k+ crit, 70k+ power), without sigil and using wheel, didn't perform better than the same build with some more defense and HP. On other classes might be more viable, but for fighters it seemed…
There's much to do to balance. But you can still have fun. More than in the past. Players just need to focus less on leaderboard and on winning or losing a match. It's ok to be competitive, but not to the point where players quit/ask to get kicked/ kick others from a game, exc...
It seems you're the one who didn't read or understood. First part where he says the opposite of what you say. Which is what i warned you about, when you were talking about your amazing PvP world made of premade players mixed with normal players. Old players know that back when we didn't have soloQ, 8 matches out of ten…
You indeed doubt me, or there would be no point in shifting the discussion from the topic to leaderboard position. Plus again you assume things, and you are wrong in every assumption you made about how i perform in PvP and matches played ( i dropped exactly because i didn't stop playing. I just didn't play much).…
I just read the messages. And...lol. @lemollen 1st: why i post pages of arguments about changes that might work and might not work and why, and i get 1 short reply, the next one i'd say, of players attacking me (not my arguments). Typical "ad hominem. You can't beat the argument, so you attack the character. I'd like it if…
PvE players don't like PvP. They usually go to PvP for a change or for a fast match. Or to get rewards, if there are any. As i said, we already got one queue only, the mixed queue, for years. And PvP died. AFTER THAT, the devs tried to introduce soloQ because one of the biggest factors that made matches lopsided, was the…
@lemollen Everything you wrote, i think is wrong. - You propose to scale iLvL of those under 20k, up to 20k. And leave those over 20k untouched. I can tell you, here and now, that this would not change not even one bit how these guys will get stomped. First: how do you plan on scaling up 14k toons with green gear and not…
This. Agree 100%. Other than this, for the 100th time, the devs said time ago, when reworking PvP, that their aim was to make it so that no matter the difference in gear and build, no player would be able to win or hold out for long when outnumbered. Everything else is the exact, same blabbering i've read for years. It's…
Everything you wrote, wrong. You start with the usual old blabbering "you're not good at playing, don't give feedback exc...". You missed the part where i wrote that even a BiS top player stated that OP sigil is too powerful, in PvP chat. Other than that, i can tell you the same: you go here and there tellingeveryone that…
@barbie Sigil is broken. Sorry to contraddict you, but i've seen countless combos of broken items in PvP, and every time there were players saying exactly what you say now: those items are fine, it's you guys who "do not know how to play and build". Too bad for you i've read exactly one of those "best PvPers" you talk…
@nathanjm: budget is low. Was thinking exactly about the 1030 lately, but don't know if in Neverwinter it will make much difference on what i need, since it's a CPU-heavy game. Can find the 1030 on amazon for roughly 85 euros, which i can afford. @some1stolemynickname: Power supply is 600W. Custom built. Motherboard is a…
I remember at least 6 modules during which TRs could 1-shot GWFs through sprint/unstoppable. It was like a free kill button. We wrote countless times about this, and i always was told that i got to use mighty leap or save avalanche and time it perfectly with SE. Stuff like that. I do agree that no power should be…
Stamin is foundamental to the combat mechanics. All the shift mechanics give a small window that negates most damage/CC, and stamina depletes fast. Which means you must be good at managing it and timing it. If you do that, you get an advantage over your enemy. Same goes for dailies now: they popway way less and are very…
I'd at least make iLvL brackets. Still happens wheat we've seen for years. Yesterday in a match i got a 15k toon in my team. We fought to the end but it was 4v5 pretty much, expecially since the guy stopped fighting after a while and started sitting in spawn. So after the match i PMed him and suggested him to build the…
Yup. Interesting expecially when they pop OP sigil and get back to full health. However, i'd leave it like that as a boost to the enchant, cause it's a nice and iteresting mechanics. It lasts a bit more than 3 seconds however, seems to me. Devs should also boost other armor enchants too, to bring them on par with…
Tried again today. Same old guilds, abusing the new cheese. Shadowclad (ab)users have the upper hand. The enchant is broken unbalanced, same as old T.Neg+T.Fey combo. Good job devs. What a joke. After 6 years, nothing changed.
Stronghold boons and gear requirements were a part of the issue (SH boons now are way less impactful), but i disagree when you say that broken items/mechanics/builds didn't play a big role. Each module we've seen something that could literally break every match. Immortal sentinels, demigod GWFs with roar, demigod HRs,…
Sorry i overreacted. It's just frustrating after 6 years to still see immortal players tanking entire teams and fighting each others on a node forever, then stopping because (their words) that was "boring". I remember your discussions here and i remember you as a good poster indeed. Sorry again if i overreacted. I enjoyed…
Kalina, same old blabbering i've read for modules. Whenever someone talks on forum about broken items and interaction exploited by players, some PvPer writes posts like yours, trying to blame it on the guy who posted. You might fool new players, not me. I've seen this HAMSTER for modules. Keep your blabbering for new…
My guess: - easy way to get PvP campaign achievements fast - doing it for the "fun" of being immortal and stomping other players - preparing for the PvP season where they will abuse the heck out of that combo to win and get the best rewards And what i experienced was solo queue. But in the old days before solo q, you would…
Can't name and shame on forums. I'll just say they were both from old well known guilds. One is/was one of the top and oldest PvP guilds. And one of the two is a very old PvPer. As old as me probably, and i've been playing since july 2013. The 3rd match i played, and last, was with both of them in the same team. Ended up…
Rank 14 Shadowclad+sigil of the paladin make CWs immortal. Please fix/rebalance before starting the season, or it will be a joke. Met 2 CWs in a row today in PvP, both immortal. In 1 match they were against each others, and they literally got bored fighting on a node forever.
Now this explains the 2 immortal CWs i met in PvP today. Could not be killed. In the 2nd match one was in my team. They fought each others at center, forever, saying how boring it was. And they are starting a new PvP season with this stuff. Seriously. Well, since mod 2 PvP has been a joke with a new trick each module,…