Quick summary so: List of known problems: - Iron Vanguard tree: animations doesn't match the class (sudden appearence of shields, clunky animations) - Iron Vanguard tree: Not intricate enough with the current state of GWF and GWF abilities - Weapon master strike: Clunky animation, ability underperforming, if a "correction"…
Comparing (the only) a spammable At-will with debuffing paragon talents, wide arc aoe, animation cancelling, the best aoe damaging ability of the class to a slow animation gap closer with low damage and situational. Way to go. On pts, same gear, was hitting WMS between 1700 and 2500 while debuffing, wicked strike between…
Well, they opened a bunch of feedback threads but, little to no answer, some posts are really without any return feedback from the devs, patchnotes after patchnotes on the PTR are/seem empty or without any correlation with some of the concerns. Just take a look on the CW, HR, GWF thread. Dear devs, there are here a bunch…
My pro/cons and feedback so far: Pros: - Well, it's something different. The lack of release classes or paths (iconic classes I mean) called for some tweaking on those. Nice to see a little something added. - The Daily power is actually a nice touch of firery oompf and is responsive. Cons: - Lack of identity: We can't see…