The simple fact is that without greed runs, there would be a larger segregation of the player base, because if more experienced (and thus usually better geared) players will largely simply not do runs in instances they have done a lot of times before if they do not get at least their statistical 20% of the rewards…
.... match making (which is in just about every game that includes pvp on this planet) would fix everything complained about in this thread without side effects. Either Gear Score or Gear Score + MMR (personal rating, acquired/lost through win/loss). A slight additional match making rating boost could be added depending on…
Solution to everyone's concerns ever of all time Have DD chest loot reverted to BOE, but implement a system where BOP seals for a tier drop in minor amounts from the first bosses, and a large amount from the last boss, with none or an extremely low amount dropping from DD chest compared to what drops from the last boss.…
The salvage cap is circumventable through making multiple accounts and multiple characters on each accounts for the sole purpose of salvaging. The same thing some people have done with professions/praying. Ever wonder why coalescent ward prices are so low compared to how much it would cost to buy it via ad--->zen-->zen…
It takes some time to set up, but if you're smart about it, there are ways to passively gain exponential amounts of AD through reinvestment rather than grind. A good chunk of the earliest players in this game passively gain more than a million AD a day, some several multiples of that. This is without exploiting / breaking…
Hey BloodRayne : ) I recognize your name, fellow Dragon Shard player. I have 70+ Draco kills on my rogue and maybe what works for me will work for you. I will assume you're executioner build with 5 points in middle tree for CA bonus. I notice you're not using the greatest natural damage increase rogues have, which is…
Rogue with 80+ Draco kills here. The nerfs were needed to encourage class diversity in parties and break the 2x rogue 2x mage 1x Cleric meta. Currently, the only class that can consistently and strongly outweigh the benefit of a 2nd rogue on single target dps when it comes to adding debuffs to the table is a dps specced…
DPS Cleric is better than you'd think instead of a 2nd rogue or any other non-rogue melee (due to debuffs & versatility). Time to respec and let the mages heal.
I'll work for zen/charity as a mathematical analyst on game design, cryptic. You obviously need someone with at least a shred of mathematical intuition and rigour to provide advice and screen values seeing as you made so many talent trees relatively useless from the start where it should have been obvious that they would…