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leinahtanwc Bounty Hunter

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  • I haven't been on these forums for a while, but I made a puzzle themed foundry that was featured a while ago. It was described as a creepy or scary puzzle foundry - Doomguides' Folly.
  • I've done this before. Select the properties of the door and it should have 2 states - when it starts to exist and when it ceases to exist. By default, the doors exist "immediately" and cease "Never". Change the start state to "When action X is completed", which in this case is the interact-able requiring a key. Until a…
  • Are warlocks unable to jump? I haven't touched the new class or the game much in the past month. It sounds like you got past the beginning part with a class skill (which I assume is Arcane?). *For a thread with barely 3 pages, it sure has a lot of views...
  • Do not use the spike traps that come out of the ground... They are REALLY annoying when they can perma-root you.
    in Traps Comment by leinahtanwc July 2014
  • I am pretty busy at the moment so I don't know if I will be able to complete a foundry to meet the deadline. I have several ideas I'd like to try out in the editor to create an interesting foundry. If I do decide to go through with it, it would build off of a foundry I had been working on for a short bit - mainly I just…
  • I'm having the same problem, for a while now. Ever since I moved my mini foundry to a new campaign I made (with the intent of adding more mini-maps to the campaign), it no longer shows up in the subscribed tab, even with the "unhide Played" box unchecked. When unchecked, it says displaying 7 of 8 (the 8th being the foundry…
  • Depends on your class skill. If you are a Fighter (Dungoneering) - you have to activate the 2 small statues to allow pushing the big one. If you are a rogue (Thievery) - the key is located on a small ledge on the right side off the stairs. *Rogue key is hard to find. If you are a wizard (Arcane) - Behind the stairs on the…
  • It was a weird rare bug. I tried to recreate it and couldn't.
  • I just logged on and noticed my foundry was featured, which was really exciting to see. I loaded it up to give it a try in its feature state and ran into a critical bug that broke the foundry :(... Quite a horrific situation and I'm wondering if its a 1 in a 1000 chance of occurring. Small Spoilers Ahead The bug I ran into…
  • I've been wondering if my foundry is still in the feature candidate pool or if it has already been passed (or removed by some glitch). I remember quite a lot of people have played it already - I waited until I thought it was worthy of being featured (fine tuned/many reviews). The title is: The Doomguides' Folly Any update…
  • Weapons were at one time able to be dyed. I am probably one of the few people on the server that has a ruby/gold longsword left. Here's a picture of it. As to how you "could" dye, it involved loading the dye and an armor into the customize window, then swapping out the armor with the weapon. I tried this recently and it…
  • I only have one account since I was able to get enough zen via AD to pick up a purple mount, which in turn applies to all characters on the account. Thus I unlocked 4 character slots and all my characters have access to it. On a side note, there should be many more account wide benefits players should earn over time that…
  • Foundry PvP? Never going to happen - people enter queue's to do PvP. People do not want to enter the queue and find themselves in a likely broken PvP foundry map where one side is heavily favored. If players have to select the PvP map, that is also likely not going to catch on since 10 players will have to select the same…
  • Yes, it is a 100% "chance" once you unlock the achievements. Not only that, it unlocks the pets for all your characters. In addition, there is also an epic mount too you can unlock - Silver armored bear or something like that. However, you must both make and play foundries to unlock them - the foundry author requirements…
  • Creating a new account and raising a character to lvl 60 takes time. That is how it would cut down on exploit maps. As of right now, if you are caught creating exploit maps, you have your rights to make foundry maps revoked and/or banned. However, if people can create and raise lvl 15 or so characters quickly in order to…
  • That's interesting. I never heard of that before. Curious, did your foundries have a lot of reviews?
  • A simple comment mentioning they are trying several things, with nothing specific in mind, would go a long way in calming people down. The whole point of introducing these changes is to increase player retention. I also think, after making a foundry when I was only lvl 30 and another after I hit 60, they should change the…
  • Any official response would be greatly appreciated - as to whether they would or would not do this. I always thought the foundry was the centerpiece to Neverwinter being different from other MMO's and a lot of the reviews out there stated that one of the few positive things this game had was the Foundry. They mentioned the…
  • There is/was a behind the scenes limitation involving direct skill checks when I laid it all out. If you set an object to be "Interactable", then have it require an item/skill, and then set it to require a SKILL like Dungeoneering or Arcane, the foundry would report an error and prevent publishing. Its funny, because they…
  • I rather have a "Dungeon Hunter" campaign, where players acquire "Tokens" up to a certain amount completing daily foundries, daily betas, daily featured, and so forth. Rewards could be similar to the boons player receive from Module 1 and Module 2 and take a while to build up. For example, Tokens are rewarded upon writing…
  • Whether you you have a story or not - the best approach is to have an overall idea or theme before laying anything down. In my case, I try to have the last map be a throw back in some way to Escher/Void as the finale. Whether your story involves a Lich or a Killer stuffed Tiger, it doesn't matter that much. Once you have a…
  • How many of you have played Doomguides' Folly by chance? After seeing people go "I give you 1/5 because I want to", been getting quite a few of those now that I hit the best page :P Best "negative" review I've received so far was: "I didn't get an item, **** you" As for other "positive reviews", I am getting a lot of…
  • http://nw-forum.perfectworld.com/showthread.php?554591-Suggestion-Several-Enhancement-Enchants-needing-rework Already a thread about it from yesterday.
  • Thats why I made a guild. Membership: Me.
  • I haven't done much PvP, but I am familiar with the old Plaguefire/Fire weapon enchant with mass Tenebrous enchants. You were probably hit by a tenebrous stack proc, which can throw 20+% of the GF's health in raw damage right back at you - and considering the GF has a lot more health than a cleric, I could see it eating…
  • I just upgraded my green pet to purple... I swear if I get shafted again a week later, this is going to HAMSTER me off... Already happened when I raised enough zen via AD and got the Purple mount - 2 weeks later, patch, zen price reductions, etc.... I think I spent 1500 more zen then anyone else did.
  • I get the OP is one of those "I want my cake and eat it too" types of people. If you don't want to grind AD to get it like the rest of the people who did, then buy zen and exchange it for AD. To be honest, the game should have had all cosmetic changes be linked to Zen to begin with - that way people wouldn't complain the…
  • I changed the wizard puzzle about a week or so ago - it now uses a parallel dialogue tree instead of a looping dialogue tree. That is - there are two conversation trees - when you say the incorrect one you move to the incorrect tree and the dialogue looks the same until you reach the conclusion where the spell "fizzles".…
  • They should just create an entire "Campaign" system around foundries - call it the tabletop campaign or something - have buffs like increased magic find which upgrades the quality of end chests and such.
  • Don't worry about that :) I am not taking anything personal here when it comes to confusion. I understand clearly the confusion revolving around the wizard puzzle and I'm trying to make it easier. The puzzle a few versions back was quite a bit more vague - and just about no one got it then :( - different cultures view…