test content
What is the Arc Client?
Install Arc

Comments

  • Author In-Game Handle: kevaar Foundry Projects: Campaign: Fox's Den, NWS-DTKJ8JDOK which currently includes... Quest: Fox's Den, Chapter 1, NW-DNV7PAHLI Quest: Fox's Den, Chapter 2, NW-DOMXTVLB2 Quest: Fox's Den, Chapter 3, NW-DOGWT49G2 Quest: Fox's Den, Chapter 4, NW-DJYMIV2ZP Quest: Fox's Den, Chapter 5, NW-DJYOQMBKP…
  • A long-in-coming bump and update! Chapters 4 and 5 have been reasonably bug-tested and published to live! I'm excited to say this concludes the primary story arc of the Fox's Den, though I believe I will at some point publish a follow-up campaign to deal with the player's actions in the present. After all, there are…
  • @melinden I've combed through most of the bugs you posted in Chapters 1 and 2 and corrected them, but I have a few questions-- What dark effects do you mean? I attempted it before with stuff out of the light effects menu, but could never get them to activate. Are there also default light settings or fog you can use? Also,…
  • Thanks so much! This is exactly what I mean by nitpicking all the things, very helpful. B) And it's quite possible you've reviewed the first three already, as I'm just now getting back around to finishing this thing, a few years after the fact now that Foundry is more or less usable again. In other news: banged out Chapter…
  • Squashed some bugs and did some small changes to all three quests: Chapter 1 Made encounters in the first map more difficult. Edited map transitions. Fixed the Foxglade typo. Chapter 2 Added stairs to the last map's pool for you goobers who kept falling in it. :) Chapter 3 Edited map transitions. Added a lot more detail to…
  • Both noted. This was my first Foundry quest, so most of my effort went into the basic mechanics. Now that I know how things work, I can go back and polish it a bit. I'm not entirely sure how to make it a choice, though I suppose I could also solve this by making the encounters harder. Hm. Good point. The reason would be…
  • Ohhh, then that's a bummer, on both counts. Congratulations on getting out of beta, however! Next stop, featured? :D And you're quite welcome! Thanks for your review, too.
  • Thank you!! I noticed one of the ingame reviews said the map transition by the horse was hard to click on, so I went in and moved that. I also played around with a fade-to-black screen effect and am pondering replacing the tower district map transition with that. I've gotten Chapter 3 published as of today, but it has not…
  • I haven't yet finished, but here's my quick and dirty review: Overall, polished, good quality, nice job. There was a LOT of combat. For some this is a draw, for me it tends to get old. HOWEVER! I enjoyed your trick with having the zombies rise up from dead bodies on the floor. (How did you do that?) I also liked that the…
  • Thank you for the replies! That was very helpful. The code for the campaign is NWS-DTKJ8JDOK. The first two quests are NW-DNV7PAHLI and NW-DOMXTVLB2 respectively. Fox's Den is the name. I found the review request for your foundry and added a reply to it, @celticgamer. I hope it didn't sound too critical. :S I like what…
  • First impressions: I'm loving the openness of the maps--I enjoy a quest set-up where I can wander about and explore and not feel like I'm on rails. The trees seem real in their spacing and number, which is something I notice some RPGs have trouble with, so good job! In the third map in particular, I liked how you could…