completely agreed with Kweassa. And to answer all comments about DCs, astral shield should converted to a percentage damage reduction. OR, to a damage barrier which is breakable by one specific class (ex necrotic damage of SW). What is disgusting is to see a DC in the middle of astralshield doing nothing or healing…
PVP is really out of control now - I see your concerns, pvp is really madly out of control now. This is even growing worst. New players are not able to get pvp equip since no one is making stronghold pvp any more, this increases the gap and further reduces pvp players. Also Gauntlygrim is being more and more abandoned due…
That is almost a dream. Even further, i guess that the huge grinding required in nwn must be impossible for new players incoming - that is a barrier, who is making player reducing more and more.
I would be also thinink about reducing pally daily duration: 20 seconds with all the party almost invulnerable, and it pops up after 4 seconds. Quite a lot.
The lag is most a visual effect, effectively you can get 1-2k damage compared to SE that is like 100k unavoidable damage. and you lose ITC, that is essential for a tr. The WK build now is not even far from being compared to MI, I am trying it just because I do not like a game with all running the same thing. In the video…
thats is exactly the issue: ninja nerf. I personally find it inadmissible from a game development team. This game has a lot of problems and bugs, starting from endlessly healing paladins and going forwards. But this are mistakes that will be corrected. In case of a ninja nerf is not a mistake, is a sneak action. PLEASE…
Just answering you, dear Gentlemen. The fact that roots are so heavy is probably because i am using the elven, and it seems Elven armor enchantment is able to bug HR roots and make their dot to repeat ENDLESSLY. Developers should definitively check it out. I also believe the damage is too high for being an AOE effect,…
BY THE WAY, could also anybody explain me why the elven trascendent was shifted from 200% control resistance to 80% control resistance and NOBODY noticed it on patch note anywhere?!?!?!?!?!?!?
Nice to hear it :) What i am saying is that giving these features to the CURRENT Neverwinter, would not only increase people fun but also Cryptic incomes. On NWN1 thousands of people did it, putting it on their own machine with their own electricity....instead of doing this, we could simply rent to cryptic some "safe"…
Dont know how this new feature will work. I just know something to balance PVP was needed, things were really getting mad. We had TRs permastealthed dotting you for 2k thick till you died, and they still were stealthed. Or killing you in a single shot. CWs literally DISINTEGRATING players in a stun. Immortal DCs absorbing…
First, you very well know that TR is the only class that can reach this value in a single blow. NO one can do 50k in a single blow, even with the best combo. And furthermore we are not talking about a daily power, but about a Encounter power with 19 sec CD. Second, we are talking about TR, a class who starts the fight as…
WELL, look at this. I am a 20k gs pvp player, I WAS FULL LIFE AND 1 ROGUE ONE-SHOTTED ME!!!!!! Here is the log. Maybe is better to repeat: i was FULL LIFE and I was ONE SHOTTED in a single ability. What kind of pvp can allow THIS??
This is a bug, and must be fixed. THEY just nerfed soulforged since it was too much resurrect with healing, and now you can do it with Lathander? I am talking to Developers, can we fix this before the PVP will be completely ruined by immortal players??
thats simply ridicolous. The leaderboard is not indicative AT ALL to discern which class is better. And i am bored to say mages are too much. Simply too much. CW damage should be something like HALVED, the have too much damage right now. Is ridicolous how are nerfing PB and nobody is worried about mage OVERPOWERED damage.
First, this in my Country is called MAFIA. Second, the "king of pvp" is now the CW and you can easily understand it from how many CWs appeared in the last 2 months in Dominio/Gauntlgrym (or measure how long takes a CW killing a player from beyond its attack line). So I ask again, NO NERF for the CW, king of PVP? Third, i…
That is really your opinion, or just a joke? Just for the first case: 1) Could you please count how many pvp players switched to mage in the last month? 2) Do you see Gauntlygrim first positions are always all mages? 3) Do you know there are average equipped mages stunlocking people and killing them in 1,5 - 2 seconds? 4)…
I mean, if there is a thing that i dont really want to see on this forums is mages complainings for other classes damage. CW at the moment is far beyond any logic scheme, it has a TERRIFYNG damage, it deals his spell from 80 yardes (that means behind the combat line = it is usually the less exposed one in groups) and even…
My friend, I believe that more than PB what we have to tone down here is your self-celebration. Reasoning as a BIS means that you are not taking into account the perspective of less geared HR, which actually are the majority of the game and whose words should have much more weight than yours, IMHO. Second and most…
I feel a thing is not clarified yet. HR survivability mostly relies on lifesteal. Lifesteal depends on damage. If HR damage depends all on the armor/reduction of his opponent, there is NO WAY to balance the class. Just because in that case HRs would not survive at any time against GWF or GF because of their great armor,…
Please find here below 3 reasons why PIERCING BLADE must not be changed at all. 1) Icy Rays, Assailant and all these abilities are RANGED, while Piercing Blade is MELEE...have you never fought in melee?!?! you get into HELL, you expose yourself to mages/warlocks hits from side, you have to get totally uncovered to benefit…