If you acutally look at the data from runs of uptime of Chaotic Fury, you would find out that uptimes of each buff are not the same. Fury had in many cases uptime comparable to Nexus and Growth combined (who knows why). Fury is much better than oppressor buff.
Feedback Uncontrolled Obliteration + Similarly to Chaos magic, this is a very nice flavor to the chaotic version of CW (it's like Izzet :D) + Very nice offensive buff, a variation on other self buffs that thematically fits. Potentially very strong. - It doesn't belong where it is in Ren tree, in the current form. Ren is…
Feedback Chaos Magic + I like the inclusion of defensive buffs for CW, it helps to shape a possible support path for CW. Defense in general is not as useless as some people think + I like the flavor of randomization and chaos, that's interesting. Explosive, uncontrollable magic is a nice theme. + I like capstones that…
A lot of opinion based things, that's fine. One thing though, I haven't seen any changes to Chilling presence. The only change is it's interaction with smolder. How's that affecting the choice between Thaum and Ren? Is there something I am missing?
Big piece of work. Thanks for that. Just a couple of things from me. A lot of things in this guide are odd to say the least. Some indicates lack of experience (like suggesting DC sigil, Dark enchants in Defense slots where there clearly should be Radiants or other that give HP due to AoC dmg - as it is easier and cheaper…
It is a standard choice for all DPS focused players to have Air Archon as summoned. It has good rune slots, good item slots, it is melee so no problem with powersharing, and a fantastic active bonus. And even if you later decide to change your play style or just a summoed companion for something with debuff, or simply a…
You have 12 rimfire ticks there. That's a shocker it didn't do much dmg. 12 smolder ticks and 4 Ice Knifes so for every 3 rimfire procs in the test there was 1 Ice Knife daily. Also, you have 13 disintegrates. So you have 13 Disintegrates, 4 Ice Knifes, 11 Chill Strikes... and 12 Rimfire procs, which should proc once per…
Do you have some link to it so I can check it out? I haven't been worrying about that much since I'm on ps4, and will be waiting several more months for it.
In the question of IV vs. ER with Rene capstone, I can only provide close to worthless personal experience, that Elemental R. loadout consistently performs better in terms of overall clear time and personal dmg output. (also, in the same way, Rene outperforms Thaum in terms of clear time, or course, It cannot (EDIT:it can,…
Thaum? Why would you play thaum on AoE? Thaum will get you Assailing, terrible in AoE, Elemental empowerment, which is mindbogglingly terrible in AoE, and spell twisting which you can easily replace by 8-10k recovery or less. (building up recovery seems to be necessary for mod 13 anyway) In Ren tree, on the other hand, you…
There will be a spot for MoF debuffer build (proper, not Thaum that slots swath) in the 10 people trial, if anything. And really, I don't see how being outclassed a little by other classes is a problem. It's not like our party has a Scourge Warlock Fury as a main DPS, oh wait it does. And we still do fine runs in anything…
No you can't have everything with loadouts. Standard mod12b SS has almost no recovery, and you can't pull out a feasible MoF without at least 10-12k. I mean, play spellstorm if you want to play primary DPS thaum. In mod 13, you'll be forced into recovery anyway, as oppressor will most likely outperform Thaum by a big…
Spellstorm will produce better personal numbers. And it can also serve as primary or even secondary DPS in end game (To9G) MoF is not a good DPS, you always play MoF to get a hybrid of sort, it makes no sense to play MoF for personal/primary DPS. MoF can be built as a support (because it can produce high numbers of core…
If the uptime of debuff is good than yes I think it's the new BiS. Well, even if the debuff isn't good, it still might be very very good because of the dmg buff, slots etc..
Honestly I don't know. With sphene set you lose 6 INT from current DPS meta gear, and INT being a separate dmg multiplicator, you lose a lot. The problem is I have no clue what is a comparison of 6 INT and 2 WIS 2 CHA 1500 Recovery and 4% AP gain from neck. (plus some minor additional difference in core stats). Honestly I…
If you want pure DPS, you should go the SS route. MoF is great, but mainly in being able to provide debuffs through passives (CA+SoD), which results in hoarding all the possible support spells and feats into it (Chaos Magic, RoE on tab etc). DPS builds do not differ much SS and MoF. I suppose the only difference is that SS…
Vorpal is overrated. You can get crit severity without Weapon enchant. 75 base 10 Belial 15+9.3+12 *1.1 CA damage converted to severity (assuming 1400 stat, 22 CHA, Boon, and CA) about 40% 10 for Wild Storm 8 Dragon boon that's 100 base attack 75+10+40+10+8 that's 243% hit If you add Trans Vorpal it's an increase in all…
With this approach, in two three years, you will end up like diablo 3 which has to make 50000% dmg bonuses to make a skill relevant. It's a mess. I;m not saying their solution is perfect, but in a long run KISS solutions break games.
From ps4 perspective: You also have to take into account how long it takes to form a group. We have a stable party with friends but we have no clerics, only MoF debuffer, Pally tank, and SW dps. It takes quite a while to find the 2 more for the To9G. I would say it takes 40-1 hours to complete the dungeon if you count in…
Class balance is much less important than people thing. Not only it's impossible to achieve or maintain pure balance, it is also not desirable imho. What is desirable, and what we should want, are frequent changes. Instead of trying to achieve the impossible and balance all classes, you can do interesting things without…
You are right, though imagine how incredibly powerful it could be in preconstructed groups, where players rely on this boost with their stat and intentionally cap at 80%. The companion would potentially provide 40 000 worth of stats based on its active bonus alone. Of course, that's only a potential, because it seems it's…
What companion buffs 20% crit chance? Also almost all the companions you mention are terrible. (Sprite, Lillend, the nerfed owlbear Cup..) Energon and rust monster are the low tier bad, but usable under some circumstances. Greenscale bowman is not a buff but a debuff, and therefore outclasses by 400% by other companions.…
I find my high crit high recovery MoF Rene to be worth the investment. With 84% core debuff - highest debuff potential in the game (35RoE, 20 swath, 24 CA, 5 bitter cold + 5-15 Darkfire debuffs + Artifact), massive ability to proc Aura of Courage and Lightning Enchant, Chaotic Fury buff (which is in reality worth about…
By 1% I had the elite players in mind. not actually 1% of the player base. I have no problem having 1 dungeon that is restrictive in this way. But let's be real here, if you know your HAMSTER, you can complete any dungeon with 13k party composed of any classes, as long as you follow basic principles. It's not like you can…