Druid Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They are mid to close range casters. They wear hide armor. They carry a Shillelagh, a wooden club/staff as their weapon as well as a small ceremonial…
Monk Monks are united in their ability to magically harness the energy that flows in their bodies called ki. Whether channeled as a striking display of combat prowess or a subtler focus of defensive ability and speed, this energy infuses all that a monk does. They are close to mid range fighters. They wear cloth armor.…
Bard Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain. They are close range fighters or mid range casters depending on the build.…
Sorcerer Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces. They are medium range casters. They wear cloth/scale armor. They are equipped with a pair of bangles, one in each arm that focuses as well as holds back their power.…
If we were to go with 5e classes based on the rework, the classes left to implemented are Sorcerer, Bard, Druid and Monk. Here are some ideas on how each could be implemented: