Hey guys, took the time and updated the thread: Changes: - Added new picture with new feats - Changed Stunning Flourish 5/5 with Group Assault 5/5 cause of the Wicked Strike Buff and cause we don't use Flourish anymore - Changed Flourish with Roar as Encounter powers, cause of the Roar Buff - Changed as AoE At Will Weapon…
Hey celegnor, yes I could make a destroyer build, too, actually I used to play destroyer for a while pre patch but not after the patch instigator is the only viable tree, sadly. So a destroyer build would make no sense at the moment, sorry. Btw I really need to update this guide...
Wow rottensword, the madness is strong in you... adhal81 is absolutely right, the patch is very good for both, GWF and GF, it will be a great damage improve (for Guardian threat improve) if you know how to play. And he is absolutely right again when he says the only thing that needs to be fixed is invisible walls in…
Very good thread, thanks for that one but isn't Armor Pen stacking not that good because a boss mob usually has about 22 % Resistance so you require 2220 Armor Pen to penetrate that? And stacking more is wasted? I think ARP is indeed very good but only until 2,2k.
Hi maikyforrester. 1. Yes this build works. But I have to admit I tested Destroyer a lot too, in the last days and have to say it's quite viable, too. 2. Discipline of War is a good feat but not 100 % necessary 3. It is definitly possible to hit recovery and arp cap without this feat. Greetings :)
Guide is okay but what I dont get is: "Power > Critical Strike > Recovery : Defense will come natural with your gear sets." So you dont literally believe in something like a Recovery Cap or Crit Cap and you're COMPLETELY ignoring ARP?
Yup eikoon is right, there are some very nice blue belts out there, I try to look in the AH from time to time but i didn't saw any viable blue belt for now. But the smithing belt is one good example.
I dont know it for 100 % but afaik it doesn't make sense to stack ARP over 2222 cause it does only go in negative values through effects like Student of the sword. And i dont know either how exactly power works but I think it makes sense the way you described it.
Hi, in some way I have to admit you're right. In the last time I was more and more theory crafting and testing the destroyer tree and I found out for myself that maybe it is indeed the better tree. I got the Recovery cap (3k), which is even better in combination with the destroyer tree cause you'll have an ridicilously…
Hi, crit is indeed a very good stat but only until a value somewhere like 2k cause if you get more the Diminshing Returns (DR) ist too high. Recovery is the best stat until 3k cause it gives massive Cooldown Reduction on all skills AND higher action point gain which means more Slam uptime. I tested it myself and it's very…
Yeah that's what I figured out too, recently. But when I opened this thread I didn't knew about this caps just because nobody in this forum here is writing about this stuff...
Well isn't everything just an opinion from someone? I mean he asked for an opinion so I gave it to him. Btw is Instigator indeed very strong cause the 50 % extra power have a very high uptime and is way better than the Destroyer last skill.
Hey Extinction, yea im using WMS for AoE and Sure Strike for Single Target. Sure Strike's damage is only slightly better than WMS but it hits faster and the last hit deals additional damage which makes it viable to use it. Of course i still debuff with WMS. Sadly Sure Strike still is a weak skill but better than WMS single…
Yea sure for leveling the destroyer tree is maybe better, this guide is of course for max level. And yes its very sad that you have to pay 600 zen for respecing... The similarity to Extinctions guide is randomly and there are some points I do different. Thx :)