Thanks for testing Vengeance, I never really analyzed it that much. My theory was that AoR only proc'd every 3 seconds while Vengeance is with every strike so naturally it would be better over time. And your right it wouldn't proc that much at all if I was using a lot of tanking encounters like BO and TW, which I use from…
Whats wrong with Aura of Vengeance to increase dmg when soloing? AoS is annoying cause you have to swap out augment from Bonding pet, and AoR you are constantly getting atacked from adds when you necessarily dont want to be due to the size of the aura...i always use Vengeance and Courage when doing any solo content.
I have a 2.6 Justice build, and I noticed the same thing, big gains in dps running etos and elol and vt etc with all the new changes. I'm liking the challenges presented to us for tanking (everything short of Orcus or both Scorpoins in elol no problems), but also liking the increased dps from BO (probably a 25% overall…
Most of the artifact weapon skill increases are minor, adding an entire 25% onto a damage bonus maxed at rank 4 of 20% would just be too significant. I'm sure they meant to increase the current dmg bonus by an additinal one fourth (or 25%). so one fourth of 20% is an extra 5%. A 45% dmg bonus for bladestorm would be crazy…
Combat tree has always been about maximizing the damage of your at-wills, and it still is after the newest upgrades. Nothing changed there. They just do more damage now.
Ive been playing a combat HR since day one for me. Love the play style and mechanics. The extra 50% Crit Sev sold me on the class. Gotta load up on Azure Enchants though just to get my Crit chance back to where it should be. Was never one to just to sit back and fire arrows from a distance hoping no one attacks me. Glad…